Wild Shock: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! rowspan=2 | Defense Ignore<br>(Annhilation Mode) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! Initial Hit !! Flame Wave !! Initial Hit !! Flame Wave | ! Initial Hit !! Flame Wave !! Initial Hit !! Flame Wave | ||
|- | |- | ||
| align="left" | 5 || 2070% || 181% || rowspan=2 | 1 || rowspan=2 | 7 || rowspan=2 | 200 MP || rowspan=2 | 13 Seconds | | align="left" | 5 || 2070% || 181% || rowspan=2 | 100% || rowspan=2 | 1 || rowspan=2 | 7 || rowspan=2 | 200 MP || rowspan=2 | 13 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] || 2484% || 217% | | align="left" | [Enhanced] || 2484% || 217% | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) | ! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! rowspan=2 | Defense Ignore<br>(Annhilation Mode) | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! Initial Hit !! Flame Wave | ! Initial Hit !! Flame Wave | ||
|- | |- | ||
| align="left" | 5 || 828% || 72% | | align="left" | 5 || 828% || 72% || rowspan=2 | 25% | ||
|- | |- | ||
| align="left" | [Enhanced] || 993% || 86% | | align="left" | [Enhanced] || 993% || 86% |
Revision as of 02:52, 16 November 2017
[Special Active: Strength] Shoot a strong fire wave. Ignores the target's defense when used during Annihilation Mode. | |
Gale Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Free Knight | 5 |
Skill Information
PvE
Level Required | Damage (Magical) | Defense Ignore (Annhilation Mode) |
Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Initial Hit | Flame Wave | Initial Hit | Flame Wave | ||||
5 | 2070% | 181% | 100% | 1 | 7 | 200 MP | 13 Seconds |
[Enhanced] | 2484% | 217% |
PvP
Level Required | Damage (Magical) | Defense Ignore (Annhilation Mode) | |
---|---|---|---|
Initial Hit | Flame Wave | ||
5 | 828% | 72% | 25% |
[Enhanced] | 993% | 86% |
Skill Traits
Light Wild Shock | Critical Wild Shock | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
MP Usage | MP Usage | ||
MP Usage decreased to 80% | 160 MP | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
240 MP |
Updates
- 09/03/2015 KR
- Ignores target's defense when in annihilation.
- Changed to gale skill.
- 03/10/2016 KR
- Fixed issue where Flame Wave counting as Annihilation.
- 06/30/2016 (KR) / 07/13/2016 (NA)
- Enhanced attribute changed to be Critical.
- Change location of Critical and Light.
- 12/29/2016 KR
- Damage decreased.
- 03/30/2017 (KR) / 04/12/2017 (NA)
- PvP: Ignore 25% of Defense.
- 04/27/2017 KR
- PvE damage increased.
- 11/02/2017 (KR) / 11/15/2017 (NA)
- First Hit damage increased.
Alternative Names