Template:SkillText/es: Difference between revisions
From Elwiki
(Pendiente de traducción. Si se utiliza en algún lugar, se puede empezar a utilizar ésta plantilla y se traducirá automáticamente) |
Shironsaki (talk | contribs) m (Text replacement - "Spirit Energy" to "Energy") |
||
(24 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{#switch: {{{1|}}} | {{#switch: {{{1|}}} | ||
<!-- | <!-- Mecánicas de Elsword --> | ||
| Destruction = | | Destruction = | ||
'''[[Way of the Sword|<font color="FF4444">Habilidad de la destrucción</font>]]''' | '''[[Way of the Sword|<font color="FF4444">Habilidad de la destrucción</font>]]''' | ||
* | *Consume <font color="FF4444">aura de destrucción</font> y obtiene <font color="4488FF">aura de vitalidad</font> | ||
* | *Aumenta el ataque en un 50% con el aura de destrucción activo | ||
| Vitality = | | Vitality = | ||
'''[[Way of the Sword|<font color="4488FF"> | '''[[Way of the Sword|<font color="4488FF">Habilidad de vitalidad</font>]]''' | ||
* | *Consume <font color="4488FF">aura de vitalidad</font> y obtiene <font color="FF4444">aura de destrucción</font> | ||
* | *Reduce el consumo de maná en un 30% y aumenta la ganancia de mana con el aura de vitalidad activo | ||
| CruelSlayer= | | CruelSlayer= | ||
[[Cruel Slayer|<font color="ff8000">'''Cruel Slayer'''</font>]] | [[Cruel Slayer|<font color="ff8000">'''Cruel Slayer'''</font>]] | ||
Line 16: | Line 16: | ||
Whenever the MP burn occurs, Elsword next few hits will be critical. | Whenever the MP burn occurs, Elsword next few hits will be critical. | ||
<!-- Aisha | <!-- Mecánicas de Aisha --> | ||
| Memorize = | | Memorize = | ||
'''[[Memorize|<font color="CC99FF"> | '''[[Memorize/es|<font color="CC99FF">Posibilidad de memorizar</font>]]''' | ||
* | *En posición de aprendizaje (permanece inactivo durante 2 segundos durante la carga de mana), pulsa la tecla de habilidad para memorizar hasta tres habilidades. | ||
* | *Pulsa la tecla '''V''' para activar las habilidades memorizadas en el orden que se memorizaron. | ||
<!-- Rena | <!-- Mecánicas de Rena --> | ||
| Nature = | | Nature = | ||
'''[[Nature's Force System|<font color="00FF24"> | '''[[Nature's Force System|<font color="00FF24">Consume EN</font>]]''' | ||
* | *Consume EN al impactar hasta un máximo de {{{2|}}} | ||
<!-- Raven | <!-- Mecánicas de Raven --> | ||
| Evasive = | | Evasive = | ||
'''<font color="FF4444"> | '''<font color="FF4444">Maniobra evasiva</font>''' | ||
* | *Se puede usar durante el bloqueo (cuando detienes un ataque con el núcleo con el potenciador de poder activo). | ||
| Overheat = | | Overheat = | ||
<font color="FF4444">''' | <font color="FF4444">'''Sobrecalentamiento'''</font> | ||
* | *Consume PV para realizar más daño | ||
* | *Se activa al pulsar repetidas veces la tecla de habilidad | ||
* | *La potencia de ataque aumenta un 5% durante 10 segundos. | ||
<!-- Eve | <!-- Mecánicas de Eve --> | ||
| CoreActivation= | | CoreActivation= | ||
'''<font color="FF4444"> | '''<font color="FF4444">Habilidad de activación de núcleo</font>''' | ||
* | *Durante un ataque exitoso con el potenciador de poder activo se activa el ataque del núcleo (si éste está invocado). | ||
| ForceField = | | ForceField = | ||
<font color=33FFFF>'''Force Field Skill'''</font> | <font color=33FFFF>'''Force Field Skill'''</font> | ||
Line 55: | Line 55: | ||
*Other force fields will not activate through El Crystal Spectrum while Fusion Field is active. | *Other force fields will not activate through El Crystal Spectrum while Fusion Field is active. | ||
<!-- Chung | <!-- Mecánicas de Chung --> | ||
| Cannonball = | | Cannonball = | ||
<font color=33FFFF>''' | <font color=33FFFF>'''Consume balas de cañón'''</font> | ||
{{#switch:{{{2|}}} | {{#switch:{{{2|}}} | ||
| 1= | | 1= | ||
* | *Consume una bala de cañón | ||
| CarpetBombing= | | CarpetBombing= | ||
*Additional artillery wave if used with 6 cannonballs (1 wave max) | *Additional artillery wave if used with 6 cannonballs (1 wave max) | ||
| ChaosCannon= | | ChaosCannon= | ||
* | *Consume una bala de cañón | ||
