Poisonous Cloud: Difference between revisions
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| style="border-style: solid; border-width: 1px;" | 1 | | style="border-style: solid; border-width: 1px;" | 1 | ||
| style="border-style: solid; border-width: 1px;" rowspan="1" | | | style="border-style: solid; border-width: 1px;" rowspan="1" | 141% Magical Damage | ||
| style="border-style: solid; border-width: 1px;" rowspan="7" | <center>1 Hit every<br />0.5 Seconds</center> | | style="border-style: solid; border-width: 1px;" rowspan="7" | <center>1 Hit every<br />0.5 Seconds</center> | ||
| style="border-style: solid; border-width: 1px;" rowspan="7" | <center>200 MP</center> | | style="border-style: solid; border-width: 1px;" rowspan="7" | <center>200 MP</center> | ||
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| style="border-style: solid; border-width: 1px;" | 2 | | style="border-style: solid; border-width: 1px;" | 2 | ||
| rowspan="1" | | | rowspan="1" | 169% Magical Damage | ||
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| style="border-style: solid; border-width: 1px;" | 3 | | style="border-style: solid; border-width: 1px;" | 3 | ||
| rowspan="1" | | | rowspan="1" | 196% Magical Damage | ||
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| style="border-style: solid; border-width: 1px;" | 4 | | style="border-style: solid; border-width: 1px;" | 4 | ||
| rowspan="1" | | | rowspan="1" | 225% Magical Damage | ||
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| style="border-style: solid; border-width: 1px;" | 5 (M) | | style="border-style: solid; border-width: 1px;" | 5 (M) | ||
| rowspan="1" | | | rowspan="1" | 267% Magical Damage | ||
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Revision as of 17:26, 12 February 2012
Requirements
Class | Master | Skill Requirement |
Dark Mage |
Skill Information
Skill Level |
Cooldown | |||
1 | 141% Magical Damage | 0.5 Seconds |
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2 | 169% Magical Damage | |||
3 | 196% Magical Damage | |||
4 | 225% Magical Damage | |||
5 (M) | 267% Magical Damage |
Skill Note
On hit, the cloud decreases the victim's movement + jump speed by 30% and the Poison duration lasts for an additional 5 seconds.
Tips and Details
- While Dark Cloud has a stun, its slow damage-over-time property means that in the majority of cases, trapped mobs will be hit out of the cloud or stoic before the skill has a chance to deal its full hits. Therefore, it is best used on stationary mobs and bosses.
- The cloud gives 5MP per hit.
- In the recent update, the damage per hit was increased, time delay on caster was also reduced, but hit frequency was reduced. This skill also does not stun.
- In a recent patch, the cloud was edited to become transparent.