Karma: Difference between revisions
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== Skill Information | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#90EE90" | |- style="background:#90EE90" | ||
! Skill Level !! Required Level !! Damage (Magical) !! Max Hits !! Mp Usage !! Cooldown | ! Skill Level !! Required Level !! Damage (Magical) !! Max Hits !! Mp Usage !! Cooldown | ||
|- | |- | ||
| align="left" | 1 || rowspan="2" | 40 || 1293% || rowspan=" | | align="left" | 1 || rowspan="2" | 40 || 1293% || rowspan="13" | 6 || rowspan="13" | 300 MP || rowspan="13" | 23 Seconds | ||
|- | |- | ||
| align="left" | 2 || 1335% | | align="left" | 2 || 1335% | ||
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| align="left" | 13 || 71 || 1797% | | align="left" | 13 || 71 || 1797% | ||
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== Other Information == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:#90EE90" | |||
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval | |||
|- style="background:#90EE90" | |||
! PvP !! PvE | |||
|- | |||
| 0.75 || 6 MP || ?? || ?? Seconds | |||
|} | |} | ||
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== Tips and Details == | == Tips and Details == | ||
*This skill was nerfed in a rebalance update; it launches heavily and doesn't carry forward, meaning it isn't terribly good in most situations. | *This skill was nerfed in a rebalance update; it launches heavily and doesn't carry forward, meaning it isn't terribly good in most situations. | ||
*The attack will begin from behind Rena. | |||
*Effective horizontally long bosses. E.g: [[5-3#Boss:_Glitter_Vanguard|Vanguard]] of [[5-3]] or [[3-x#Boss:_Ancient_Bone_Dragon|Ancient Bone Dragon]] of [[3-x]]. | *Effective horizontally long bosses. E.g: [[5-3#Boss:_Glitter_Vanguard|Vanguard]] of [[5-3]] or [[3-x#Boss:_Ancient_Bone_Dragon|Ancient Bone Dragon]] of [[3-x]]. | ||
*After the wind shoots out of the circle, Rena will be vulnerable as she can't move until about 2 seconds after the skill ends. | *After the wind shoots out of the circle, Rena will be vulnerable as she can't move until about 2 seconds after the skill ends. |
Revision as of 07:15, 13 April 2014
[Special Active] Rena calls forth the power of Karma to inflict heavy damage with strong gusts of wind that rise up from the circles summoned. |
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative | Skill Requirement |
---|---|---|---|---|---|
Trapping Ranger | Lv. 20 | 40 | 3 | Call of Ruin | Level 40 Layer Skill Quest |
Skill Information
Skill Level | Required Level | Damage (Magical) | Max Hits | Mp Usage | Cooldown |
---|---|---|---|---|---|
1 | 40 | 1293% | 6 | 300 MP | 23 Seconds |
2 | 1335% | ||||
3 | 41 | 1377% | |||
4 | 44 | 1419% | |||
5 | 47 | 1461% | |||
6 | 50 | 1503% | |||
7 | 53 | 1545% | |||
8 | 56 | 1587% | |||
9 | 59 | 1629% | |||
10 | 62 | 1671% | |||
11 | 65 | 1713% | |||
12 | 68 | 1755% | |||
13 | 71 | 1797% |
Other Information
PvP Damage Modifier | MP per hit | Invincibility Interval | |
---|---|---|---|
PvP | PvE | ||
0.75 | 6 MP | ?? | ?? Seconds |
Skill Notes
Name: Concentration of Holy Aura / (신성한 기운의 집약)
Description: Casting speed increased by 30%
Tips and Details
- This skill was nerfed in a rebalance update; it launches heavily and doesn't carry forward, meaning it isn't terribly good in most situations.
- The attack will begin from behind Rena.
- Effective horizontally long bosses. E.g: Vanguard of 5-3 or Ancient Bone Dragon of 3-x.
- After the wind shoots out of the circle, Rena will be vulnerable as she can't move until about 2 seconds after the skill ends.
Trivia
- The boss of 5-5, Spriggan, can use a similar variant of Karma, although the bursts only occur in one spot.