*2 additional cannonballs will increase firing by 1 (up to 2) | *2 additional cannonballs will increase firing by 1 (up to 2) | ||
| #default= | | #default= | ||
* | *Consume balas de cañón: {{{2|}}} | ||
}} | }} | ||
<!-- Ara | <!-- Mecánicas de Ara --> | ||
| AdditionEnergy = | | AdditionEnergy = | ||
<font color=FFC000>'''Additional Energy Consumption'''</font> | <font color=FFC000>'''Additional Energy Consumption'''</font> | ||
Line 102: | Line 102: | ||
*Repeatedly press skill key to activate {{#switch:{{{2|}}} | *Repeatedly press skill key to activate {{#switch:{{{2|}}} | ||
| Dragon={{#switch:{{{3|}}} | | Dragon={{#switch:{{{3|}}} | ||
| 3=[[Dragon Stance 3 : Eight Trigram Palm|Dragon Stance 3]] | | 3=[[Dragon Stance 3: Eight Trigram Palm|Dragon Stance 3]] | ||
| 4=[[Dragon Stance 4 : Moonlight Slash|Dragon Stance 4]] | | 4=[[Dragon Stance 4: Moonlight Slash|Dragon Stance 4]] | ||
}} | }} | ||
| Tiger={{#switch:{{{3|}}} | | Tiger={{#switch:{{{3|}}} | ||
| 2=[[Tiger Stance 2 : Tiger Claw|Tiger Stance 2]] | | 2=[[Tiger Stance 2: Tiger Claw|Tiger Stance 2]] | ||
| 3=[[Tiger Stance 3 : Earth Axis|Tiger Stance 3]] | | 3=[[Tiger Stance 3: Earth Axis|Tiger Stance 3]] | ||
| 4=[[Tiger Stance 4 : Raging Wave|Tiger Stance 4]] | | 4=[[Tiger Stance 4: Raging Wave|Tiger Stance 4]] | ||
}} | }} | ||
| Wolf={{#switch:{{{3|}}} | | Wolf={{#switch:{{{3|}}} | ||
| 3=[[Wolf Stance 3 : Wolf Claw|Wolf Stance 3]] | | 3=[[Wolf Stance 3: Wolf Claw|Wolf Stance 3]] | ||
| 4=[[Wolf Stance 4 : Wolf Fang|Wolf Stance 4]] | | 4=[[Wolf Stance 4: Wolf Fang|Wolf Stance 4]] | ||
}} | }} | ||
| Rakshasa={{#switch:{{{3|}}} | | Rakshasa={{#switch:{{{3|}}} | ||
| 2=[[Rakshasa Stance 2 : Energy Burst|Rakshasa Stance 2]] | | 2=[[Rakshasa Stance 2: Energy Burst|Rakshasa Stance 2]] | ||
| 3=[[Rakshasa Stance 3 : Spear Prison|Rakshasa Stance 3]] | | 3=[[Rakshasa Stance 3: Spear Prison|Rakshasa Stance 3]] | ||
| 4=[[Rakshasa Stance 4 : Soul Escape|Rakshasa Stance 4]] | | 4=[[Rakshasa Stance 4: Soul Escape|Rakshasa Stance 4]] | ||
}} | }} | ||
| Exorcism={{#switch:{{{3|}}} | | Exorcism={{#switch:{{{3|}}} | ||
| 3=[[Exorcism Stance 3 : Shadoweave|Exorcism Stance 3]] | | 3=[[Exorcism Stance 3: Shadoweave|Exorcism Stance 3]] | ||
| 4=[[Exorcism Stance 4 : Darkness Sever|Exorcism Stance 4]] | | 4=[[Exorcism Stance 4: Darkness Sever|Exorcism Stance 4]] | ||
}} | }} | ||
| Phantom Fox={{#switch:{{{3|}}} | | Phantom Fox={{#switch:{{{3|}}} | ||
| 2=[[Phantom Fox Stance 2 : Discordance]] | | 2=[[Phantom Fox Stance 2: Discordance]] | ||
| 3=[[Phantom Fox Stance 3 : Rapid Raid]] | | 3=[[Phantom Fox Stance 3: Rapid Raid]] | ||
| 4=[[Phantom Fox Stance 4 : Fox's Meal]] | | 4=[[Phantom Fox Stance 4: Fox's Meal]] | ||
}} | }} | ||
}} | }} | ||
| SecretArt ={{#switch:{{{2|}}} | | SecretArt ={{#switch:{{{2|}}} | ||
| Dragon= | | Dragon= | ||
'''[[Blast|<font color="00FF24">Secret Dragon Arts : 'Blast'</font>]]''' | '''[[Secret Dragon Arts - 'Blast'|<font color="00FF24">Secret Dragon Arts : 'Blast'</font>]]''' | ||
*Activate Dragon Stance in order of [[Dragon Stance 2 : Pulling Thrust|2]]/[[Dragon Stance 3 : Eight Trigram Palm|3]]/'''4''' to trigger Dragon Arts Secret Mode. | *Activate Dragon Stance in order of [[Dragon Stance 2: Pulling Thrust|2]]/[[Dragon Stance 3: Eight Trigram Palm|3]]/'''4''' to trigger Dragon Arts Secret Mode. | ||
*Dragon Stance 1: Dash [X] or activate with XX↓X[X] | *Dragon Stance 1: Dash [X] or activate with XX↓X[X] | ||
| Tiger= | | Tiger= | ||
'''[[Fierce Tiger|<font color="00FF24">Secret Tiger Arts : 'Fierce Tiger'</font>]]''' | '''[[Secret Tiger Arts - 'Fierce Tiger'|<font color="00FF24">Secret Tiger Arts : 'Fierce Tiger'</font>]]''' | ||
*Activate Tiger Stance in order of [[Tiger Stance 1 : Rock Smash|1]]/[[Tiger Stance 2 : Tiger Claw|2]]/[[Tiger Stance 3 : Earth Axis|3]]/'''4''' to trigger Secret Tiger Arts. | *Activate Tiger Stance in order of [[Tiger Stance 1: Rock Smash|1]]/[[Tiger Stance 2: Tiger Claw|2]]/[[Tiger Stance 3: Earth Axis|3]]/'''4''' to trigger Secret Tiger Arts. | ||
| Wolf= | | Wolf= | ||
'''[[Killing Howl|<font color="00FF24">Secret Wolf Arts - 'Killing Howl'</font>]]''' | '''[[Secret Wolf Arts - 'Killing Howl'|<font color="00FF24">Secret Wolf Arts - 'Killing Howl'</font>]]''' | ||
