Sword Fire: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*Sword Fire is unlocked through the [[SQ_guide|Intermediate Branch Skill Quest]]. The quest can be obtained at Lv30 from Camilla, the PvP NPC. | *[[Sword Fire]] is unlocked through the [[SQ_guide|Intermediate Branch Skill Quest]]. | ||
**The quest can be obtained at Lv30 from Camilla, the PvP NPC. | |||
*While in Awakening mode, the hits will increase but at the same time the damage will decrease. | *While in Awakening mode, the hits will increase but at the same time the damage will decrease. | ||
*The number of hits will also mainly depend on the size or number of the enemy. | *The number of hits will also mainly depend on the size or number of the enemy. |
Revision as of 17:15, 5 April 2012
[Special Active - Vitality] Elsword drives his sword into the ground to create a fiery explosion all around him, continuously dealing heavy damage and Burning his opponents. Afterwards, his sword will gain a special buff allowing him to Burn any enemy he attacks. |
Requirements
Magic Knight |
Skill Information
NA
Skill Level | M. Damage (Awakening) | Buff Duration | Cooldown | |||
1 | 8 seconds | 200MP | 20 35 (Awakening) |
10 Seconds | ||
2 | ||||||
3 | ||||||
4 | ||||||
5 (M) |
KR
Skill Level | M. Damage (Awakening) | Buff Duration | Cooldown | |||
1 | 200MP | 20 35 (Awakening) |
10 Seconds | |||
2 | ||||||
3 | ||||||
4 | ||||||
5 (M) |
Tips and Details
- Sword Fire is unlocked through the Intermediate Branch Skill Quest.
- The quest can be obtained at Lv30 from Camilla, the PvP NPC.
- While in Awakening mode, the hits will increase but at the same time the damage will decrease.
- The number of hits will also mainly depend on the size or number of the enemy.
- This skill can also be used in mid-air.
- Burn status damage is dependent on your magic attack.
- You are vulnerable to attack once you hit the ground, and the move has a fairly long recovery time.
- The number of hits depends on the distance from the mob and the size of the mob.
- The attack causes mobs to bounce, meaning that some hits may miss, so it's best to use this when the mobs are stoic.