Nasod Armor - Hand Gear: Difference between revisions
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IceSoulMOG (talk | contribs) (Undo revision 952082 by IceSoulMOG (talk)) Tag: Undo |
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| Trade={{color|red|Impossible}} | | Trade={{color|red|Impossible}} | ||
| Dismantle={{color|red|Impossible}} | | Dismantle={{color|red|Impossible}} | ||
| AddEffect=▪ Physical Attack +20<br>▪ Magical Attack +20<br><br>▪ Critical +1% | | AddEffect=▪ Physical Attack +20<br>▪ Magical Attack +20<br><br>▪ Critical +1% | ||
| Description='''[Accessory (Arm)]''' Nasod Armor stabilized after controlling the powers of madness. It can be used permanently. | | Description='''[Accessory (Arm)]''' Nasod Armor stabilized after controlling the powers of madness. It can be used permanently. | ||
| Obtain=Event Reward {{!}}{{!}} - {{!}}{{!}} [[Psychic Tracer]] Release Event | | Obtain=Event Reward {{!}}{{!}} - {{!}}{{!}} [[Psychic Tracer]] Release Event |
Latest revision as of 06:45, 27 September 2024
- English
[Accessory (Arm)] Nasod Armor stabilized after controlling the powers of madness. It can be used permanently. | |
Nasod Armor - Hand Gear
Rarity
Normal
Item Type
Accessory (Arm)
Level Requirement
0
Reselling Price
Impossible
Trading
Impossible
Impossible
Additional Effects
▪ Physical Attack +20
▪ Magical Attack +20
▪ Critical +1%
▪ Magical Attack +20
▪ Critical +1%
How to Obtain
Method | Location(s) | Requirements |
---|---|---|
Event Reward | - | Psychic Tracer Release Event |
General Guides
{{
}}
Story
Gameplay
Modes
Combat
Character Progression
Systems
Summons
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