*Activate Wolf Stance 1/[[Wolf Stance 2 : Wind Wedge|2]]/[[Wolf Stance 3 : Wolf Claw|3]]/'''4''' to trigger Wolf Arts Secret Mode | *Activate Wolf Stance 1/[[Wolf Stance 2: Wind Wedge|2]]/[[Wolf Stance 3: Wolf Claw|3]]/'''4''' to trigger Wolf Arts Secret Mode | ||
*Wolf Stance 1: Dash [Z] or activate with ZZ[Z] | *Wolf Stance 1: Dash [Z] or activate with ZZ[Z] | ||
| Rakshasa= | | Rakshasa= | ||
'''[[Purgatory|<font color="00FF24">Secret Rakshasa Arts - 'Purgatory'</font>]]''' | '''[[Secret Rakshasa Arts - 'Purgatory'|<font color="00FF24">Secret Rakshasa Arts - 'Purgatory'</font>]]''' | ||
*Activate Rakshasa Stance in order of [[Rakshasa Stance 1 : Soul Reaping|1]]/[[Rakshasa Stance 2 : Energy Burst|2]]/[[Rakshasa Stance 3 : Spear Prison|3]]/'''4''' to trigger Secret Rakshasa Arts. | *Activate Rakshasa Stance in order of [[Rakshasa Stance 1: Soul Reaping|1]]/[[Rakshasa Stance 2: Energy Burst|2]]/[[Rakshasa Stance 3: Spear Prison|3]]/'''4''' to trigger Secret Rakshasa Arts. | ||
| Exorcism= | | Exorcism= | ||
'''[[Night Parade of One Hundred Souls|<font color="00FF24">Secret Exorcism Arts : 'Night Parade of One-Hundred Souls'</font>]]''' | '''[[Secret Exorcism Arts - 'Night Parade of One Hundred Souls'|<font color="00FF24">Secret Exorcism Arts : 'Night Parade of One-Hundred Souls'</font>]]''' | ||
*Activate 'Exorcism Stance' in the order of 1/[[Exorcism Stance 2 : Specter Restraints|2]]/[[Exorcism Stance 3 : Shadoweave|3]]/'''4''' to trigger Exorcism Arts Secret Mode | *Activate 'Exorcism Stance' in the order of 1/[[Exorcism Stance 2: Specter Restraints|2]]/[[Exorcism Stance 3: Shadoweave|3]]/'''4''' to trigger Exorcism Arts Secret Mode | ||
*Exorcism Stance 1: Activate with Dash Jump Z[X] , XXXX~X[Z], or Dash Z[X]. | *Exorcism Stance 1: Activate with Dash Jump Z[X] , XXXX~X[Z], or Dash Z[X]. | ||
| Phantom Fox= | | Phantom Fox= | ||
'''[[Pulverization|<font color="00FF24">Secret Phantom Fox Arts : 'Pulverization'</font>]]''' | '''[[Secret Phantom Fox Arts - 'Pulverization'|<font color="00FF24">Secret Phantom Fox Arts : 'Pulverization'</font>]]''' | ||
*Activate 'Phantom Fox Stance' in the order of [[Phantom Fox Stance 1 : Savor|1]]/[[Phantom Fox Stance 2 : Discordance|2]]/[[Phantom Fox Stance 3 : Rapid Raid|3]]/'''4''' to trigger Phantom Fox Arts Secret Mode. | *Activate 'Phantom Fox Stance' in the order of [[Phantom Fox Stance 1: Savor|1]]/[[Phantom Fox Stance 2: Discordance|2]]/[[Phantom Fox Stance 3: Rapid Raid|3]]/'''4''' to trigger Phantom Fox Arts Secret Mode. | ||
}} | }} | ||
<!-- Elesis | <!-- Mecánicas de Elesis --> | ||
| BloodHit= | | BloodHit= | ||
'''<font color="FF4444"> | '''<font color="FF4444">Golpe de sangre</font>''' | ||
{{#switch:{{{2|}}} | {{#switch:{{{2|}}} | ||
| InjectionStigma = | | InjectionStigma = | ||
* | *En lugar de PM puedes consumir PV por valor del 100% de tu Ataque. | ||
* | *Si tienes más del 20% de los PV, consumes PV por un valor del 20% del daño de la habilidad para realizar un 40% más de daño<br>(Si tienes menos del 20% de tus PV, el golpe de sangre se activa sin consumir PV)<br>(Only Overflowing Evil Blow is affected by Blood Hit) | ||
| BrandishBreaker= | | BrandishBreaker= | ||
* | *Aumenta el daño (máx. 30%) cuando los PV están bajos. | ||
| #default= | | #default= | ||
* | *Si tienes más del 20% de tus PV, consumes un 20% de tus PV para realizar un 40% más de daño<br>(Si tienes menos del 20% de tus PV, el golpe de sangre se activa sin consumir PV) | ||
}} | }} | ||
| BloodDrain= | | BloodDrain= | ||
Line 169: | Line 169: | ||
*Each hit from the skill drains 50% of attack power as HP (Max 250%) | *Each hit from the skill drains 50% of attack power as HP (Max 250%) | ||
| Annihilation = | | Annihilation = | ||
'''[[Chivalry System|<font color="FF4444"> | '''[[Chivalry System|<font color="FF4444">Habilidad de la destrucción</font>]]''' | ||
* | *Consume <font color="FF4444">aura de destrucción</font> y obtiene <font color="4488FF">aura de la tormenta</font> | ||
