Phantom Sword: Difference between revisions
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
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| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Skill Level''' | | align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Skill Level''' | ||
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | | | align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Phantom Sword Damage<br/>(Physical)''' | ||
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | | | align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Initial Sword Damage<br/>(Physical)''' | ||
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | | | align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Initial Phantom Sword Damage<br/>(Physical)''' | ||
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | | | align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Hits''' | ||
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | | | align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''MP''' | ||
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | | | align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Cooldown | ||
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | | | align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Duration''' | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 1 | | align="center" style="border-style: solid; border-width: 1px;" | 1 | ||
| style="border-style: solid; border-width: 1px;" rowspan="5" | | | align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 120% | ||
| style="border-style: solid; border-width: 1px;" rowspan="1" | | | align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | 88% | ||
| style="border-style: solid; border-width: 1px;" rowspan="1" | | | align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | 1246% | ||
| rowspan="5" style="border-style: solid; border-width: 1px; text-align: center;"| 2 Hits | | align="center" rowspan="5" style="border-style: solid; border-width: 1px; text-align: center;"| 2 Hits | ||
| style="border-style: solid; border-width: 1px;" rowspan="5" | | | align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 300MP | ||
| style="border-style: solid; border-width: 1px;" rowspan="5" | | | align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 30s | ||
| style="border-style: solid; border-width: 1px;" rowspan="1" | | | align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | 17s | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 2 | | align="center" style="border-style: solid; border-width: 1px;" | 2 | ||
| rowspan="1" | | | align="center" rowspan="1" | 106% | ||
| rowspan="1" | | | align="center" rowspan="1" | 1246% | ||
| rowspan="1" | | | align="center" rowspan="1" | 21s | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 3 | | align="center" style="border-style: solid; border-width: 1px;" | 3 | ||
| rowspan="1" | | | align="center" rowspan="1" | ??% | ||
| rowspan="1" | | | align="center" rowspan="1" | ??% | ||
| rowspan="1" | | | align="center" rowspan="1" | 24s | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 4 | | align="center" style="border-style: solid; border-width: 1px;" | 4 | ||
| rowspan="1" | | | align="center" rowspan="1" | ??% | ||
| rowspan="1" | | | align="center" rowspan="1" | ??% | ||
| rowspan="1" | | | align="center" rowspan="1" | 27s | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 5 (M) | | align="center" style="border-style: solid; border-width: 1px;" | 5 (M) | ||
| rowspan="1" | | | align="center" rowspan="1" | 169% | ||
| rowspan="1" | | | align="center" rowspan="1" | 2369% | ||
| rowspan="1" | | | align="center" rowspan="1" | 30s | ||
|} | |} | ||
==Trivia== | ==Trivia== |
Revision as of 05:29, 26 January 2012
[Special Active] Elsword summons an independent aura blade that mimics the movement of his equipped sword. |
Requirements
Sheath Knight |
Skill Information
Skill Level | Phantom Sword Damage (Physical) |
Initial Sword Damage (Physical) |
Initial Phantom Sword Damage (Physical) |
Hits | MP | Cooldown | Duration |
1 | 120% | 88% | 1246% | 2 Hits | 300MP | 30s | 17s |
2 | 106% | 1246% | 21s | ||||
3 | ??% | ??% | 24s | ||||
4 | ??% | ??% | 27s | ||||
5 (M) | 169% | 2369% | 30s |
Trivia
- The initial Phantom Sword hit actually covers a full 360 degrees angle.
- Phantom Sword adds to destruction and subtracts from Vitality in Elsword's Way of the Sword
- The skill is similar to Sword Knight's Armageddon Blade skill, as well as Code Exotic's Queen's Throne.
- The sword actually mimics everything that your actual sword does resulting in 2 hits instead of 1, the Phantom Sword can also supply MP like a normal sword as well.