Iron Paladin: Difference between revisions
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{{Infobox_character |name=Chung Seiker|color=#99CCFF |image=[[File:IronPaladin POSE.png|center|500px]] |class=Iron Paladin |weapon=Destroyer |tree=[[Chung]] > [[Fury Guardian]] > [[Iron Paladin]]}} | {{Infobox_character |name=Chung Seiker|color=#99CCFF |image=[[File:IronPaladin POSE.png|center|500px]] |class=Iron Paladin |weapon=Destroyer |tree=[[Chung]] > [[Fury Guardian]] > [[Iron Paladin]]}} | ||
<center>{{quotation|I'll take care of this...}}</center> | <center>{{quotation|I'll take care of this...}}</center> | ||
==Iron Paladin== | |||
===Specialty=== | ===Specialty=== | ||
Like the '''[[Fury Guardian]]''', the ''Iron Paladin'' also relies on sheer strength and brute force. The Iron Paladin acts as the tank of the battlefield, effortlessly blocking any attack while at the same time, annihilating any enemy no matter how big it is. Making craters as large as the battlefield itself and protecting his teammates at all costs with it's impenetrable defenses, the Iron Paladin will destroy anything that is deemed a threat to it's mighty presence. | Like the '''[[Fury Guardian]]''', the ''Iron Paladin'' also relies on sheer strength and brute force. The Iron Paladin acts as the tank of the battlefield, effortlessly blocking any attack while at the same time, annihilating any enemy no matter how big it is. Making craters as large as the battlefield itself and protecting his teammates at all costs with it's impenetrable defenses, the Iron Paladin will destroy anything that is deemed a threat to it's mighty presence. | ||
<br> | |||
===Background=== | ===Background=== | ||
Chung's strong desire and wishes to protect everyone as a Guardian had reinforced the Freiturnier and made it more impervious to damage, turning him into the '''Iron Paladin'''. By blocking the attacks along with the opponent's field of view, the '''Iron Paladin''' overwhelms his adversaries with the inundating might of judgement that they will inevitably face! | Chung's strong desire and wishes to protect everyone as a Guardian had reinforced the Freiturnier and made it more impervious to damage, turning him into the '''Iron Paladin'''. By blocking the attacks along with the opponent's field of view, the '''Iron Paladin''' overwhelms his adversaries with the inundating might of judgement that they will inevitably face! | ||
<br> | |||
=== Second Class Advancement === | === Second Class Advancement === | ||
At Lv35, Fury Guardian can advance into Iron Paladin. The second class advancement quest is obtained from Ariel, the event NPC located in every town | At Lv35, Fury Guardian can advance into Iron Paladin. The second class advancement quest is obtained from Ariel, the event NPC located in every town | ||
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#Speak to [[Altera#Adel|Adel]] in [[Altera]] | #Speak to [[Altera#Adel|Adel]] in [[Altera]] | ||
#Collect 30 drops in total from any Nasod in Altera Maps. | #Collect 30 drops in total from any Nasod in Altera Maps. | ||
#Defeat the Nasod King in | #*Recommended [[4-5]] Very Hard Mode. | ||
#Speak to [[Peita/Feita(NA)#Lento|Lento]] in [[Peita/Feita(NA)| | #Defeat the Nasod King in [[4-6]] five times. | ||
#Collect 10 drops in total from bosses in [[Peita/Feita(NA)| | #Speak to [[Peita/Feita(NA)#Lento|Lento]] in [[Peita/Feita(NA)|Peita]]. | ||
#*Recommended | #Collect 10 drops in total from bosses in [[Peita/Feita(NA)|Peita]]. | ||
#*Recommended [[X-4]].(1 round 1-3 drops) | |||
}} | }} | ||
<br> | |||
== [[Skill Tree: Iron Paladin|Skill Tree]] == | == [[Skill Tree: Iron Paladin|Skill Tree]] == | ||
<br> | |||
== Additional Combos == | == Additional Combos == | ||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
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| [[Image:Ip1move.png]] | | [[Image:Ip1move.png]] | ||
| '''Ground Pound Blast<br>''' | | '''Ground Pound Blast<br>''' | ||
Chung pounds his Destroyer onto the ground from the air, stunning nearby opponents. He then swings the Destroyer upward and fires a | Chung pounds his Destroyer onto the ground from the air, stunning nearby opponents. He then swings the Destroyer upward and fires a cannonblast from the back-end of his Destroyer. He will gain [[Chung's_Features#Heavy_Stance|Heavy Stance]] while doing the cannonblast.<br> | ||
