Crazy Shot: Difference between revisions
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{{PreRow|Class=Sniping Ranger|Master=5|SP= | {{PreRow|Class=Sniping Ranger|Master=5|SP=65|Skill=N/A|Req=N/A}} | ||
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== Skill Information == | == Skill Information == |
Revision as of 15:35, 24 May 2011
File:Crazy Shot.png |
[Special Active] Charge and shoot a concentrated magic spark that will detonate itself dealing magic damage continuously within a large radius and knocks enemies down. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Sniping Ranger | Lv5 | 65SP |
N/A | N/A |
Skill Information
Skill Lv | Max Hits | Damage | MP Usage |
Cool Down |
---|---|---|---|---|
1 | 15 |
193% per hit | 300 MP | 30 seconds |
2 | 231% per hit | |||
3 | 270% per hit | |||
4 | 308% per hit | |||
5 (M) | 366% per hit | |||
6 | 424% per hit | |||
7 |
Additional Notes
- Crazy shot has an AOE of 400 range. It will also knock targets down, so best used on SA mobs.
- Gungnir can easily overpower it, however this skill is unconditional. Therefore it is a good 300mp skill for clearing mobs or to be used on small/medium size bosses.