Add's Energy Fusion Theory: Difference between revisions
m (Text replacement - "infront" to "in front") |
(added thumbnails of Energy frame: (mini) bug walk, Valak, Q-Proto, Edan, Berauk, Type - Alterasia) |
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<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| MiniBoss=<span style="display:none">{{</span> | | MiniBoss=<span style="display:none">{{</span> | ||
|[[File: | |[[File:Ef_type_alterasia.png|60px]] | ||
|'''Energy Frame: Type - Alterasia''' - A Nasod unit programmed to utilize sword techniques made of void energy created by Add. | |'''Energy Frame: Type - Alterasia''' - A Nasod unit programmed to utilize sword techniques made of void energy created by Add. | ||
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*'''Type-H doesn't have Skill Freeze during his Skills''', causing his [[Wind Blade]] to miss and giving you plenty of time to counter or avoid his [[Armageddon Blade]] Cast. | *'''Type-H doesn't have Skill Freeze during his Skills''', causing his [[Wind Blade]] to miss and giving you plenty of time to counter or avoid his [[Armageddon Blade]] Cast. | ||
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|[[File: | |[[File:Ef_edan.png|60px]] | ||
|'''Energy Frame: Type - Edan''' - A replica of Edan made of void energy created by Add. | |'''Energy Frame: Type - Edan''' - A replica of Edan made of void energy created by Add. | ||
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*'''[[Shockwave - Divider]]:''' Edan slashes his sword with a forceful aura to send a sonic shockwave downward at a 135-degree angle that travels in that direction until it goes off-screen. | *'''[[Shockwave - Divider]]:''' Edan slashes his sword with a forceful aura to send a sonic shockwave downward at a 135-degree angle that travels in that direction until it goes off-screen. | ||
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|[[File: | |[[File:Ef_valak.png|60px]] | ||
|'''Energy Frame: Type - Valak''' - A replica of Valak made of void energy created by Add. | |'''Energy Frame: Type - Valak''' - A replica of Valak made of void energy created by Add. | ||
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*'''[[Nuclear]]:''' Valak summons a Nuclear Missile in front of him, creating a giant mushroom cloud that obliterates everything caught in it. | *'''[[Nuclear]]:''' Valak summons a Nuclear Missile in front of him, creating a giant mushroom cloud that obliterates everything caught in it. | ||
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|[[File: | |[[File:Ef_qproto.png|60px]] | ||
|'''Energy Frame: Type - Q-PROTO_00''' - A replica of Q-PROTO_00 made of void energy created by Add. | |'''Energy Frame: Type - Q-PROTO_00''' - A replica of Q-PROTO_00 made of void energy created by Add. | ||
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*'''[[Illusion Thorns]]:'''' Code: 00 indiscriminately generate sharp Nasod spears to consecutively attack enemies within range. | *'''[[Illusion Thorns]]:'''' Code: 00 indiscriminately generate sharp Nasod spears to consecutively attack enemies within range. | ||
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|[[File: | |[[File:Ef_berauk.png|60px]] | ||
|'''Energy Frame: Type - Berauk''' - A Berauk made of void energy created by Add. He cannot move, however will attack constantly. | |'''Energy Frame: Type - Berauk''' - A Berauk made of void energy created by Add. He cannot move, however will attack constantly. | ||
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*'''[[Lightning Shower]]:''' Berauk's strongest skill: the boss will raise his staff high into the air when he has full MP and cast multiple '''Thunders''' all around him. They are much quicker and is harder to dodge. | *'''[[Lightning Shower]]:''' Berauk's strongest skill: the boss will raise his staff high into the air when he has full MP and cast multiple '''Thunders''' all around him. They are much quicker and is harder to dodge. | ||
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|[[File: | |[[File:Ef_bug_walk.png|60px]] | ||
|'''Energy Frame: Type - Bug Walk''' - An Assault Crasher made of void energy created by Add. Only the main Bug Walk needs to be defeated. | |'''Energy Frame: Type - Bug Walk''' - An Assault Crasher made of void energy created by Add. Only the main Bug Walk needs to be defeated. | ||
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*'''Multiply:''' As the battle goes on, it will multiply adding more copies of itself into the mix. | *'''Multiply:''' As the battle goes on, it will multiply adding more copies of itself into the mix. | ||
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|[[File: | |[[File:Ef_mini_bug_walk.png|60px]] | ||
|'''Mini Bug Walk''' - Smaller copies of '''Bug Walk'''. Defeating these provides no benefits. | |'''Mini Bug Walk''' - Smaller copies of '''Bug Walk'''. Defeating these provides no benefits. | ||
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Revision as of 14:15, 15 February 2019
Add's Energy Fusion Theory
“ | Add's Energy Fusion Theory. An experiment gone wrong just before its completion. Obtain the complete energy by defeating the raving energy frames.