*100% | *El 100% de los ataques de destrucción son críticos e ignora posiciones de defensa (escudo/K.O.) cuando el aura de destrucción está activo | ||
| Gale = | | Gale = | ||
'''[[Chivalry System|<font color="4488FF"> | '''[[Chivalry System|<font color="4488FF">Habilidad de la tormenta</font>]]''' | ||
* | *Consume <font color="4488FF">aura de tormenta</font> y genera <font color="FF4444">aura de destrucción</font> | ||
* | *Reduce en un 40% (20% en JcJ) el consumo de mana y el tiempo de espera en un 75% (50% en JcJ) cuando el aura de la tormenta está activo | ||
<!-- Add | <!-- Mecánicas de Add --> | ||
| DMP Usage= | | DMP Usage= | ||
<font color="00FF24">'''Dynamo Mutation Point'''</font> | <font color="00FF24">'''Dynamo Mutation Point'''</font> | ||
Line 200: | Line 200: | ||
| #default=Increases 10% damage per Dynamo Mutation Point. | | #default=Increases 10% damage per Dynamo Mutation Point. | ||
}} | }} | ||
| DP Skill | | DP Recovery Skill={{#switch:{{{2|}}} | ||
| Pulse Cannon= <font color="4488FF">'''DP Recovery Skill'''</font> | | Pulse Cannon= <font color="4488FF">'''DP Recovery Skill'''</font> | ||
*In Configuration Mode (Awakening), 100 DP will be consumed for this skill. Holding down the skill button will allow Add to fire 4 more shots, each costing 25 DP. | *In Configuration Mode (Awakening), 100 DP will be consumed for this skill. Holding down the skill button will allow Add to fire 4 more shots, each costing 25 DP. | ||
Line 206: | Line 206: | ||
| Stasis Field= <font color="4488FF">'''DP Recovery Skill'''</font> | | Stasis Field= <font color="4488FF">'''DP Recovery Skill'''</font> | ||
*In Dissolution Mode (Non-Awakening), 60 DP will be recovered. | *In Dissolution Mode (Non-Awakening), 60 DP will be recovered. | ||
| #default = <font color="4488FF">'''DP Skill | | #default = <font color="4488FF">'''DP Recovery Skill'''</font> | ||
*Recover {{{2|}}} DP when the skill is used | *Recover {{{2|}}} DP when the skill is used | ||
*DP is not restored while in Dynamo Configuration Mode (Awakening) | *DP is not restored while in Dynamo Configuration Mode (Awakening) | ||
Line 267: | Line 267: | ||
<font color="FFC000">'''Defy Time Ability'''</font> | <font color="FFC000">'''Defy Time Ability'''</font> | ||
*Up to 3 pylons can be placed within a short timespan. | *Up to 3 pylons can be placed within a short timespan. | ||
*Current HP/MP/DP/Way of the Sword/NF/Cannonballs/ | *Current HP/MP/DP/Way of the Sword/NF/Cannonballs/Energy/Mutation Points/Combination Points/ECP are recorded. | ||
*Dying while the ability is maintained will cause resurrection to the recorded point in time. | *Dying while the ability is maintained will cause resurrection to the recorded point in time. | ||
*The ability takes priority over other resurrection effects. | *The ability takes priority over other resurrection effects. | ||
Line 296: | Line 296: | ||
*Poison Hallucination: 10 seconds of poison damage, movement/jump speed decreased. | *Poison Hallucination: 10 seconds of poison damage, movement/jump speed decreased. | ||
<!-- Lu/Ciel | <!-- Mecánicas de Lu/Ciel --> | ||
| Ciel = | | Ciel = | ||
<font color="0000FF">'''Switching Skill (Ciel)'''</font> | <font color="0000FF">'''Switching Skill (Ciel)'''</font> | ||
Line 357: | Line 357: | ||
*Activates for every debuff that is applied | *Activates for every debuff that is applied | ||
*Chance of removing a debuff with '''[[Soul Collector|Gathered Soul]]''' | *Chance of removing a debuff with '''[[Soul Collector|Gathered Soul]]''' | ||
| | | Soul Sigil= | ||
<font color="FFC000">'''Soul Sigil'''</font> | <font color="FFC000">'''Soul Sigil'''</font> | ||
*Soul is affected by weapon's attribute enhancement. | *Soul is affected by weapon's attribute enhancement. | ||
Line 409: | Line 409: | ||
*MP Consumption: 90 (First cast) > 60 > 30 | *MP Consumption: 90 (First cast) > 60 > 30 | ||
<!-- Rose | <!-- Mecánicas de Rose --> | ||
| ECP Skill= | | ECP Skill= | ||
<font color="4169E1">'''ECP Skill'''</font> | <font color="4169E1">'''ECP Skill'''</font> | ||
Line 442: | Line 442: | ||
*Pierces all enemies | *Pierces all enemies | ||
*33% chance to deal double damage. | *33% chance to deal double damage. | ||
