Sharpshooter Syndrome: Difference between revisions
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== Skill Information == | == Skill Information == | ||
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| align="left" | 9 || 72 || 362% || colspan="2" | +26% || 35% || 36 seconds | | align="left" | 9 || 72 || 362% || colspan="2" | +26% || 35% || 36 seconds | ||
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KR= | |||
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! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | Damage (Magical) !! colspan="4" | Sharpshooter Syndrome Buff !! rowspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | |||
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! Critical Rate !! Add. Damage !! Headshot Chance !! Duration | |||
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| align="left" | 1 || rowspan="2" | 45 || % || colspan="2" | +10% || 15% || 20 seconds || rowspan="9" | 5 || rowspan="9" | 150 || rowspan="9" | 18 seconds | |||
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| align="left" | 2 || % || colspan="2" | +12% || 17.5% || 22 seconds | |||
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| align="left" | 3 || 48 || % || colspan="2" | +14% || 20% || 24 seconds | |||
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| align="left" | 4 || 52 || % || colspan="2" | +16% || 22.5% || 26 seconds | |||
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| align="left" | 5 || 56 || % || colspan="2" | +18% || 25% || 28 seconds | |||
|- | |||
| align="left" | 6 || 60 || % || colspan="2" | +20% || 27.5% || 30 seconds | |||
|- | |||
| align="left" | 7 || 64 || % || colspan="2" | +22% || 30% || 32 seconds | |||
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| align="left" | 8 || 68 || 366% || colspan="2" | +24% || 32.5% || 34 seconds | |||
|- | |||
| align="left" | 9 || 72 || 378% || colspan="2" | +26% || 35% || 36 seconds | |||
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== Tips and Details == | == Tips and Details == |
Revision as of 23:19, 15 July 2014
[Special Active] Chung fires the Silver Shooter towards the sky to create a windblast that pulls enemies in and release a silver aura that affects all party members in the radius. |
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Deadly Chaser | Lv. 20 | 45 | 4 | Comet Crasher |
Skill Information
<tabber> NA=
KR=Skill Level | Level Required | Damage (Magical) | Sharpshooter Syndrome Buff | Max Hits | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|---|
Critical Rate | Accuracy | Headshot Chance | Duration | ||||||
1 | 45 | 266% | +10% | 15% | 20 seconds | 5 | 200 | 26 seconds | |
2 | 278% | +12% | 17.5% | 22 seconds | |||||
3 | 48 | 290% | +14% | 20% | 24 seconds | ||||
4 | 52 | 302% | +16% | 22.5% | 26 seconds | ||||
5 | 56 | 314% | +18% | 25% | 28 seconds | ||||
6 | 60 | 326% | +20% | 27.5% | 30 seconds | ||||
7 | 64 | 338% | +22% | 30% | 32 seconds | ||||
8 | 68 | 350% | +24% | 32.5% | 34 seconds | ||||
9 | 72 | 362% | +26% | 35% | 36 seconds |
Tips and Details
- The buff will also affect all party members including players that not in party within range.
- There is a minor bug where if you cast the skill as soon as you get hit, it cancels out and there will be no effect. If you wait a few seconds, it will show yourself releasing the aura.
- Best used in Henir's time and space because it gives buffs to allies while dealing decent damage to nearby enemies.
- After the Deadly Chaser revamp, when Sharpshooter Syndrome is active, there will be a chance that each shot does extra damage.
- If a shot has extra damage properties, a head shot icon will appear on top of the targets head.
- Strangely enough Head Shot is not affected by the extra damage chance and can only inflict head shot with its skill note.
Updates
- 7/28/2011 KR
- Increased buff duration.
- Decreased damage output and MP consumption.
- 3/29/2012 KR
- Increased damage output.
- Drags target towards center.
- 2/14/2013 KR
- Increased damage output, Critical rate, and Accuracy.
- Added chance to inflict Head Shot status.
Skill Level | Level Required | Damage (Magical) | Sharpshooter Syndrome Buff | Max Hits | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|---|
Critical Rate | Add. Damage | Headshot Chance | Duration | ||||||
1 | 45 | % | +10% | 15% | 20 seconds | 5 | 150 | 18 seconds | |
2 | % | +12% | 17.5% | 22 seconds | |||||
3 | 48 | % | +14% | 20% | 24 seconds | ||||
4 | 52 | % | +16% | 22.5% | 26 seconds | ||||
5 | 56 | % | +18% | 25% | 28 seconds | ||||
6 | 60 | % | +20% | 27.5% | 30 seconds | ||||
7 | 64 | % | +22% | 30% | 32 seconds | ||||
8 | 68 | 366% | +24% | 32.5% | 34 seconds | ||||
9 | 72 | 378% | +26% | 35% | 36 seconds |