Electronic Field: Difference between revisions
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== Skill Information | == Skill Information == | ||
{{VersionTabs | |||
|NA= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="3" {{!}} '''Skill Level''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="4" {{{!}} '''Damage(Magical)''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="4" {{{!}} '''Max Hits''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="3" {{{!}} '''MP Usage''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="3" {{{!}} '''Cooldown''' | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{{!}} '''Normal''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{{!}} '''Awaken''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{{!}} '''Normal''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{{!}} '''Awaken''' | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Electron''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Finisher''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Electron''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Finisher''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Electron''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Finisher''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Electron''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Finisher''' | |||
{{!}}- | |||
{{!}} 1 | |||
{{!}} align="center" {{!}} 78% | |||
{{!}} align="center" {{!}} 311% | |||
{{!}} align="center" {{!}} 59% | |||
{{!}} align="center" {{!}} 471% | |||
{{!}} align="center" rowspan="5" {{!}} 4 | |||
{{!}} align="center" rowspan="5" {{!}} 1 | |||
{{!}} align="center" rowspan="5" {{!}} 6 | |||
{{!}} align="center" rowspan="5" {{!}} 1 | |||
{{!}} align="center" rowspan="5" {{!}} 100MP | |||
{{!}} rowspan="5" {{!}} 7 Seconds | |||
{{!}}- | |||
{{!}} 2 | |||
{{!}} align="center" {{!}} 93% | |||
{{!}} align="center" {{!}} 373% | |||
{{!}} align="center" {{!}} 71% | |||
{{!}} align="center" {{!}} 565% | |||
{{!}}- | |||
{{!}} 3 | |||
{{!}} align="center" {{!}} 109% | |||
{{!}} align="center" {{!}} 435% | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} % | |||
{{!}}- | |||
{{!}} 4 | |||
{{!}} align="center" {{!}} 124% | |||
{{!}} align="center" {{!}} 497% | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} % | |||
{{!}}- | |||
{{!}} 5 (M) | |||
{{!}} align="center" {{!}} 148% | |||
{{!}} align="center" {{!}} 591% | |||
{{!}} align="center" {{!}} 112% | |||
{{!}} align="center" {{!}} 895% | |||
{{!}}} | |||
{ | |KR= | ||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="3" {{!}} '''Skill Level''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="4" {{{!}} '''Damage(Magical)''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="4" {{{!}} '''Max Hits''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="3" {{{!}} '''MP Usage''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="3" {{{!}} '''Cooldown''' | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{{!}} '''Normal''' | |||
''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{{!}} '''Awaken''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{{!}} '''Normal''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{{!}} '''Awaken''' | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Electron''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Finisher''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Electron''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Finisher''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Electron''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Finisher''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Electron''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Finisher''' | |||
{{!}}- | |||
{{!}} 1 | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" rowspan="5" {{!}} 4 | |||
{{!}} align="center" rowspan="5" {{!}} 1 | |||
{{!}} align="center" rowspan="5" {{!}} 6 | |||
{{!}} align="center" rowspan="5" {{!}} 1 | |||
{{!}} align="center" rowspan="5" {{!}} 100MP | |||
{{!}} rowspan="5" {{!}} 5 Seconds | |||
{{!}}- | |||
{{!}} 2 | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} % | |||
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{{!}}- | |||
{{!}} 3 | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} % | |||
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{{!}}- | |||
{{!}} 4 | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} % | |||
{{!}}- | |||
{{!}} 5 (M) | |||
{{!}} align="center" {{!}} 190% | |||
{{!}} align="center" {{!}} 327% | |||
{{!}} align="center" {{!}} 292% | |||
{{!}} align="center" {{!}} 501% | |||
{{!}}} | |||
}} | |||
== Tips and Details == | == Tips and Details == |
Revision as of 01:15, 21 May 2012
[Special Active] Eve summons Ophelia to cast a huge electrical magic sphere, causing the enemy to continously get damage with a final huge damage finisher at the end. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Code Empress | Lv5 | 70SP |
- | - |
Skill Information
NA
Skill Level | Damage(Magical) | Max Hits | MP Usage | Cooldown | ||||||
Normal | Awaken | Normal | Awaken | |||||||
Electron | Finisher | Electron | Finisher | Electron | Finisher | Electron | Finisher | |||
1 | 78% | 311% | 59% | 471% | 4 | 1 | 6 | 1 | 100MP | 7 Seconds |
2 | 93% | 373% | 71% | 565% | ||||||
3 | 109% | 435% | % | % | ||||||
4 | 124% | 497% | % | % | ||||||
5 (M) | 148% | 591% | 112% | 895% |
KR
Skill Level | Damage(Magical) | Max Hits | MP Usage | Cooldown | ||||||
Normal | Awaken | Normal | Awaken | |||||||
Electron | Finisher | Electron | Finisher | Electron | Finisher | Electron | Finisher | |||
1 | % | % | % | % | 4 | 1 | 6 | 1 | 100MP | 5 Seconds |
2 | % | % | % | % | ||||||
3 | % | % | % | % | ||||||
4 | % | % | % | % | ||||||
5 (M) | 190% | 327% | 292% | 501% |
Tips and Details
- Awakening Mode increases the damage of the skill, and allows Ophelia to cast more hits before going to the finisher.
- After the last hit, the opponent will be launched in the air, allowing additional comboing.