| Double | | Double Gunhawk= | ||
<font color="FFCC00">'''Tracking Hawk'''</font> | <font color="FFCC00">'''Tracking Hawk'''</font> | ||
*Press the skill key to cast up to 2 additional times. | *Press the skill key to cast up to 2 additional times. | ||
Line 454: | Line 454: | ||
<font color="FFCC00">'''Nimble Judgment'''</font> | <font color="FFCC00">'''Nimble Judgment'''</font> | ||
*While using the skill, hold the left or right arrow + skill keys to change the direction of the attack. | *While using the skill, hold the left or right arrow + skill keys to change the direction of the attack. | ||
| Dance | | Gun Dance= | ||
<font color="FFCC00">'''Skilled Shooter'''</font> | <font color="FFCC00">'''Skilled Shooter'''</font> | ||
*While using the skill, {{CZ}} or {{CX}} will trigger an evasive shot granting you immunity while recovering all of your ECP. | *While using the skill, {{CZ}} or {{CX}} will trigger an evasive shot granting you immunity while recovering all of your ECP. | ||
Line 460: | Line 460: | ||
<font color="9370DB">'''Chain Revolver/Blade All Skills'''</font> | <font color="9370DB">'''Chain Revolver/Blade All Skills'''</font> | ||
*1st Job: [[Chain Snatch]] | *1st Job: [[Chain Snatch]] | ||
*1st Job: [[Dance | *1st Job: [[Gun Dance]] | ||
*2nd Job: [[Bloody Carnival]] | *2nd Job: [[Bloody Carnival]] | ||
*2nd Job: [[Bloody Spike]] | *2nd Job: [[Bloody Spike]] | ||
Line 467: | Line 467: | ||
| RevolverMastery= | | RevolverMastery= | ||
<font color="9370DB">'''Chain Revolver/Blade Skill'''</font> | <font color="9370DB">'''Chain Revolver/Blade Skill'''</font> | ||
*On all hits, [[Revolver Mastery]] has a chance of inflicting | *On all hits, [[Revolver Mastery]] has a chance of inflicting {{se||Bleed}}. | ||
| Moving Shot= | | Moving Shot= | ||
<font color="FFCC00">'''Elusive Motion'''</font> | <font color="FFCC00">'''Elusive Motion'''</font> | ||
Line 476: | Line 476: | ||
| Western Fire= | | Western Fire= | ||
<font color="FFCC00">'''Western Fire'''</font> | <font color="FFCC00">'''Western Fire'''</font> | ||
*Pierces all enemies and has a 33% chance of inflicting | *Pierces all enemies and has a 33% chance of inflicting {{se||Bleed}} | ||
*When hit from behind, skill can be used. (Super Armor when used) | *When hit from behind, skill can be used. (Super Armor when used) | ||
*If activated when hit from behind, cooldown is doubled. | *If activated when hit from behind, cooldown is doubled. | ||
Line 486: | Line 486: | ||
*Base: [[Backstep]] | *Base: [[Backstep]] | ||
*Base: [[Needle Sobat]] | *Base: [[Needle Sobat]] | ||
*1st Job: [[Head Shot(Rose)|Head Shot]] | *1st Job: [[Head Shot (Rose)|Head Shot]] | ||
*1st Job: [[Fake Shot]] | *1st Job: [[Fake Shot]] | ||
*2nd Job: [[Western Fire]] | *2nd Job: [[Western Fire]] | ||
Line 518: | Line 518: | ||
<font color="9370DB">'''Nitro Motor'''</font> | <font color="9370DB">'''Nitro Motor'''</font> | ||
*Use the [Dash] key to activate while in the air. | *Use the [Dash] key to activate while in the air. | ||
| G-35L Flash | | G-35L Flash Grenade= | ||
<font color="FFCC00">'''Electric Shock'''</font> | <font color="FFCC00">'''Electric Shock'''</font> | ||
*Inflicts damage every 2 seconds for 5 seconds. | *Inflicts damage every 2 seconds for 5 seconds. | ||
Line 565: | Line 565: | ||
| Grenade Skills= | | Grenade Skills= | ||
<font color="FFCC00">'''Grenade Skills'''</font> | <font color="FFCC00">'''Grenade Skills'''</font> | ||
*[[G-35L Flash | *[[G-35L Flash Grenade]] | ||
*[[G-18C Freezing Grenade]] | *[[G-18C Freezing Grenade]] | ||
*[[G-96 Pressure Grenade]] | *[[G-96 Pressure Grenade]] | ||
Line 612: | Line 612: | ||
}} | }} | ||
<!-- | <!-- Atributos de habilidad (Traits) --> | ||
| Empowered = | | Empowered = El daño aumenta al {{{2|}}}% | ||
| Gigantic = | | Gigantic = El tamaño aumenta al {{{2|}}}% | ||
| Light ={{#switch:{{{2|}}} | | Light ={{#switch:{{{2|}}} | ||
| ECP = ECP | | ECP = Consumo de ECP reducido al {{{3|}}}% | ||
| MP/DP = | | MP/DP = Consumo de PM/PD reducido al {{{3|}}}% | ||
| #default = | | #default = Consumo de PM reducido al {{{2|}}}% | ||
