Template:SpecialAbilitiesTest: Difference between revisions
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Shironsaki (talk | contribs) m (Text replacement - "Spirit Energy" to "Energy") |
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Whenever Chung is hit while he has a blue outline (e.g., the third attack of the ZZZ combo. Like super armor, it cannot be seen if unit graphics are not set to high), he switches to a guarding stance which gives 66% damage reduction. However, he will stagger after guarding around 5-6 hits or an attack that [[Status Effects|stuns or flattens]]. | Whenever Chung is hit while he has a blue outline (e.g., the third attack of the ZZZ combo. Like super armor, it cannot be seen if unit graphics are not set to high), he switches to a guarding stance which gives 66% damage reduction. However, he will stagger after guarding around 5-6 hits or an attack that [[Status Effects|stuns or flattens]]. | ||
|tab7=Ara|contents7=[[File:Araposter2.png|link=Power | |tab7=Ara|contents7=[[File:Araposter2.png|link=Eun's Power|left]] | ||
'''[[Power | '''[[Eun's Power|Eun]]''' | ||
---- | ---- | ||
By using the hairpin of Eun (design varies on her class), Ara is able to go into a 3rd awakening bead transformation called the | By using the hairpin of Eun (design varies on her class), Ara is able to go into a 3rd awakening bead transformation called the Eun Mode. While in this mode, her appearance changes, in which her hairstyle will change(hairstyle varies on her class) and become fully white, 9 spectral tails will also appear on her back, giving her the looks of the Gumiho. Equipped accessory will not be shown in this mode. | ||
Ara has a unique combo system which involves using | Ara has a unique combo system which involves using Energy. Energy is shown as beads below your HP bar. New players start with a 4 bead gauge, but can expand by 1 bead every 10th level (e.g. level 20 will give you 6 beads, level 30 will give you 7 beads) up to 10 beads. | ||
Ara is able to cancel active skills by using another skill/active skill right before the previous skill used ends. This will cancel the active skill's final hit which prevents KD, but also gains extra | Ara is able to cancel active skills by using another skill/active skill right before the previous skill used ends. This will cancel the active skill's final hit which prevents KD, but also gains extra Energy depending on the skill. For example, if you used [[Exorcism Stance 3: Shadoweave]] (which usually gains 1 spirit energy when used) and cancel with [[Tiger Stance 2: Tiger Claw]], you will gain 5 Energy instead (1 from using Shadow Knot + 4 from cancel bonus as stated in description). | ||
|tab8=Elesis|contents8=[[File:Elesisposter2.png|link=Chivalry System|left]] | |tab8=Elesis|contents8=[[File:Elesisposter2.png|link=Chivalry System|left]] | ||
'''[[Chivalry System|Chivalry]]''' | '''[[Chivalry System|Chivalry]]''' |
Latest revision as of 17:15, 30 April 2023
Character Systems |
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