Impact Detonation: Difference between revisions
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(NA Chung balance) |
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#99CCFF;" | |- style="background:#99CCFF;" | ||
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! Shots 1-2 !! Shots 3-5 !! Final Shot | ! Shots 1-2 !! Shots 3-5 !! Final Shot | ||
|- | |- | ||
| align="left" | 1 || rowspan= | | align="left" | 1 || rowspan=3 | 15 || 511% || 255% || 639% || rowspan=21 | 3-6 || rowspan=21 | 80 MP || rowspan=21 | 7 Seconds | ||
|- | |- | ||
| align="left" | 2 || | | align="left" | 2 || 522% || 261% || 653% | ||
|- | |- | ||
| align="left" | 3 || | | align="left" | 3 || 534% || 266% || 667% | ||
|- | |- | ||
| align="left" | 4 || 16 || | | align="left" | 4 || 16 || 545% || 272% || 682% | ||
|- | |- | ||
| align="left" | 5 || 18 || | | align="left" | 5 || 18 || 557% || 278% || 696% | ||
|- | |- | ||
| align="left" | 6 || 20 || | | align="left" | 6 || 20 || 568% || 284% || 711% | ||
|- | |- | ||
| align="left" | 7 || 22 || | | align="left" | 7 || 22 || 580% || 289% || 725% | ||
|- | |- | ||
| align="left" | 8 || 24 || | | align="left" | 8 || 24 || 591% || 295% || 739% | ||
|- | |- | ||
| align="left" | 9 || 26 || | | align="left" | 9 || 26 || 603% || 301% || 754% | ||
|- | |- | ||
| align="left" | 10 || 28 || | | align="left" | 10 || 28 || 614% || 307% || 768% | ||
|- | |- | ||
| align="left" | 11 || 30 || | | align="left" | 11 || 30 || 626% || 312% || 782% | ||
|- | |- | ||
| align="left" | 12 || 32 || | | align="left" | 12 || 32 || 637% || 318% || 797% | ||
|- | |- | ||
| align="left" | 13 || 34 || | | align="left" | 13 || 34 || 649% || 324% || 811% | ||
|- | |- | ||
| align="left" | 14 || 36 || | | align="left" | 14 || 36 || 660% || 330% || 826% | ||
|- | |- | ||
| align="left" | 15 || 38 || | | align="left" | 15 || 38 || 672% || 335% || 840% | ||
|- | |- | ||
| align="left" | 16 || 40 || | | align="left" | 16 || 40 || 683% || 341% || 864% | ||
|- | |- | ||
| align="left" | 17 || 42 || | | align="left" | 17 || 42 || 695% || 347% || 869% | ||
|- | |- | ||
| align="left" | 18 || 44 || | | align="left" | 18 || 44 || 706% || 353% || 883% | ||
|- | |- | ||
| align="left" | 19 || 46 || 718% || 358% || 897% | | align="left" | 19 || 46 || 718% || 358% || 897% | ||
|- | |- | ||
| align="left" | 20 || 48 || 729% || 364% || 912% | | align="left" | 20 (M) || 48 || 729% || 364% || 912% | ||
|- | |||
| align="left" | -* || 48 || 741% || 370% || 926% | |||
|} | |} | ||
</ | <nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories and titles. | ||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
* | *With 4-6 cannonballs, the third to fifth shots do lower damage than the first two. [[Lunatic Blow]] and [[Detonation]] share this characteristic. | ||
*Targets right in front of Chung take unlisted physical damage if they make contact with the cannon before he fires. | *Targets right in front of Chung take unlisted physical damage if they make contact with the cannon before he fires. | ||
<br> | <br> |
Revision as of 20:16, 17 September 2014
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- 中文(简体)
[Active] Chung aims forward and fires a barrage of shots. Upon impact the shots will detonate, damaging any nearby targets. |
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Guardian | Lv. 20 | 15 | 2 | Detonation |
Skill Information
Skill Level | Required Level | Damage (Magical) | Ammo Usage | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Shots 1-2 | Shots 3-5 | Final Shot | |||||
1 | 15 | 511% | 255% | 639% | 3-6 | 80 MP | 7 Seconds |
2 | 522% | 261% | 653% | ||||
3 | 534% | 266% | 667% | ||||
4 | 16 | 545% | 272% | 682% | |||
5 | 18 | 557% | 278% | 696% | |||
6 | 20 | 568% | 284% | 711% | |||
7 | 22 | 580% | 289% | 725% | |||
8 | 24 | 591% | 295% | 739% | |||
9 | 26 | 603% | 301% | 754% | |||
10 | 28 | 614% | 307% | 768% | |||
11 | 30 | 626% | 312% | 782% | |||
12 | 32 | 637% | 318% | 797% | |||
13 | 34 | 649% | 324% | 811% | |||
14 | 36 | 660% | 330% | 826% | |||
15 | 38 | 672% | 335% | 840% | |||
16 | 40 | 683% | 341% | 864% | |||
17 | 42 | 695% | 347% | 869% | |||
18 | 44 | 706% | 353% | 883% | |||
19 | 46 | 718% | 358% | 897% | |||
20 (M) | 48 | 729% | 364% | 912% | |||
-* | 48 | 741% | 370% | 926% |
*Please note that you can only achieve these levels through equipments, accessories and titles.
Skill Note
Name: Armor-Piercing / 철갑탄 (KR)
Description: Rockets pierce the target instead of exploding on contact. Changed to physical damage.
- Initial shots pierce twice. Final shot pierces thrice.
Tips and Details
- With 4-6 cannonballs, the third to fifth shots do lower damage than the first two. Lunatic Blow and Detonation share this characteristic.
- Targets right in front of Chung take unlisted physical damage if they make contact with the cannon before he fires.
Trivia
- The 07/04/2013 KR update was never applied in NA, so it uses 1-6 cannonballs and does not have to be held.
- With the skill note, Impact Detonation can proc the Glitter Alchemist 2-set effect despite being unable to before. It is unknown if this is a general change or if the skill note is required.
Updates
- 07/04/2013 KR
- Changed so it only fires when key is being held.
- Fires a minimum of 3 shots.
- 07/10/2014 KR
- Cannonball usage changed.
- Damage increased.
- NA