(This combo also can also work with [[Leap Attack]].) | (This combo also can also work with [[Leap Attack]].) | ||
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| [[Image:Ip2move.png]] | | [[Image:Ip2move.png]] | ||
| '''Blast And Charge<br>''' | | '''Blast And Charge<br>''' | ||
Chung | After Chung dodges behind targets, he releases a cannon blast, followed by a headbutt and rams them while in [[Chung's_Features#Heavy_Stance|Heavy Stance]], sending the enemy flying into the air with a wide swing with the {{CZ}}, or smacks them with a heavy overhead swing with the {{CX}}. | ||
|} | |} | ||
<br> | |||
== Skills == | == Skills == | ||
{| style="border-bottom: transparent; border-left: transparent; background: none transparent scroll repeat 0% 0%; border-top: transparent; border-right: transparent" class="FCK__ShowTableBorders" width="100%" | {| style="border-bottom: transparent; border-left: transparent; background: none transparent scroll repeat 0% 0%; border-top: transparent; border-right: transparent" class="FCK__ShowTableBorders" width="100%" | ||
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|} | |} | ||
<br> | |||
=== Videos === | |||
*[http://www.youtube.com/watch?v=9gtv65j3gGA '''''PvP Gameplay'''''] | |||
*[http://www.youtube.com/watch?v=RORH-0mzg0Y '''''Basic Demonstration'''''] | |||
*[http://www.youtube.com/watch?v=eSj7MBADab8 '''''Combos'''''] | |||
<br> | |||
== Gallery== | == Gallery== | ||
<br><gallery widths=150px heights=150px> | <br><gallery widths=150px heights=150px> | ||
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</gallery> | </gallery> | ||
<br> | |||
== Trivia == | == Trivia == | ||
*Unlike all other characters, Chung's in-game model actually changes after the 2nd job advancement, having him grow much taller then before.<br>Going from even smaller then [[Aisha]] to only being shorter than [[Raven]]. However this only affects stance in town, dungeon and PvP still retain the same height. The same applies to [[Deadly Chaser]] as well. | *Unlike all other characters, Chung's in-game model actually changes after the 2nd job advancement, having him grow much taller then before.<br>Going from even smaller then [[Aisha]] to only being shorter than [[Raven]]. However this only affects stance in town, dungeon and PvP still retain the same height. The same applies to [[Deadly Chaser]] as well. | ||
*When changing into his Berserk Mode artwork in-game, instead of the in-game portrait transitioning to his standing Berserk pose, it is his skill artwork that is shown instead. [[Iron Paladin]] is the only [[Chung]] class to have different portraits for his normal and Berserk Mode interface. | *When changing into his Berserk Mode artwork in-game, instead of the in-game portrait transitioning to his standing Berserk pose, it is his skill artwork that is shown instead. [[Iron Paladin]] is the only [[Chung]] class to have different portraits for his normal and Berserk Mode interface. | ||
<br> | |||
{{Characters}} | {{Characters}} | ||
[[Category:Chung]][[Category:Characters]] | [[Category:Chung]][[Category:Characters]] |
Revision as of 04:50, 8 September 2012
“ | I'll take care of this...
|
” |
Iron Paladin
Specialty
Like the Fury Guardian, the Iron Paladin also relies on sheer strength and brute force. The Iron Paladin acts as the tank of the battlefield, effortlessly blocking any attack while at the same time, annihilating any enemy no matter how big it is. Making craters as large as the battlefield itself and protecting his teammates at all costs with it's impenetrable defenses, the Iron Paladin will destroy anything that is deemed a threat to it's mighty presence.
Background
Chung's strong desire and wishes to protect everyone as a Guardian had reinforced the Freiturnier and made it more impervious to damage, turning him into the Iron Paladin. By blocking the attacks along with the opponent's field of view, the Iron Paladin overwhelms his adversaries with the inundating might of judgement that they will inevitably face!
