Fire Stigma: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*'''Fire Stigma''' is indicated by small wisps of fire circling around an enemy, 1 per stack. | |||
*Hitting an enemy with 5 stacks of '''Fire Stigma''' will refresh the duration of the debuff. | *Hitting an enemy with 5 stacks of '''Fire Stigma''' will refresh the duration of the debuff. | ||
*Due to the vast difference in maximum magical defense decrease (12% against up to 50%), partying with a [[Rune Master]] significantly reduces the effectiveness of this passive, especially considering [[Magic Chain]] can be applied by Special Actives as well and will take priority if it is already in effect before you apply a '''Fire Stigma'''. | *Due to the vast difference in maximum magical defense decrease (12% against up to 50%), partying with a [[Rune Master]] significantly reduces the effectiveness of this passive, especially considering [[Magic Chain]] can be applied by Special Actives as well and will take priority if it is already in effect before you apply a '''Fire Stigma'''. |
Revision as of 12:37, 6 July 2019
File:ELE20.png | [Passive] Apply a fire stigma when using commands/active skills. The stigma will reduce magical defense, and trigger flame judgment when hitting an enemy with 5 stacks. Applying fire stigma has a cooldown of 0.5 seconds and triggering flame judgment has a cooldown of 7 seconds. |
Requirements
Class | Level Required |
---|---|
Blazing Heart | 60 |
Skill Information
Skill Level | Level Required | Fire Stigma (Does not overlap with Magic Chain) |
Flame Judgment (On command/active hit on target with 5 Fire Stigma stacks) | |||||
---|---|---|---|---|---|---|---|---|
Magical Defense Decrease | Max Stacks | Duration | Reactivation Cooldown | Damage (Magical) |
KD Reduction | Reactivation Cooldown | ||
1 | 60 | 2.5% | 5 | 10 Seconds | 0.5 Seconds | 423% | -30 | 7 Seconds |
2 | 66 | 5% | 465% | |||||
3 | 68 | 7.5% | 508% | |||||
4 | 99 | 10% | 550% |
Tips and Details
- Fire Stigma is indicated by small wisps of fire circling around an enemy, 1 per stack.
- Hitting an enemy with 5 stacks of Fire Stigma will refresh the duration of the debuff.
- Due to the vast difference in maximum magical defense decrease (12% against up to 50%), partying with a Rune Master significantly reduces the effectiveness of this passive, especially considering Magic Chain can be applied by Special Actives as well and will take priority if it is already in effect before you apply a Fire Stigma.
Trivia
- Before 11/06/2014 KR patch, when the fifth stigma is placed on a foe, they will explode and inflict the Judgement debuff, which disables the target's ability to use skills.
Updates
Date | Changes | |
---|---|---|
KR | NA | |
06/26/2014 | - |
▼ Duration of the Judgment debuff decreased.
|
07/03/2014 | - |
▼ Changed so monsters debuffed by Judgment act normally instead of going into a "powerless" state. |
11/06/2014 | - |
▲ Explosion damage greatly increased. ▼ Fire Stigma debuff removed. |
02/05/2015 | - |
▼ Magical Defense Decrease decreased. ▼ Explosion damage decreased. |
09/03/2015 | - |
▲ Added KD reduction effect to stigma explosions. |
10/22/2015 | - |
|
06/15/2017 | - |
|
11/02/2017 | 11/15/2017 |
▲ Damage increased. |
06/28/2018 | 07/11/2018 |
▼ Magic Defense Decrease decreased. ▼ Flame Judgement Rectivation Cooldown added. |
Alternative Names