Template:HabilitésSpéciales: Difference between revisions
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|{{tabs|name=system | |{{tabs|name=system | ||
|tab1=Elsword|contents1=[[File:Wotsposter2.png|link=Way of the Sword|left]] | |tab1=Elsword|contents1=[[File:Wotsposter2.png|link=Way of the Sword|left]] | ||
'''[[Way of the Sword/fr|Voie de | '''[[Way of the Sword/fr|Voie de l’épée]]''' | ||
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When playing [[Elsword/fr|Elsword]], there will be an additional gauge below the skill hotkeys. This '''Way of the Sword'''(Also known as WotS) gauge will enable you to activate "Aura of Vitality" or "Spirit of Destruction" for a period of time. | When playing [[Elsword/fr|Elsword]], there will be an additional gauge below the skill hotkeys. This '''Way of the Sword'''(Also known as WotS) gauge will enable you to activate "Aura of Vitality" or "Spirit of Destruction" for a period of time. | ||
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Note that the system they use is not what what it may appear to be at first; vitality-based attacks take away vitality from the gauge, leaning the gauge towards destruction; destruction-based attacks take away destruction from the gauge, leaning the gauge towards vitality; this is why only attacks that use the gauge area affected in the respective aura. | Note that the system they use is not what what it may appear to be at first; vitality-based attacks take away vitality from the gauge, leaning the gauge towards destruction; destruction-based attacks take away destruction from the gauge, leaning the gauge towards vitality; this is why only attacks that use the gauge area affected in the respective aura. | ||
|tab4=Raven|contents4=[[File:Ravposter2.png|link=Anger of Raven|left]] | |tab4=Raven|contents4=[[File:Ravposter2.png|link=Anger of Raven|left]] | ||
'''[[Anger of Raven/fr|Colère de Raven]]''' | '''[[Anger of Raven/fr|Colère de Raven]]''' | ||
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Defensively, when Raven is hit by an attack in front of him while standing, the core transforms into shield that reduces damage. The shield lasts a short time and the core loses a level each time it forms the shield. If the core is level 1 when it defends Raven, it will disappear afterward and requires the usual conditions to reappear. Raven cannot move during the guarding animation, but he can [[Shadow Step/fr|Avancée dans l'Ombre]] out of it. In the TW version, Raven can cancel the guarding animation by moving or using other skills. | Defensively, when Raven is hit by an attack in front of him while standing, the core transforms into shield that reduces damage. The shield lasts a short time and the core loses a level each time it forms the shield. If the core is level 1 when it defends Raven, it will disappear afterward and requires the usual conditions to reappear. Raven cannot move during the guarding animation, but he can [[Shadow Step/fr|Avancée dans l'Ombre]] out of it. In the TW version, Raven can cancel the guarding animation by moving or using other skills. | ||
|tab6=Chung|contents6=[[File:Chungposter2.png|link=Chung's Features|left]] | |tab6=Chung|contents6=[[File:Chungposter2.png|link=Chung's Features|left]] | ||
'''[[Chung's Features/fr|Freiturnier]]''' | '''[[Chung's Features/fr|Freiturnier]]''' | ||
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Ara is able to cancel active skills by using another skill/active skill right before the previous skill used ends. This will cancel the active skill's final hit which prevents KD, but also gains extra Spirit Energy depending on the skill. For example, if you used [[Shadow Knot/fr|Noeud Ténébreux]] (which usually gains 1 spirit energy when used) and cancel with [[Tiger Claw/fr|Griffe du Tigre]], you will gain 5 Spirit Energy instead (1 from using Shadow Knot + 4 from cancel bonus as stated in description). | Ara is able to cancel active skills by using another skill/active skill right before the previous skill used ends. This will cancel the active skill's final hit which prevents KD, but also gains extra Spirit Energy depending on the skill. For example, if you used [[Shadow Knot/fr|Noeud Ténébreux]] (which usually gains 1 spirit energy when used) and cancel with [[Tiger Claw/fr|Griffe du Tigre]], you will gain 5 Spirit Energy instead (1 from using Shadow Knot + 4 from cancel bonus as stated in description). | ||
|tab8=Elesis|contents8=[[File:Elesisposter2.png|link=Chivalry System|left]] | |tab8=Elesis|contents8=[[File:Elesisposter2.png|link=Chivalry System|left]] | ||
'''[[Chivalry System/fr| | '''[[Chivalry System/fr|Chevalerie]]''' | ||
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Quand vous jouez [[Elesis/fr|Elesis]], il y a une barre additionnelle en dessous de la barre de PM. Cette '''Voie de l’Épée''' vous permettra d'activer la "Chevalière de la Tempête" ou la "Chevalière de la Destruction" pour une certaine période. | Quand vous jouez [[Elesis/fr|Elesis]], il y a une barre additionnelle en dessous de la barre de PM. Cette '''Voie de l’Épée''' vous permettra d'activer la "Chevalière de la Tempête" ou la "Chevalière de la Destruction" pour une certaine période. |
Revision as of 09:50, 25 May 2014
Habilités Spéciales | ||||
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When playing Elsword, there will be an additional gauge below the skill hotkeys. This Way of the Sword(Also known as WotS) gauge will enable you to activate "Aura of Vitality" or "Spirit of Destruction" for a period of time. Depending on the type of combo attack (e.g. Z and X key moves) or skill you use, the gauge will lean towards vitality or destruction. While in either "Aura of Vitality" or "Aura of Destruction", you will receive special benefits. Note that the system they use is not what what it may appear to be at first; vitality-based attacks take away vitality from the gauge, leaning the gauge towards destruction; destruction-based attacks take away destruction from the gauge, leaning the gauge towards vitality; this is why only attacks that use the gauge area affected in the respective aura. |