Dynamo Configuration - Flick Disc: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
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! Skill Level !! Level Required !! | |- style="background:#9F81F7;" | ||
|- | ! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! rowspan="2" | Duration !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:#9F81F7;" | |||
! Multi hits !! Initial hit | |||
| align="left"| 1 || rowspan="2" | 50 || 220% || 330% || rowspan="8" | 40 MP || rowspan="8" | 9 Seconds | | align="left"| 1 || rowspan="2" | 50 || 220% || 330% || rowspan="8" | 40 MP || rowspan="8" | 9 Seconds | ||
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Revision as of 14:01, 22 March 2014
[Active] Add fires a missile that will bounce off targets. The missile will hit a total of 6 times before disappearing.
Dynamo Configuration - Flick Disk can be boosted with the aid of 1 DP Counter and fires one more missile. |
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Mastermind | Lv. 20 | 50 | 4 | Dynamo Configuration - Fission Shot |
Skill Information
Skill Level | Level Required | Damage (Physical) | Duration | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Multi hits | Initial hit | 1 | 50 | 220% | 330% | 40 MP | 9 Seconds |
2 | 230% | 345% | |||||
3 | 53 | 240% | 360% | ||||
4 | 57 | 250% | 375% | ||||
5 | 61 | 260% | 389% | ||||
6 | 65 | % | % | ||||
7 | 69 | % | % | ||||
8 | 73 | % | % |
Tips and Details
Updates
- 03/20/2014 KR
- Damage Increased.