}} | }} | ||
| Heavy = | | Heavy = El daño aumenta al {{{2|}}}%<br>El tiempo de espera aumenta al {{{3|}}}% | ||
| Useful = | | Useful = Cantidad de impactos aumentada<br>El daño se reduce al {{{2|}}}% | ||
| Enhanced = | | Enhanced = Se ejecuta 100% como impacto crítico<br>Se reduce el daño a un {{{2|}}}% | ||
| Reversed = | | Reversed = Consumo de PM reducido al {{{2|}}}%<br>El tiempo de espera aumenta al {{{3|}}}% | ||
| Critical = {{#switch:{{{2|}}} | | Critical = {{#switch:{{{2|}}} | ||
| ECP = ECP | | ECP = El consumo de ECP aumenta al {{{3|}}}%<br>Skill will ignore defense and guard | ||
| #default = MP | | #default = El consumo de MP aumenta al {{{2|}}}%<br>Se ignoran defensas y estados de guardia | ||
}} | }} | ||
| Haste = | | Haste = Tiempo de espera reducido al {{{2|}}}% | ||
| Regenerating (1) = | | Regenerating (1) = Pequeña probabilidad de recuperar el {{{2|}}}% de los PM utilizados | ||
| Regenerating (2) = | | Regenerating (2) = Pequeña probabilidad de reducir el tiempo de espera al {{{2|}}}% | ||
| Ruthless = | | Ruthless = Interrumpe la catra de maná del adversario | ||
| Evil = | | Evil = Consume {{{2|}}} PM del rival por impacto | ||
| Powerful = | | Powerful = Evita que te interrumpan la habilidad<br>Tiempo de espera aumentado al {{{2|}}}% | ||
| Killing Blow (1) = | | Killing Blow (1) = La duración del efecto de la habilidad aumenta al {{{2|}}}% | ||
| Killing Blow (2) = | | Killing Blow (2) = Los efectos de la habilidad aumentan un {{{2|}}}% | ||
| Absorbing = | | Absorbing =La regeneración de PM de la habilidad aumenta al {{{2|}}}% | ||
| Persistent = | | Persistent =Reduce el valor de KO en {{{2|}}} por golpe | ||
| Awakened = | | Awakened = La habilidad pasa a ser {{{2|}}} | ||
| Persistent2 = | | Persistent2 = Alcance y duración aumentados al {{{2|}}}% | ||
<!-- | <!-- Mecánicas diversas --> | ||
| ElEssence = | | ElEssence = | ||
'''<font color="00FF24"> | '''<font color="00FF24">Requiere 1 [[El's Essence\es|<font color="00FF24">Esencia de Éldrit</font>]]</font>''' | ||
* | *Se consume una cada vez que se utiliza la hiperhabilidad. (No se puede usar si no se tiene) | ||
*<font color="FFC000"> | *<font color="FFC000">Haz clic derecho en fragmentos de Éldrit identificados</font> para obtener esencias de Éldrit. | ||
| True = | | True = | ||
'''<font color="FFCC00"> | '''<font color="FFCC00">Versión [Fuerte] {{#ifeq: {{{KR|}}}|true|(KR Only)| }}</font>''' | ||
*{{#switch:{{{2|}}} | *{{#switch:{{{2|}}} | ||
<!-- | <!-- Habilidades fuertes genéricas --> | ||
| MPUsage = | | MPUsage = Reduce el consumo de mana en un {{{3|10}}}%. | ||
| Cooldown = | | Cooldown = El tiempo de espera se reduce en {{{3|}}} segundos. | ||
| #default = | | #default = El daño se multiplica por {{{2|1.2}}} | ||
| MPCooldown = | | MPCooldown = Se reduce el tiempo de espera en 1 segundo. | ||
* | *El consumo de maná se reduce en un 20%. | ||
| MaxHits = | | MaxHits = Aumenta la cantidad de golpes. | ||
| Range = | | Range = El rango se multiplica por {{{3|}}}. | ||
| ExplosionRange = | | ExplosionRange = El rango de la explosión aumenta un 30%. | ||
| SpeedRange = | | SpeedRange = La velocidad de movimiento y el rango se multiplica por {{{3|}}}. | ||
| SpeedDamage = | | SpeedDamage = El daño aumenta en un 10%. | ||
* | *Se ejecuta un 30% más rápido. | ||
| Duration = | | Duration = La duración de la habilidad se multiplica por{{{3|1.5}}}. | ||
<!-- Elsword | <!-- Habilidades fuertes de Elsword --> | ||
| IronBody = | | IronBody = Aumenta la reducción del daño notablemente y se eliminan los penalizadores al activarse. | ||
| WindBlade = | | WindBlade = Pulsando la tecla de habilidad al ejecutarla, se consume un 50% del mana utilizado y se lanza la cuchilla hacia delante. | ||
| SwordShield = [[Status Effects| | | SwordShield = Aumenta el efecto del [[Status Effects/es|sangrado]]. | ||
| SwordFall = | | SwordFall = Se invocan 2 espadas adicionales. | ||
<!-- Aisha | <!-- Habilidades fuertes de Aisha --> | ||
| Teleport = | | Teleport = * Se ejecuta un 50% más rápido. | ||
*When cast, grants Super Armor. | *When cast, grants Super Armor. | ||
