Ignition Crow - Napalm: Difference between revisions
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== Requirements == | == Requirements == | ||
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! Class !! Master !! Level Required !! SP Cost per Level !! Alternative | ! Class !! Master !! Level Required !! SP Cost per Level !! Alternative | ||
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== Skill Information == | == Skill Information == | ||
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! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan="4" | Damage (Magical) !! rowspan="3" | Burning Floor<br>Duration !! rowspan="2" colspan="2" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown | ! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan="4" | Damage (Magical) !! rowspan="3" | Burning Floor<br>Duration !! rowspan="2" colspan="2" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown | ||
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! colspan="2" | Normal !! colspan="2" | Overheat +10% | ! colspan="2" | Normal !! colspan="2" | Overheat +10% | ||
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! Initial Crow !! Burning Floor !! Initial Crow !! Burning Floor !! Crow !! Burn''' | ! Initial Crow !! Burning Floor !! Initial Crow !! Burning Floor !! Crow !! Burn''' | ||
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Revision as of 09:39, 2 January 2015
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Veteran Commander | Lv. 20 | 55 | 5 | Ignition Crow - Incineration |
Skill Information
Skill Level | Level Required | Damage (Magical) | Burning Floor Duration |
Max Hits | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|---|
Normal | Overheat +10% | |||||||||
Initial Crow | Burning Floor | Initial Crow | Burning Floor | Crow | Burn | |||||
1 | 55 | 853% | 365% | 1195% | 512% | 8.3 Seconds | 1 | 7 | 200 MP | 15 Seconds |
2 | 917% | 392% | 1285% | 550% | ||||||
3 | 58 | 981% | 420% | 1374% | 589% | |||||
4 | 62 | 1045% | 447% | 1464% | 627% | |||||
5 | 66 | 1109% | 475% | 1554% | 666% | |||||
6 | 70 | 1173% | 502% | 1643% | 704% | |||||
7 | 74 | 1237% | 529% | 1733% | 742% | |||||
8 | 78 | 1301% | 557% | 1822% | 781% | |||||
9 | 82 | 1365% | 584% | 1912% | 819% |
Tips and Details
- The flames do provide hitstun, but the hit rate is similar to Dark Cloud so targets in PvP are able to easily jump out of it unless locked in a combo.
- The hits from the flame trail do not trigger bosses' stoic.
- The flame trail can also prevent the enemy from being knocked down in some situations.
- The total damage is higher than its alternative's, Incineration. It actually has very good damage for a 200 MP, even for Veteran Commander's standards. However, Incineration has far better cleaning potential, and, either way, Veteran Commander has other options for damage in PvE, such as Deadly Raid, Harpoon Spear, Giga Prominence, and Revolver Cannon - OP Ammo.
Updates
- 11/07/2013 KR
- Fire duration increased by 1.5 seconds.
- Fire hit radius increased.