Nasod Armor - Hand Gear: Difference between revisions

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(Undo revision 952082 by IceSoulMOG (talk))
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Line 11: Line 11:
| Trade={{color|red|Impossible}}
| Trade={{color|red|Impossible}}
| Dismantle={{color|red|Impossible}}
| Dismantle={{color|red|Impossible}}
| AddEffect=▪ Physical Attack +20<br>▪ Magical Attack +20<br><br>▪ Critical +1%<br>▪ [1 Unidentified Stats]
| AddEffect=▪ Physical Attack +20<br>▪ Magical Attack +20<br><br>▪ Critical +1%
| Description='''[Accessory (Arm)]''' Nasod Armor stabilized after controlling the powers of madness. It can be used permanently.
| Description='''[Accessory (Arm)]''' Nasod Armor stabilized after controlling the powers of madness. It can be used permanently.
| Obtain=Event Reward {{!}}{{!}} - {{!}}{{!}} [[Psychic Tracer]] Release Event
| Obtain=Event Reward {{!}}{{!}} - {{!}}{{!}} [[Psychic Tracer]] Release Event

Latest revision as of 06:45, 27 September 2024

  • English

[Accessory (Arm)] Nasod Armor stabilized after controlling the powers of madness. It can be used permanently.

Nasod Armor - Hand Gear
[Normal]

▪ Physical Attack +20
▪ Magical Attack +20

▪ Critical +1%

Nasod Armor - Hand Gear
Rarity
Normal
Item Type
Accessory (Arm)
Level Requirement
0
Reselling Price
Impossible
Trading
Impossible
Impossible
Additional Effects
▪ Physical Attack +20
▪ Magical Attack +20

▪ Critical +1%
How to Obtain
Method Location(s) Requirements
Event Reward - Psychic Tracer Release Event
Gallery
General Guides
{{
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