| BindingCircle = | | BindingCircle = Consume 10 PM menos. | ||
*Can be used while in midair. | *Can be used while in midair. | ||
| ChainFireball = | | ChainFireball = Aumenta el daño un 10%. | ||
* | *Reduce el consumo de maná un 10%. | ||
| FlameWave = | | FlameWave = Se reduce el daño en un 30%, pero golpea una segunda vez. | ||
| MagicMissile = | | MagicMissile = La habilidad es capaz de aturdir al rival por más tiempo. | ||
| DarkWave = [[Status Effects| | | DarkWave = El efecto de la [[Status Effects|maldición]] aumenta un 50%. | ||
| PoisonousCloud = | | PoisonousCloud = El rango y duración aumentan un 30% | ||
| MagicalMakeup = | | MagicalMakeup = Mientras dure el efecto, las bolas de energía hacen un 20% más de daño. | ||
<!-- Rena | <!-- Habilidades fuertes de Rena --> | ||
| ArcShot = | | ArcShot = Dispara 2 flechas adicionales. | ||
| GuidedArrow = | | GuidedArrow = Reducida la penalización de daño. | ||
| WindWall = | | WindWall = Aumenta la duración en 1 segundo. | ||
| ExplosiveTrap = 25% | | ExplosiveTrap = 25% de probabilidades de lanzar 2 trampas. | ||
| Fatality = | | Fatality = Aumenta la probabilidad de impacto crítico. | ||
<!-- Raven | <!-- Habilidades fuertes de Raven --> | ||
| ShadowStep = {{CZ}} attack causes Super Armor{{*}}{{CX}} throws a fire bomb | | ShadowStep = {{CZ}} attack causes Super Armor{{*}}{{CX}} throws a fire bomb | ||
| ShockwaveDivider = 33% | | ShockwaveDivider = 33% de probabilidades de anular la penalización de daño. | ||
| HellDive = | | HellDive = Activa superarmadura durante el primer golpe. | ||
| HarpoonSpear = | | HarpoonSpear = Las explosiones en cadena se repiten al atravesar a los enemigos. | ||
<!-- Chung | <!-- Habilidades fuertes de Chung --> | ||
| Reload = | | Reload = El daño aumenta un 20%. | ||
* | *Recarga 3 balas de cañón. | ||
| LeapAttack = Can press the skill key again to cast [[Back Blast]]. | | LeapAttack = Can press the skill key again to cast [[Back Blast]]. | ||
| BurstWolf = | | BurstWolf = Transfiere 2 penalizadores de los miembros de tu equipo sin importar su ubicación. | ||
| HeadShot = 25% | | HeadShot = 25% de probabilidades de disparar 2 balas. | ||
| DualBuster = | | DualBuster = Puedes volver a pulsar la tecla de habilidad para ejecutarla de nuevo por un 50% del mana utilizado. | ||
| SharpshooterSyndrome = | | SharpshooterSyndrome = Aumenta el daño en un 10%. | ||
* | *Se ejecuta un 30% más rápido. | ||
| ElasticBomb = 50% chance to throw bombs a second time. | | ElasticBomb = 50% chance to throw bombs a second time. | ||
| BBS = 25% | | BBS = 25% de probabilidades de lanzar una gran bomba adicional. | ||
<!--Eve | <!-- Habilidades fuertes de Eve --> | ||
| PhotonFlash = | | PhotonFlash = Crea más señuelos. | ||
| Sentry = | | Sentry = Aumenta la duración de la invocación a 60 segundos. | ||
| DestructionAura = | | DestructionAura = Se activa superarmadura durante la ejecución. | ||
| ECS = | | ECS = Se anula el consumo de mana. | ||
| ManaConversion = | | ManaConversion = El maná generado aumenta un 20%. | ||
| MDA = | | MDA = El daño de tus ataques y activas auumenta 2.5 veces. | ||
| MEB = 25% | | MEB = 25% de posibilidades de lanzar 2 orbes de electrones. | ||
| Pressure= | | Pressure= El tiempo de espera se reduce un 33%. | ||
<!--Ara | <!--Habilidades fuertes de Ara --> | ||
| GainForce = Recovers 1 additional Energy. | | GainForce = Recovers 1 additional Energy. | ||
| TempestDance = MP Usage is decreased by 20 MP. | | TempestDance = MP Usage is decreased by 20 MP. | ||
Line 738: | Line 738: | ||
*Art Link Speed is increased by 1.2 times. | *Art Link Speed is increased by 1.2 times. | ||
<!--Elesis | <!--Habilidades fuertes de Elesis --> | ||
| Dodge&Slash = Press the skill key again after using {{CZ}} to dash backwards. | | Dodge&Slash = Press the skill key again after using {{CZ}} to dash backwards. | ||
| SonicAssault = Hold the skill key to charge the skill. | | SonicAssault = Hold the skill key to charge the skill. | ||
Line 746: | Line 746: | ||
| SaberExtinction = Size and range are increased by 1.3 times. | | SaberExtinction = Size and range are increased by 1.3 times. | ||
