Hornet Sting: Difference between revisions
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Revision as of 10:07, 7 January 2015
[Special Active] Create a bazooka and shoot in the facing direction, dealing 2 hits. |
Requirements
Master | ||
Code Exotic |
Skill Information
Skill Level | Damage | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Shell(Physical) | Splash(Magical) | Shell | Splash | |||
1 | 272% | 533% | 1 | 1 | 100 MP | 5 Seconds |
2 | 327% | 640% | ||||
3 | 381% | 747% | ||||
4 | 436% | 853% | ||||
5 (M) | 517% | 1013% | ||||
6 | 599% | 1173% |
Skill Note
Name: Special Nasod Big Explosion(NA) / Special Nasod High Explosive(KR)
Description: Increases damage by 10% and explosion range by 20%
Tips and Details
- Hornet Sting's initial hit only damages the first enemy it comes in contact with, but deals splash damage to all enemies within the explosion.
- With practice, Hornet Sting can be used to catch people into a combo and be used as a decent finisher.
- One of Code Exotic's very few skills with some physical attack, making it somewhat useful for mobs with magical def buff.
- Hornet Sting is also one of Code Exotic's few ranged attacks that can be used to deal with explosive mobs and HP absorbing mobs.
Updates
- 3/29/2012 KR
- Increased damage output.
- 12/13/2012 KR
- Increased splash damage.