Sharp Fall: Difference between revisions
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== Requirements == | == Requirements == | ||
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|- style="background: | |- style="background:{{ColorSelNA|CharLight|Rena}}" | ||
! Class !! Master !! Level Required !! SP Cost Per Level | ! Class !! Master !! Level Required !! SP Cost Per Level | ||
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== Skill Information == | == Skill Information == | ||
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! rowspan=2 | Stun Duration !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! rowspan=2 | Stun Duration !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background: | |- style="background:{{ColorSelNA|CharLight|Rena}}" | ||
! Fall !! Shock Wave !! Fall !! Shock Wave | ! Fall !! Shock Wave !! Fall !! Shock Wave | ||
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== Other Information == | == Other Information == | ||
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|- style="background: | |- style="background:{{ColorSelNA|CharLight|Rena}}" | ||
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval | ! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval | ||
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! PvP !! PvE | ! PvP !! PvE | ||
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Revision as of 03:45, 18 November 2014
File:SHOCK HO.png | [Special Active] Rena sharply descends, causing a large radial shock wave when she stomps the ground. The shock wave stuns foes. Sharp Fall can be boosted with the aid of 2 Nature Bars. |
Requirements
Class | Master | Level Required | SP Cost Per Level |
---|---|---|---|
Wind Sneaker | Lv. 20 | 50 | 4 |
Skill Information
Skill Level | Level Required | Damage (Physical) | Stun Duration | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|---|
Fall | Shock Wave | Fall | Shock Wave | |||||
1 | 50 | 100% | 2224% | 3 Seconds | Infinite | 1 | 200 | 13 Seconds |
2 | 104.5% | 2324% | ||||||
3 | 53 | 109% | 2424% | |||||
4 | 57 | 113.5% | 2524% | |||||
5 | 61 | 118 | 2624% | |||||
6 | 65 | 122.5% | 2724% | |||||
7 | 69 | 127% | 2824% | |||||
8 | 73 | 131.5% | 2925% |
Other Information
PvP Damage Modifier | MP per hit | Invincibility Interval | |
---|---|---|---|
PvP | PvE | ||
1 fall, 0.525 shock wave | 17.5 MP | ?? | ?? Seconds |
Tips and Details
- Sharp Fall can only be activated in mid-air.
- The falling damage is useful when fighting a vertically long target because it will continuously hit as long as Rena makes contact as she descends.
- Hits a Giant Training Monkey 5 times.
- Useful against the Coral Sea Serpents (Hamel 2 boss) due to the slow jump effect of the dungeon.
- The shock wave has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of Rena) and stays for approximately half of a second after impact.
- Extremely useful as a method of disabling super armored targets in both PvE and PvP.