Archenemy: Difference between revisions
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== Skill Information | == Skill Information == | ||
{| cellspacing="0" cellpadding=" | {{VersionTabs | ||
|NA= | |||
! | {{{!}} cellspacing="0" cellpadding="7" border="1" width="0" style="border-collapse: collapse;" | ||
! scope="col" style="border-style: solid; border-width: 1px; background-color: | {{!}}- | ||
! | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" scope="col" rowspan="2" {{!}} <center>'''Skill Level'''</center> | ||
! | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" scope="col" colspan="2" {{!}} <center>'''Damage (Magical)'''</center> | ||
! scope="col" style="border-style: solid; border-width: 1px; background-color: | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" scope="col" rowspan="2" {{!}} <center>'''Max Hits'''</center> | ||
! | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" scope="col" rowspan="2" {{!}} <center>'''Duration'''</center> | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" scope="col" rowspan="2" {{!}} <center>'''MP Usage'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" scope="col" rowspan="2" {{!}} <center>'''Cooldown'''</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Normal'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Awakened'''</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>105%</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>168%</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} <center>4(8 noted)</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} <center>30 seconds</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} <center>170MP</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} <center>8 seconds</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>126%</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>202%</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>147%</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>235%</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>168%</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>269%</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M) | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>200%</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>319%</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>231%</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>370%</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>263%</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>420%</center> | |||
{{!}}} | |||
|- | |KR= | ||
{{{!}} cellspacing="0" cellpadding="6" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" scope="col" rowspan="2" {{!}} <center>'''Skill Level'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" scope="col" colspan="2" {{!}} <center>'''Damage (Magical)'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" scope="col" rowspan="2" {{!}} <center>'''Max Hits'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" scope="col" rowspan="2" {{!}} <center>'''Duration'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" scope="col" rowspan="2" {{!}} <center>'''MP Usage'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" scope="col" rowspan="2" {{!}} <center>'''Cooldown'''</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Normal'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Awakened'''</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>232%</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>355%</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} <center>4(8 noted)</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} <center>30 seconds</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} <center>150MP</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} <center>8 seconds</center> | |||
< | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>278%</center> | |||
{ | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>426%</center> | ||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>324%</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>497%</center> | |||
{{!}}- | |||
! | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>371%</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>569%</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M) | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>440%</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>675%</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>510%</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>782%</center> | |||
{{!}}} | |||
}} | |||
<br> | <br> |
Revision as of 04:24, 24 April 2012
[Special Active] Raven summons 4 black javelins that go on standby, waiting until Raven strikes an enemy to instantly impale it. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Over Taker | Lv5 | 50SP |
N/A | N/A |
Skill Information
NA
1 | ||||||
2 | ||||||
3 | ||||||
4 | ||||||
5 (M) | ||||||
6 | ||||||
7 |
KR
1 | ||||||
2 | ||||||
3 | ||||||
4 | ||||||
5 (M) | ||||||
6 |
Skill Note
Name: Blaster Master(NA) / Blasting(KR)
Description: Each Javelin will reset the knockdown counter and hit twice.
Tips and Details
- In Awakening Mode the javelins explode on contact, increasing the damage output.
- The skill doesn't have much of a dungeon use (with some exceptions such as Chloe), but can be very handy in PvP.
- With 4 javelins intact, you could the XX>XX combo and cancel after the fourth hit, because the javelin will stun your opponent long enough for you to continue your combo.
- Some of Raven's indirect moves will not launch the javelins. Examples: Spikes from XXvX, >>^X and the ground impact from >>^XX.
- It is possible to reset the KD counter with this skill, though it is by a certain method. You need to reach the KD limit with the Javelins to reset.
- After the KR April 5th Patch the second hit from Arc Enemy's note has reduced damage.
- The javelins also hit enemies in the back.