Leg Shot: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#99CCFF" | |- style="background:#99CCFF" | ||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Magic Bullet<br>(Magical) !! colspan= | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Magic Bullet<br>(Magical) !! colspan=2 | [[Status Effects|Leg Shot]] Debuff !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:#99CCFF" | |- style="background:#99CCFF" | ||
! Movement | ! Movement / Jump Speed !! Duration | ||
|- | |- | ||
| align="left" | 1 || rowspan="2" | 50 || 543% || -25 | | align="left" | 1 || rowspan="2" | 50 || 543% || -25% || 5 seconds || rowspan="8" | 30 MP || rowspan="8" | 6 Seconds | ||
|- | |- | ||
| align="left" | 2 || 567% || -28 | | align="left" | 2 || 567% || -28% || 6 Seconds | ||
|- | |- | ||
| align="left" | 3 || 53 || 592% || -31 | | align="left" | 3 || 53 || 592% || -31% || 7 Seconds | ||
|- | |- | ||
| align="left" | 4 || 57 || 616% || -34 | | align="left" | 4 || 57 || 616% || -34% || 8 Seconds | ||
|- | |- | ||
| align="left" | 5 || 61 || 641% || -37 | | align="left" | 5 || 61 || 641% || -37% || 9 Seconds | ||
|- | |- | ||
| align="left" | 6 || 65 || 665% || -40 | | align="left" | 6 || 65 || 665% || -40% || 10 Seconds | ||
|- | |- | ||
| align="left" | 7 || 69 || 690% || -43 | | align="left" | 7 || 69 || 690% || -43% || 11 Seconds | ||
|- | |- | ||
| align="left" | 8 || 73 || 714% || -46 | | align="left" | 8 || 73 || 714% || -46% || 12 Seconds | ||
|} | |} | ||
<br> | <br> | ||
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== Updates == | == Updates == | ||
* | *03/29/2012 KR | ||
**Increased damage output, duration, and cooldown. | **Increased damage output, duration, and cooldown. | ||
**Reduced debuff's effects. | **Reduced debuff's effects. | ||
Line 57: | Line 57: | ||
**Increased damage output. | **Increased damage output. | ||
**Bullet pierces everything. | **Bullet pierces everything. | ||
<br> | |||
*07/10/2014 KR | |||
**MP cost decreased. | |||
**Skill effectiveness increased. | |||
**Cooldown time decreased. | |||
<br> | <br> | ||
Revision as of 14:58, 27 September 2014
[Active] Chung shoots the enemy in the leg with one of the Silver Shooters, causing their Movement and Jump speed to be reduced. |
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Deadly Chaser | Lv. 20 | 50 | 4 | Rumble Shot |
Skill Information
Skill Level | Level Required | Magic Bullet (Magical) |
Leg Shot Debuff | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Movement / Jump Speed | Duration | |||||
1 | 50 | 543% | -25% | 5 seconds | 30 MP | 6 Seconds |
2 | 567% | -28% | 6 Seconds | |||
3 | 53 | 592% | -31% | 7 Seconds | ||
4 | 57 | 616% | -34% | 8 Seconds | ||
5 | 61 | 641% | -37% | 9 Seconds | ||
6 | 65 | 665% | -40% | 10 Seconds | ||
7 | 69 | 690% | -43% | 11 Seconds | ||
8 | 73 | 714% | -46% | 12 Seconds |
Tips and Details
- When pulling out the Silver Shooter, Chung will inflict damage which is not stated in the tooltip.
Updates
- 03/29/2012 KR
- Increased damage output, duration, and cooldown.
- Reduced debuff's effects.
- 11/07/2013 KR
- Increased damage output.
- Bullet pierces everything.
- 07/10/2014 KR
- MP cost decreased.
- Skill effectiveness increased.
- Cooldown time decreased.
- NA
Template:DCSkills |-| KR= Template:DCSkillsKR