Explosion Impact: Difference between revisions
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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Explosion Impact.PNG]] | | style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Explosion Impact.PNG]] | ||
| style="border-style: solid; border-width: 0px;" colspan="2" | | | style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Eve whips 2 times. The first hits the enemy into the air, the second stops them when they are falling and then the whip explodes backwards pulling the unfortunate enemy with it. | ||
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== Skill | == [[Skill Note]] == | ||
'''Name:''' Breaking In I(NA) / Easy Start I(KR) | |||
'''Description:''' Removes the launch of the initial hit and increases the skill's damages by 10% | |||
== Tips and Details == | |||
* Explosion Impact deals a maximum total of 25 hits per enemy; 2 initial physical hits, and 23 magical hits. The enemy must be large enough to receive all hits. | * Explosion Impact deals a maximum total of 25 hits per enemy; 2 initial physical hits, and 23 magical hits. The enemy must be large enough to receive all hits. | ||
* Best used on large, stoic enemies. However, with proper positioning and distance, Explosion Impact will pull smaller non-stoic enemies inwards (towards the direction of the explosions), greatly increasing the number of hits this skill lands. | * Best used on large, stoic enemies. However, with proper positioning and distance, Explosion Impact will pull smaller non-stoic enemies inwards (towards the direction of the explosions), greatly increasing the number of hits this skill lands. | ||
* Considered one of the best 200 MP skills damage-wise when all explosions hit. | * Considered one of the best 200 MP skills damage-wise when all explosions hit. | ||
* This skill has an extremely lengthy delay that occurs in two segments; consequentially, it can be particularly dangerous to use in party-play as you can easily delay your party members for an extended period of time. | * This skill has an extremely lengthy delay that occurs in two segments; consequentially, it can be particularly dangerous to use in party-play as you can easily delay your party members for an extended period of time. | ||
{{CESkills}} | {{CESkills}} | ||
[[Category:Eve Skills]] [[Category:Code Exotic Skills]] | [[Category:Eve Skills]] [[Category:Code Exotic Skills]] |
Revision as of 22:56, 2 April 2012
[Special Active] Eve whips 2 times. The first hits the enemy into the air, the second stops them when they are falling and then the whip explodes backwards pulling the unfortunate enemy with it. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Code Exotic | Lv5 | 50SP |
- | - |
Skill Information
Lv | Initial Hits |
Explosions | MP | CD | ||
P.Dmg | Hits | M.Dmg |
Max Hits | |||
1 | 140% | 2 | 98% |
23 | 200 | 10s |
2 | 168% | 118% | ||||
3 | 196% | 137% | ||||
4 | 224% | 157% | ||||
5 (M) | 266% | 186% | ||||
6 |
308% |
216% |
Skill Note
Name: Breaking In I(NA) / Easy Start I(KR)
Description: Removes the launch of the initial hit and increases the skill's damages by 10%
Tips and Details
- Explosion Impact deals a maximum total of 25 hits per enemy; 2 initial physical hits, and 23 magical hits. The enemy must be large enough to receive all hits.
- Best used on large, stoic enemies. However, with proper positioning and distance, Explosion Impact will pull smaller non-stoic enemies inwards (towards the direction of the explosions), greatly increasing the number of hits this skill lands.
- Considered one of the best 200 MP skills damage-wise when all explosions hit.
- This skill has an extremely lengthy delay that occurs in two segments; consequentially, it can be particularly dangerous to use in party-play as you can easily delay your party members for an extended period of time.