<!--Add | <!--Habilidades fuertes de Add --> | ||
| Dissolver = On successful hit, gains 1 additional DMP. | | Dissolver = On successful hit, gains 1 additional DMP. | ||
| PulseCannon = Damage is increased by 1.1 times. | | PulseCannon = Damage is increased by 1.1 times. | ||
Line 752: | Line 752: | ||
| PanzerBuster = Fires 2 additional beams up/down from the original, dealing 25% of the skill's damage without inflicting hitstun. | | PanzerBuster = Fires 2 additional beams up/down from the original, dealing 25% of the skill's damage without inflicting hitstun. | ||
<!-- Lu/Ciel | <!-- Habilidades fuertes de Lu/Ciel --> | ||
| TripleShot = Gains 1 additional Combination Point. | | TripleShot = Gains 1 additional Combination Point. | ||
| Stomp = Increases attack radius by 10% and creates an area that slows enemy's movement for 5 seconds. | | Stomp = Increases attack radius by 10% and creates an area that slows enemy's movement for 5 seconds. | ||
Line 760: | Line 760: | ||
| HuntingPrey = 50% chance to stun for 1 second with the finishing blow. | | HuntingPrey = 50% chance to stun for 1 second with the finishing blow. | ||
| TerrorChain = Chain Effect Range is increased by 1.5 times. | | TerrorChain = Chain Effect Range is increased by 1.5 times. | ||
| DeathSentenceofMarbas= | | DeathSentenceofMarbas= El consumo de PM mientras no se dispara se reduce un 50%. | ||
* | *El coste de PM por disparo se reduce un 30%. | ||
<!-- Rose | <!-- Habilidades fuertes de Rose --> | ||
| Backstep = When used, grants the '''천순보''' buff. | | Backstep = When used, grants the '''천순보''' buff. | ||
| RisingShot = Increases ECP cost by 5 while strengthening the '''Silver Bullet''' buff. | | RisingShot = Increases ECP cost by 5 while strengthening the '''Silver Bullet''' buff. | ||
*'''Silver Bullet''' buff duration increased by 5 seconds, effectiveness raised to 25%. | *'''Silver Bullet''' buff duration increased by 5 seconds, effectiveness raised to 25%. | ||
| NeedleSobat = | | NeedleSobat = El daño de la onda expansiva aumenta un 20%. | ||
| Barbecue = | | Barbecue! = Provoca '''llamas''' al impactar. | ||
| Landrunner = | | Landrunner = Invoca también al '''RX-79 Landrunner'''. | ||
| Spriggan = | | Spriggan = Tiempo de espera reducido 1 segundo. | ||
* | *La velocidad de la habilidad aumenta un 30%. | ||
| GatlingGun = | | GatlingGun = En espera, el consumo de MP se reduce en 2. | ||
* | *Al impactar, probabilidad del 5% de provocar '''[[Status Effects/es|Sangrado]]'''. | ||
| Flamethrower = ''' | | Flamethrower = Aumenta el daño de las '''llamas'''. | ||
*''' | *La duración de las '''llamas''' aumenta. | ||
| FlameStrike = | | FlameStrike = El tiempo entre impactos de las llamas se reduce en un 40%. | ||
| LockonStratos = | | LockonStratos = El alcance aumenta al 200%. | ||
| Headshot = | | Headshot = La probabilidad de golpe doble aumenta al 45%. | ||
| DoubleGunHawk = | | DoubleGunHawk = El daño aumenta un 10%. | ||
* | *Tiempo de espera reducido en 2 segundos. | ||
| FakeShot = | | FakeShot = El daño aumenta un 10%. | ||
* | *Si se falla, la recuperación de ECP aumenta un 75%. | ||
}} | }} | ||
| SkillQuest={{#switch:{{{2|}}} | | SkillQuest={{#switch:{{{2|}}} | ||
| 1=[[Skill Quest | | 1=[[Skill Quest/es|'''Libro de los misterios de Camila (principiante)''']] | ||
| 2=[[Skill Quest | | 2=[[Skill Quest/es|'''Libro de los misterios de Camila (avanzado)''']] | ||
| 3=[[Skill Quest | | 3=[[Skill Quest/es|'''Libro de los misterios de Camila (profesional)''']] | ||
| 4=[[Skill Quest | | 4=[[Skill Quest/es|'''Libro de los misterios de Camila (experto)''']] | ||
| 5=[[Skill Quest | | 5=[[Skill Quest/es|'''Texto secreto definitivo''']] | ||
}} | }} | ||
| Combo= | | Combo= | ||
* | *El daño de todos los combos, previos y nuevos, cuenta con un multiplicador de {{#switch:{{{2|}}} | ||
| 1=1.05x | | 1=1.05x con el primer cambio de clase. | ||
| 2=1.1x | | 2=1.1x con el segundo cambio de clase. | ||
| 1~2=1.05x | | 1~2=1.05x con el primer cambio de clase, y con el segundo cambio de clase pasa a ser de 1.1x. | ||
}} | }} | ||
| #default = | | #default = | ||
}} | }} |