Maximum Cannon: Difference between revisions
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| {{SkillText|Light|80}} || 80 MP || {{SkillText|Critical|120}} || 120 MP | | {{SkillText|Light|80}} || 80 MP || {{SkillText|Critical|120}} || 120 MP | ||
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<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Raven}}" | |||
! rowspan=2 | Mode !! rowspan=2 | Normal !! [[Rage Hearts]] | |||
|- style="background:{{ColorSel|CharLight|Raven}}" | |||
! [[Burning Nasod Hand]]/[[Unending Rage]] | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 408*6}}}}% | |||
| {{formatnum:{{#expr: 408*6*1.12*1.08 round2}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 146*6}}}}% | |||
| {{formatnum:{{#expr: 146*6*1.048*1.04 round2}}}}% | |||
|} | |} | ||
<br> | <br> | ||
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| align="center" width="150" | [[Unending Rage]] {{Locked Skill|Trans2}} | | align="center" width="150" | [[Unending Rage]] {{Locked Skill|Trans2}} | ||
|} | |} | ||
|} | |} | ||
<br> | <br> |
Revision as of 23:22, 23 July 2019
[Special Active: Tenacity] Hit the enemy multiple times with a fireball. | |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Taker | 1 |
Skill Information
PvE
Level Required | Fireball (Magical) | MP Burn | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|---|
1 | 340% | -2 MP | 6 | 100 MP | 6 Seconds |
[Enhanced] | 408% |
PvP
Level Required | Fireball (Magical) |
---|---|
1 | 123% |
[Enhanced] | 146% |
Skill Traits
Light Maximum Cannon | Critical Maximum Cannon | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
MP Usage | MP Usage | ||
MP Usage decreased to 80% | 80 MP | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
120 MP |
Total Damage
Mode | Normal | Rage Hearts |
---|---|---|
Burning Nasod Hand/Unending Rage | ||
PvE | 2,448% | 2,961.1% |
PvP | 876% | 954.77% |
Related Skills
Rage Hearts
|
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
11/07/2013 | - |
▲ Does not knock targets away but instead pulls them in without knocking down. ▲ Damage increased. | |
08/06/2015 | - |
▲ Burns target's MP. | |
06/30/2016 | 07/13/2016 |
| |
12/29/2016 | - |
▲ Damage increased. | |
04/27/2017 | - |
▲ Damage increased. |
|
07/27/2017 | 08/09/2017 |
▲ Damage increased. | |
04/05/2018 | 04/18/2018 |
▲ Damage increased. |
Alternative Names