Trapping Arrow - Buster: Difference between revisions
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background: | |- style="background:{{ColorSelNA|CharLight|Rena}}" | ||
! Class !! Master !! Level Required !! SP Used Per Level !! Alternative | ! Class !! Master !! Level Required !! SP Used Per Level !! Alternative | ||
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== Skill Information == | == Skill Information == | ||
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|- style="background: | |- style="background:{{ColorSelNA|CharLight|Rena}}" | ||
! rowspan=3 | Skill Level !! rowspan=3 | Required Level !! colspan=3 | Damage (Physical) !! rowspan=3 | Traps<br>Deployed !! colspan=3 | Max Hits !! rowspan=2 colspan=2 | Duration !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ! rowspan=3 | Skill Level !! rowspan=3 | Required Level !! colspan=3 | Damage (Physical) !! rowspan=3 | Traps<br>Deployed !! colspan=3 | Max Hits !! rowspan=2 colspan=2 | Duration !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
|- style="background: | |- style="background:{{ColorSelNA|CharLight|Rena}}" | ||
! rowspan=2 | Arrow !! colspan=2 | Trap !! rowspan=2 | Arrow !! colspan=2 | Trap | ! rowspan=2 | Arrow !! colspan=2 | Trap !! rowspan=2 | Arrow !! colspan=2 | Trap | ||
|- style="background: | |- style="background:{{ColorSelNA|CharLight|Rena}}" | ||
! Normal !! Noted !! Normal !! Noted !! Normal !! Noted | ! Normal !! Noted !! Normal !! Noted !! Normal !! Noted | ||
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== Other Information == | == Other Information == | ||
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|- style="background: | |- style="background:{{ColorSelNA|CharLight|Rena}}" | ||
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval | ! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval | ||
|- style="background: | |- style="background:{{ColorSelNA|CharLight|Rena}}" | ||
! PvP !! PvE | ! PvP !! PvE | ||
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Revision as of 07:49, 22 November 2014
[Special Active] Rena fires an arrow that leaves 5 traps in its trail that deal damage when an enemy touches them or a certain amount of time has passed. Trapping Arrow - Buster can be boosted with the aid of 2 Nature Bars. |
Requirements
Class | Master | Level Required | SP Used Per Level | Alternative |
---|---|---|---|---|
Night Watcher | Lv. 20 | 45 | 4 | Trapping Arrow - Fungus |
Skill Information
Skill Level | Required Level | Damage (Physical) | Traps Deployed |
Max Hits | Duration | MP Usage | Cooldown | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Arrow | Trap | Arrow | Trap | |||||||||
Normal | Noted | Normal | Noted | Normal | Noted | |||||||
1 | 45 | 1225% | 408% | * 0.7 | 5 | 1 | 1 | 2 | 10 Seconds | 15 Seconds | 200 MP | 13 Seconds |
2 | 1280% | 426% | ||||||||||
3 | 48 | 1335% | 445% | |||||||||
4 | 52 | 1390% | 463% | |||||||||
5 | 56 | 1446% | 481% | |||||||||
6 | 60 | 1501% | 500% | |||||||||
7 | 64 | 1556% | 518% | |||||||||
8 | 68 | 1611% | 537% | |||||||||
9 | 72 | 1666% | 555% | |||||||||
10 | 76 | 1721% | 573% | |||||||||
11 | 80 | 1776% | 592% | |||||||||
12 | 84 | 1831% | 610% | |||||||||
13 | 88 | 1887% | 628% |
Other Information
PvP Damage Modifier | MP per hit | Invincibility Interval | |
---|---|---|---|
PvP | PvE | ||
0.6 (0.66 for traps with Delayed Fire) | 7.5 + 3.33 MP | ?? | ?? Seconds |
Skill Note
Name: Ready for Reuse (재활용을 위한 준비)
Description: Traps Damage decreased by 30% but the traps explode 2 times and their duration increases by 5 seconds. (Not Written: When set off by Delayed Fire Trap damage will be not decreased by 30% but increased by 10% and traps will explode only once.)
Tips and Details
- Traps are affected by Delayed Fire.
- Targets will be dragged by each Trap in the direction that Rena is facing when hit.
- Traps will drop down below the path of the initial arrow.
- Due to this, traps tend to land below the map floor, out of reach when fired uphill. Firing on level ground or downhill is recommended.
- To maximize damage output, it's recommended to either shoot enemies into a wall or use on horizontally large enemies.