Sharp Fall: Difference between revisions

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| [[Image:SHOCK HO.png]]
| [[Image:SHOCK HO.png]]
| '''[Special Active]''' Rena sharply descends, causing a large radial shock wave when she stomps the ground. The shock wave [[Status Effects|stuns]] foes.<br>
| '''[Special Active]''' Sharply descends from the air and create a large radial shock wave. The shock wave [[Status Effects|stuns]] enemies. (Can only be activated in midair)
[[Sharp Fall]] can be boosted with the aid of 2 [[Rena's_Features#Nature.27s_Force_Damage_Boost|Nature Bars]].
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== Tips and Details ==
== Tips and Details ==
*[[Sharp Fall]] can '''only''' be activated in mid-air.
*The falling damage is useful when fighting a vertically long target because it will continuously hit as long as Rena makes contact as she descends.
*The falling damage is useful when fighting a vertically long target because it will continuously hit as long as Rena makes contact as she descends.
**Hits a Giant Training Monkey 5 times.
**Hits a Giant Training Monkey 5 times.

Revision as of 08:33, 5 April 2015

File:SHOCK HO.png [Special Active] Sharply descends from the air and create a large radial shock wave. The shock wave stuns enemies. (Can only be activated in midair)
NF Consumption Skill
  • Uses 2 NF on hit


Requirements

Class Master Level Required SP Cost Per Level
Wind Sneaker Lv. 20 50 4


Skill Information

Skill Level Level Required Damage (Physical) Stun Duration Max Hits MP Usage Cooldown
Fall Shock Wave Fall Shock Wave
1 50 100% 2224% 3 Seconds Infinite 1 200 MP 13 Seconds
2 104.5% 2324%
3 53 109% 2424%
4 57 113.5% 2524%
5 61 118% 2624%
6 65 122.5% 2724%
7 69 127% 2824%
8 73 131.5% 2925%
9 77 136% 3025%
10 81 140.5% 3125%


Other Information

PvP Damage Modifier MP per hit Invincibility Interval
PvP PvE
1 fall, 0.525 shock wave 17.5 MP ?? ?? Seconds


Tips and Details

  • The falling damage is useful when fighting a vertically long target because it will continuously hit as long as Rena makes contact as she descends.
    • Hits a Giant Training Monkey 5 times.
    • Useful against the Coral Sea Serpents due to the slow jump effect of the dungeon.
  • The shock wave has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of Rena) and stays for approximately half of a second after impact.
  • Extremely useful as a method of disabling super armored targets in both PvE and PvP.


Alternative Names

Server Name Translation
France Saut brutal Brutal Jump


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