Mana Flow: Difference between revisions
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Revision as of 17:50, 28 February 2022
[Passive] With better understanding of how mana flows, attacks become more efficient.
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Requirements
Class | Level Required |
---|---|
Rune Master | 99 |
Skill Information
Skill Level | Level Required | Mana Flow - Rune (Upon using Rune Skill) |
Mana Flow - Sword (On enemy hit by Sword Skill) | ||||
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Next Rune Skill Damage Increase | Duration | Elemental Resistance Reduction | Max Stack | Reactivation Cooldown | Duration | ||
PvE/PvP | |||||||
1 | 99 | 20% | 10 Seconds | -50 | 3 | 3 Seconds | 10 Seconds |
Tips and Details
- While Mana Flow - Rune triggers the moment you use a Rune Skill, that Rune Skill will not gain the damage increase. Only the next Rune Skill used will gain the effect, removing the buff.
- The Rune Skill used to consume the buff will not trigger the buff again itself.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/28/2017 | 02/07/2018 |
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12/27/2017 | - |
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02/21/2019 | - |
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06/20/2019 | 07/17/2019 |
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Alternative Names
Rune Master - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Deep Impact
- Deep Impact
Force Active
Force Passive
Force Active
Force Passive