Dynamo Configuration - Flick Disc: Difference between revisions
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! Skill Level !! Level Required !! Damage (Physical) !! stuff !! MP Usage !!Cooldown | ! Skill Level !! Level Required !! Damage (Physical) !! stuff !! MP Usage !!Cooldown | ||
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| align="left"| 1 || rowspan="2" | 50 || % || % || rowspan="8" | 40 MP || rowspan="8" | 9 Seconds | | align="left"| 1 || rowspan="2" | 50 || 220% || 330% || rowspan="8" | 40 MP || rowspan="8" | 9 Seconds | ||
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| align="left"| 2 || % || % | | align="left"| 2 || 230% || 345% | ||
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| align="left"| 3 || 53 || % || % | | align="left"| 3 || 53 || 240% || 360% | ||
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| align="left"| 4 || 57 || % || % | | align="left"| 4 || 57 || 250% || 375% | ||
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| align="left"| 5 || 61 || % || % | | align="left"| 5 || 61 || 260% || 389% | ||
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| align="left"| 6 || 65 || % || % | | align="left"| 6 || 65 || % || % |
Revision as of 13:28, 22 March 2014
[Active] Add fires a missile that will bounce off targets. The missile will hit a total of 6 times before disappearing.
Dynamo Configuration - Flick Disk can be boosted with the aid of 1 DP Counter and fires one more missile. |
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Mastermind | Lv. 20 | 50 | 4 | Dynamo Configuration - Fission Shot |
Skill Information
Skill Level | Level Required | Damage (Physical) | stuff | MP Usage | Cooldown |
---|---|---|---|---|---|
1 | 50 | 220% | 330% | 40 MP | 9 Seconds |
2 | 230% | 345% | |||
3 | 53 | 240% | 360% | ||
4 | 57 | 250% | 375% | ||
5 | 61 | 260% | 389% | ||
6 | 65 | % | % | ||
7 | 69 | % | % | ||
8 | 73 | % | % |
Tips and Details
Updates
- 03/20/2014 KR
- Damage Increased.