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” |
- 1 Player only.
Players must tackled this dungeon solo with additional limitations.
- Only three Resurrection Stones can be used to revive.
- Mounts cannot be used.
How to Play
The dungeon will pit you against four trials in a random order. Players must do all of the following:
- Defeat 2 Energy Frame: Type - Alterasia while Energy Frame: Type - Alterasia Spore spawn in masses.
- Defeat Energy Frame: Type - Edan, Valak, and Q-PROTO_00.
- Defeat 3 stationary Energy Frame: Type - Berauk who will constantly strike lightning and try to attack players.
- Defeat Energy Frame: Type - Bug Walk while it will constantly multiply creating smaller clones of itself.
After completing all four trials, fight Apocalypse Type - Void itself.
Every time you finish the dungeon and don't get a Apocalypse Type - Void Weapon Cube, the chance of dropping Apocalypse Type - Void Weapon Cube will increase. This chance can be seen at the bar on dungeon's information on Dungeons tab
Monster Image | Boss Description | Boss Moves |
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Energy Frame: Type - Alterasia - A Nasod unit programmed to utilize sword techniques made of void energy created by Add. |
Note:
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Energy Frame: Type - Edan - A replica of Edan made of void energy created by Add. |
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Energy Frame: Type - Valak - A replica of Valak made of void energy created by Add. |
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Energy Frame: Type - Q-PROTO_00 - A replica of Q-PROTO_00 made of void energy created by Add. |
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Energy Frame: Type - Berauk - A Berauk made of void energy created by Add. He cannot move, however will attack constantly. |
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Energy Frame: Type - Bug Walk - An Assault Crasher made of void energy created by Add. Only the main Bug Walk needs to be defeated. |
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Mini Bug Walk - Smaller copies of Bug Walk. Defeating these provides no benefits. |
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Obstacles Image | Obstacles Description |
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Energy Fusion System - The longer enemies are active the more powerful they become. With each activation, an enemy will become 50% stronger. They can get buffed up to 10 times.
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Monster Image | Boss Description | Boss Moves |
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Apocalypse Type - Void - A failed attempt at making an ultimate weapon. Type-Void has gone rogue. |
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- Add: Heh heh... It's almost complete! According to the theory, it should soon.. The Ultimate Weapon, [Apocalypse Type - Void]!! Wha, what! This can't be!? Shoot! It was almost complete!! Nooooooooo~-~-~-~!!!
Icon | Name | Stats | Mystic Enchant | Enhancement Bonuses |
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Apocalypse Type - Void Weapon |
Lv95 Weapon: |
Red Stage 1: Critical +3% Blue Stage 1: Damage Reduction +5%, Awakening Charge +5% Yellow Stage 1: Elemental Resist +75 |
Enhancement +9: Physical/Magical Defense +7.5% |
- It is revealed in the game files that this dungeon was originally intended to have another miniboss, Energy Frame: Type - Kayak.
- When it was first released, it was originally located in Altera.
- In the past, all the mobs in the dungeon looked identical to their counterparts elsewhere in the game with the exception of Berauk which featured a swapped color pallet.
- This was later changed, giving all enemies a color scheme similar to Apocalypse Type-Void. Additionally, Energy Frame: Type - Alterasia, Edan, Valak, and Q-PROTO_00's weapons were swapped with Apocalypse Type - Void Weapons.
- Region 13~18
- Region 1~6
- Region 7~12
- Region 19~21
- Laby
- Noah
- Lithia
- Other
- Miscellaneous
Varnimyr | Rigomor | Master Road | Pruinaum | Pruinaum Outskirts | Tirnog |
---|---|---|---|---|---|
{{ }} | {{ }} | {{ }} | {{ }} | {{ }} | {{ }} |
- Region 13~18
- Region 1~6
- Region 7~12
- Region 19~21
- Other