Dread Chase: Difference between revisions
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:DreadChase.png]]<br> | | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:DreadChase.png]]<br> | ||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung fires 5 Homing missiles at the enemies. | ||
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{{PreStart}} | {{PreStart}} | ||
| style="border-style: solid; border-width: 1px;" | [[ | | style="border-style: solid; border-width: 1px;" | [[Shelling Guardian]] | ||
| style="border-style: solid; border-width: 1px;" rowspan="1" | Lv5 | | style="border-style: solid; border-width: 1px;" rowspan="1" | Lv5 | ||
| rowspan="1" style="border-style: solid; border-width: 1px;" | | | rowspan="1" style="border-style: solid; border-width: 1px;" | 50 | ||
| rowspan="1" style="border-style: solid; border-width: 1px;" | - | | rowspan="1" style="border-style: solid; border-width: 1px;" | - | ||
| rowspan="1" style="border-style: solid; border-width: 1px;" | - | | rowspan="1" style="border-style: solid; border-width: 1px;" | - | ||
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| style="border-style: solid; border-width: 1px; background-color:#99CCFF" | '''Skill Level''' | | style="border-style: solid; border-width: 1px; background-color:#99CCFF" | '''Skill Level''' | ||
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Hits | ! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Hits | ||
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Damage | ! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Shell Damage | ||
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Explosion Damage | |||
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Cooldown | ! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Cooldown | ||
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | MP Consumption | ! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | MP Consumption | ||
|- | |- | ||
| 1 | | 1 | ||
|style="border-style: solid; border-width: 1px" | | | rowspan="7" style="border-style: solid; border-width: 1px" | 5 | ||
|style="border-style: solid; border-width: 1px" | | | style="border-style: solid; border-width: 1px" | 18% | ||
| rowspan="7" style="border-style: solid; border-width: 1px" | | | style="border-style: solid; border-width: 1px" | 377% | ||
| rowspan="7" style="border-style: solid; border-width: 1px" | | | rowspan="7" style="border-style: solid; border-width: 1px" | 10 seconds | ||
| rowspan="7" style="border-style: solid; border-width: 1px" | 200 | |||
|- | |- | ||
|style="border-style: solid; border-width: 1px" | 2 | | style="border-style: solid; border-width: 1px" | 2 | ||
|style="border-style: solid; border-width: 1px" | | | style="border-style: solid; border-width: 1px" | 22% | ||
|style="border-style: solid; border-width: 1px" | | | style="border-style: solid; border-width: 1px" | 452% | ||
|- | |- | ||
|style="border-style: solid; border-width: 1px" | 3 | | style="border-style: solid; border-width: 1px" | 3 | ||
|style="border-style: solid; border-width: 1px" | | | style="border-style: solid; border-width: 1px" | 26% | ||
|style="border-style: solid; border-width: 1px" | | | style="border-style: solid; border-width: 1px" | 527% | ||
|- | |- | ||
| 4 | | 4 | ||
|style="border-style: solid; border-width: 1px" | | | style="border-style: solid; border-width: 1px" | 30% | ||
|style="border-style: solid; border-width: 1px" | | | style="border-style: solid; border-width: 1px" | 602% | ||
|- | |- | ||
| 5(M) | | 5(M) | ||
|style="border-style: solid; border-width: 1px" | | | style="border-style: solid; border-width: 1px" | 35% | ||
|style="border-style: solid; border-width: 1px" | | | style="border-style: solid; border-width: 1px" | 715% | ||
|- | |- | ||
| 6 | | 6 |
Revision as of 04:10, 9 February 2012
Description
[Special Active] Chung fires 5 Homing missiles at the enemies. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Shelling Guardian | Lv5 | 50 | - | - |
Skill Information
Skill Level | Hits | Shell Damage | Explosion Damage | Cooldown | MP Consumption |
---|---|---|---|---|---|
1 | 5 | 18% | 377% | 10 seconds | 200 |
2 | 22% | 452% | |||
3 | 26% | 527% | |||
4 | 30% | 602% | |||
5(M) | 35% | 715% | |||
6 | |||||
7 |