Particle Prism: Difference between revisions
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== [[Skill Note]] (KR Only) == | == [[Skill Note]] (KR Only) == | ||
'''Name:''' | '''Name:''' Space Inversion (공간 역전)<br> | ||
'''Description:''' Does not break from hits. | '''Description:''' Does not break from hits. | ||
Revision as of 01:00, 26 June 2014
[Special Active] Add invokes a particle prism in front of him, trapping targets inside and dealing damage. Targets' movement speed will also be slowed inside the prism.
Particle Prism can be boosted with the aid of 1 DP Counter and increases the effectiveness of the slow debuff. |
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative |
---|---|---|---|---|
Tracers | Lv. 20 | 5 | 2 | Energy Boom |
Skill Infomation
Skill Level | Level Required | Damage (Magical) | Movement Speed Debuff | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Duration | Effectiveness (With 1 DP Counter) | |||||
1 | 5 | 640% | 5 Seconds | 40% (52%) | 100 MP | 7 Seconds |
2 | 654% | 5.1 Seconds | 42% (54%) | |||
3 | 669% | 5.2 Seconds | 43% (55%) | |||
4 | 6 | 683% | 5.3 Seconds | 45% (57%) | ||
5 | 8 | 698% | 5.4 Seconds | 46% (58%) | ||
6 | 10 | 712% | 5.5 Seconds | 48% (60%) | ||
7 | 12 | 726% | 5.6 Seconds | 49% (61%) | ||
8 | 14 | 741% | 5.7 Seconds | 51% (63%) | ||
9 | 16 | 755% | 5.8 Seconds | 52% (64%) | ||
10 | 18 | 770% | 5.9 Seconds | 54% (66%) | ||
11 | 20 | 784% | 6 seconds | 55% (67%) | ||
12 | 22 | 798% | 6.1 Seconds | 56% (68%) | ||
13 | 24 | 813% | 6.2 Seconds | 58% (70%) | ||
14 | 26 | 827% | 6.3 Seconds | 60% (72%) | ||
15 | 28 | 842% | 6.4 Seconds | 61% (73%) | ||
16 | 30 | 856% | 6.5 Seconds | 63% (75%) | ||
17 | 32 | 870% | 6.6 Seconds | 64% (76%) | ||
18 | 34 | 885% | 6.7 Seconds | 66% (78%) | ||
19 | 36 | 899% | 6.8 Seconds | 67% (79%) | ||
20 (M) | 38 | 914% | 6.9 Seconds | 69% (81%) |
Skill Note (KR Only)
Name: Space Inversion (공간 역전)
Description: Does not break from hits.
Tips and Details
- When activated outside of DP mode, 20 DP will be recovered.
- The prism will have their own HP. It will break if its HP or its' duration is depleted.
- When trapping inside the prism, the target is unable to escape unless they use Teleport or by destroying the prism.