Sword Enchant: Difference between revisions
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__NOTOC__{{Languages|Sword Enchant}} | __NOTOC__{{Languages|Sword Enchant}} | ||
{ | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |||
| [[Image:Sword_Enchant_New.png]] | |||
| '''[Passive]''' Add Fire, Water, or Nature element to your sword. | |||
|} | |||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{ | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |||
| [[Rune Slayer]] || 35 | |||
|} | |||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{ | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! rowspan=2 | ! rowspan=2 | Skill Level !! rowspan=2 | Character Level !! rowspan=2 | Activation Chance !! ! colspan=2 | Heated Sword !! colspan=2 | Frozen Sword !! colspan=2 | Venomous Sword !! rowspan=2 | Duration | ||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! Effect !! Fire Attribute Activation Chance !! Effect !! Water Attribute Activation Chance !! Effect !! Nature Attribute Activation Chance | ! Effect !! Fire Attribute Activation Chance !! Effect !! Water Attribute Activation Chance !! Effect !! Nature Attribute Activation Chance | ||
|- | |||
| align="left" | 1 || 35 || 3% || rowspan=3 | Inflicts Burned status on hit<br>(Sustained Damage per Second) || rowspan=3 | +10% || rowspan=3 | Inflicts Frozen status on hit<br>(Reduced Attack Speed) || rowspan=3 | +10% || rowspan=3 | Inflicts Poisoned status on hit<br>(Sustained Damage per Second) || rowspan=3 | +10% || rowspan=3 | 20 Seconds | |||
|- | |||
| align="left" | 2 || 51 || 6% | |||
|- | |||
| align="left" | 3 || 59 || 9% | |||
|} | |||
<br> | <br> | ||
Revision as of 20:49, 23 January 2016
- English
- Deutsch
- Bahasa Indonesia
- italiano
- 中文(简体)
[Passive] Add Fire, Water, or Nature element to your sword. |
Requirements
Class | Level Required |
---|---|
Rune Slayer | 35 |
Skill Information
Skill Level | Character Level | Activation Chance | Heated Sword | Frozen Sword | Venomous Sword | Duration | |||
---|---|---|---|---|---|---|---|---|---|
Effect | Fire Attribute Activation Chance | Effect | Water Attribute Activation Chance | Effect | Nature Attribute Activation Chance | ||||
1 | 35 | 3% | Inflicts Burned status on hit (Sustained Damage per Second) |
+10% | Inflicts Frozen status on hit (Reduced Attack Speed) |
+10% | Inflicts Poisoned status on hit (Sustained Damage per Second) |
+10% | 20 Seconds |
2 | 51 | 6% | |||||||
3 | 59 | 9% |
Tips and Details
- When activated, your sword will emit either a Fire, Nature, or Water aura at random.
- A Fire Aura will allow you to inflict Scorch, a Nature Aura will allow you to inflict Venom, and a Water Aura will allow you to inflict Frostbite. These are PvE effects and cannot be resisted, reduced, or removed unless with an item
- The activation rate of the same element of your weapon will increase. For example, the Fire aura will increase the activation rate of the Fire element.
Updates
- 02/05/2015 KR
- Elemental Attribution Chance decreased.
- 07/23/2015 KR
- Active → Passive
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 소드 인챈트 | Sword Enchantment |
China (Simplified Chinese) | 巨剑附魔 | Great Sword Enchantment |
France | Épée animée | Animated Sword |
United Kingdom | Animated Sword |