Chain Burst: Difference between revisions
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background: | |- style="background:{{ColorSelNA|CharLight|Aisha}}" | ||
! Class !! Master !! Level Required !! SP Cost Per Level !! Alternative | ! Class !! Master !! Level Required !! SP Cost Per Level !! Alternative | ||
|- | |- | ||
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== Skill Information == | == Skill Information == | ||
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|- style="background: | |- style="background:{{ColorSelNA|CharLight|Aisha}}" | ||
! Skill Level !! Required Level !! Damage (Magical) !! Max Hits !! MP | ! Skill Level !! Required Level !! Damage (Magical) !! Max Hits !! MP Usage !! Cooldown | ||
|- | |- | ||
| align="left" | 1 || rowspan="2" | 45 || 118% || rowspan=9 | 10 || rowspan=9 | 100 MP || rowspan=9 | 12 seconds | | align="left" | 1 || rowspan="2" | 45 || 118% || rowspan=9 | 10 || rowspan=9 | 100 MP || rowspan=9 | 12 seconds | ||
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*The last fireball is brighter and bigger than the others. | *The last fireball is brighter and bigger than the others. | ||
**The last fireball also provide knockdown to the targets. | **The last fireball also provide knockdown to the targets. | ||
<br> | <br>style="background:{{ColorSelNA|CharLight|Aisha}}" | ||
== Updates == | == Updates == | ||
* | *02/24/2013 KR | ||
** Damage increase. | ** Damage increase. | ||
*** From comparing the damage to the current [[Hell Stone]], it seems to match the damage and may even surpass it. | *** From comparing the damage to the current [[Hell Stone]], it seems to match the damage and may even surpass it. | ||
* | *06/27/2013 KR | ||
** Damage decrease. | ** Damage decrease. | ||
*** For large enemy does even less damage then [[Flame Circle]]. | *** For large enemy does even less damage then [[Flame Circle]]. |
Revision as of 05:11, 12 November 2014
[Special Active] Aisha casts a skill that releases dozens of fireballs in any direction and ends with a straight, slighty more powerful fireball that inflicts a Burn status. |
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative |
---|---|---|---|---|
Elemental Master | Lv. 20 | 45 | 4 | Water Cannon |
Skill Information
Skill Level | Required Level | Damage (Magical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|---|
1 | 45 | 118% | 10 | 100 MP | 12 seconds |
2 | 123% | ||||
3 | 48 | 129% | |||
4 | 52 | 134% | |||
5 | 56 | 139% | |||
6 | 60 | 145% | |||
7 | 64 | 150% | |||
8 | 68 | 155% | |||
9 | 72 | 160% |
Skill Note
“ | You can increase the size of your flame bubbles by mixing the right amount of energy. They'll pop with a stronger explosive force! Of course, you need to put in some hip movement too! - Galadrien
|
” |
Name: Explosive Bubble Pop(NA) / Open Explosion (열기 폭발) (KR)
Description: Fireballs become 20% larger and all fireballs will cause Burn.
Tips and Details
- In Awakening Mode, the number of fireballs is increased by three.
- Best used directly in front of target or against a wall to ensure full hits, because the fireballs are launched in random directions and angles.
- The last fireball is brighter and bigger than the others.
- The last fireball also provide knockdown to the targets.
style="background:Template:ColorSelNA"
Updates
- 02/24/2013 KR
- Damage increase.
- From comparing the damage to the current Hell Stone, it seems to match the damage and may even surpass it.
- Damage increase.
- 06/27/2013 KR
- Damage decrease.
- For large enemy does even less damage then Flame Circle.
- Damage decrease.