Second Class Advancement
At Lv35, Fury Guardian can advance into Iron Paladin. The second class advancement quest is obtained from Ariel, the event NPC located in every town
Iron Paladin
NA
- Speak to Allegro in Feita
- Collect 30 rocks from the Stone Golems in Feita
- Eliminate Amethyst (Boss) on Hard or higher 5 times in 3x-3
- Speak to Grail in Velder
- Collect 10 drops in total from either boss: Uno Hound (5-1), Chloe (5-2) or the Glitter Vanguard (5-3)
KR
- Speak to Adel in Altera
- Collect 30 drops in total from any Nasod in Altera Maps.
- Recommended 4-5 Very Hard Mode.
- Defeat the Nasod King in 4-6 five times.
- Speak to Lento in Peita.
- Collect 10 drops in total from bosses in Peita.
- Recommended X-4.(1 round 1-3 drops)
Skill Tree
Additional Combos
Image | Description |
---|---|
File:Ip1move.png | Ground Pound Blast Chung pounds his Destroyer onto the ground from the air, stunning nearby opponents. He then swings the Destroyer upward and fires a cannonblast from the back-end of his Destroyer. He will gain Heavy Stance while doing the cannonblast. |
File:Ip2move.png | Blast And Charge After Chung dodges behind targets, he releases a cannon blast, followed by a headbutt and rams them while in Heavy Stance, sending the enemy flying into the air with a wide swing with the , or smacks them with a heavy overhead swing with the . |
Skills
Special Active
|
Active
|
Passive
|
Videos
Gallery
-
Iron Paladin Berserk mode Model.
-
Iron Paladin's Portrait.
-
Full body skill cut in.
-
Iron Paladin's Berserk Mode Portrait.
-
Full body berserk skill cut in.
-
Iron Paladin's concept art and idle pose, notice how a majority of the concepts build up from Fury Guardian, but the end concept dropped nearly all of his aspects and instead tried to make his armour appear more like a noble's clothes.
Trivia
- Unlike all other characters, Chung's in-game model actually changes after the 2nd job advancement, having him grow much taller then before.
Going from even smaller then Aisha to only being shorter than Raven. However this only affects stance in town, dungeon and PvP still retain the same height. The same applies to Deadly Chaser as well. - When changing into his Berserk Mode artwork in-game, instead of the in-game portrait transitioning to his standing Berserk pose, it is his skill artwork that is shown instead. Iron Paladin is the only Chung class to have different portraits for his normal and Berserk Mode interface.
Physical Sword Knight |
Magical Magic Knight |
Physical Sheath Knight |
Magical Root Knight |
Lord Knight |
Rune Slayer |
Infinity Sword |
Sacred Templar |
Knight Emperor |
Rune Master |
Immortal |
Genesis |
Magical High Magician |
Magical Dark Magician |
Physical Battle Magician |
Physical Wiz Magician |
Elemental Master |
Void Princess |
Dimension Witch |
Mystic Alchemist |
Aether Sage |
Oz Sorcerer |
Metamorphy |
Lord Azoth |
Physical Combat Ranger |
Magical Sniping Ranger |
Physical Trapping Ranger |
Magical Poetic Ranger |
Wind Sneaker |
Grand Archer |
Night Watcher |
Tale Spinner |
Anemos |
Daybreaker |
Twilight |
Prophetess |
Physical Sword Taker |
Magical Over Taker |
Magical Weapon Taker |
Physical Venom Taker |
Blade Master |
Reckless Fist |
Veteran Commander |
Mutant Reaper |
Furious Blade |
Rage Hearts |
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Revenant |
Physical Fury Guardian |
Magical Shooting Guardian |
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Physical Cor Guardian |
Iron Paladin |
Deadly Chaser |
Tactical Trooper |
Divine Phanes |
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Fatal Phantom |
Centurion |
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Physical Little Hsien |
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Asura |
Marici |
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Physical Saber Knight |
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Magical Psychic Tracer |
Physical Arc Tracer |
Magical Time Tracer |
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Lunatic Psyker |
Mastermind |
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Dissembler |
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Mad Paradox |
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Magical Lofty: Anpassen |
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Erbluhen Emotion |
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Richter |
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Magical Trick Finder |
Mighty Miner |
Greedy Wonder |
Rima Clavis |
Cynical Sneer |
Gembliss |
Avarice |
Achlys |
Mischief |