Shockwave - Divider: Difference between revisions
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {{tabs | ||
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|tab1=NA | |||
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{{!}}- style="background:{{ColorSel|CharLight|Raven}}" | |||
! Character Level !! Damage (Physical) !! Max Hits !! MP Usage !! Cooldown | ! Character Level !! Damage (Physical) !! Max Hits !! MP Usage !! Cooldown | ||
{{!}}- | |||
{{!}} align="left" {{!}} 15 {{!}}{{!}} rowspan=2 {{!}} 254% → 84.67% {{!}}{{!}} rowspan=2 {{!}} ~20 {{!}}{{!}} rowspan=2 {{!}} 200 MP {{!}}{{!}} rowspan=2 {{!}} 14 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} [Enhanced] 82 | |||
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{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
{{!}}- style="background:{{ColorSel|CharLight|Raven}}" | |||
! Character Level !! Damage (Physical) !! Max Hits !! MP Usage !! Cooldown | |||
{{!}}- | |||
{{!}} align="left" {{!}} 15 {{!}}{{!}} rowspan=2 {{!}} 254% {{!}}{{!}} rowspan=2 {{!}} ~20 {{!}}{{!}} rowspan=2 {{!}} 200 MP {{!}}{{!}} rowspan=2 {{!}} 14 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} [Enhanced] 82 | |||
{{!}}} | |||
}} | |||
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Revision as of 19:10, 12 May 2016
File:STSactive3.png | [Special Active] A downward slash that generates a shockwave. (Can also be activated in midair) |
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Sword Taker | 15 | 82 | 29 | 38 |
Skill Information
Character Level | Damage (Physical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
15 | 254% → 84.67% | ~20 | 200 MP | 14 Seconds |
[Enhanced] 82 |
Skill Traits
Enhanced Shockwave - Divider | Absorbing Shockwave - Divider | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | |
Damage | |||||
29 | Critical Hit Rate increased to 100% Damage decreased to 80% |
203.2% → 67.73% | 38 | MP Gain of the skill increased to 140% |
Tips and Details
- As the skill travels diagonally down, it is most effective on tall and relatively wide targets.
- Most regular enemies, both non-Super Armor and Super Armor, will take 14 hits.
Updates
- 11/06/2014 KR
- This skill now deals Physical damage.
- 08/06/2015 KR
- Amount of hits increased.
- 10/08/2015 (KR) / 03/16/2016 (NA)
- Damage decreased depending on projectile's travel distance.
- 10/29/2015 (KR) / 03/16/2016 (NA)
- Damage adjusted to hitbox.
- Damage decrease zone changed from "launch" to "large hitstun".
- 04/21/2016 KR
- Damage Penalty removed.
- Chance of ignoring damage reduction and guard in [Enhanced] level increased.
Alternative Names