Flexible Movement: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Class !! Level Required | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
| [[Wind Sneaker]] || | | [[Wind Sneaker]] || 60 || [[Skill Quest#Level 60 Layer Skill (Level Requirement:60)|'''Expert Training Skill Quest''']] | ||
|} | |} | ||
<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! rowspan="2" | Skill Level !! rowspan="2" | Required Level !! rowspan="2" | Activation<br>Cooldown !! colspan="2" | HP Regeneration | !! rowspan="2" | Skill Level !! rowspan="2" | Required Level !! rowspan="2" | Attack Speed Increase !! rowspan="2" | Activation<br>Cooldown !! colspan="2" | HP Regeneration | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! HP Regenerated<br>per Second !! Duration | ! HP Regenerated<br>per Second !! Duration | ||
|- | |- | ||
| align="left" | 1 || | | align="left" | 1 || 60 || || Seconds || % || rowspan="3" | 10 Seconds | ||
|- | |- | ||
| align="left" | 2 || | | align="left" | 2 || 67 || || Seconds || % | ||
|- | |- | ||
| align="left" | 3 || | | align="left" | 3 || 69 || 10% || 30 Seconds || 1.5% | ||
| | |||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*By pressing {{CL}}, {{CR}}, or {{CZ}} just as Rena is knocked down, she will stand up faster. | |||
**Doing a quick {{CZ}} attack will knockdown targets. | |||
*Can't be activated repeatedly, if you endure a killing blow during the cooldown, you will die. | *Can't be activated repeatedly, if you endure a killing blow during the cooldown, you will die. | ||
*'''Flexible Movement''' will not save you from [[Elements#Fire (Blaze)|Fire]], [[Elements#Poison|Poison]], or any other constant damage [[Status Effects|Status Effect]] that is capable of causing death. | *'''Flexible Movement''' will not save you from [[Elements#Fire (Blaze)|Fire]], [[Elements#Poison|Poison]], or any other constant damage [[Status Effects|Status Effect]] that is capable of causing death. | ||
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*You will not be knocked down when '''Flexible Movement''' activates from a skill that inflicts [[Status Effects|Stun]]. | *You will not be knocked down when '''Flexible Movement''' activates from a skill that inflicts [[Status Effects|Stun]]. | ||
*Many explosive attacks deal their damage over two hits, preventing the skill from being used as a method to survive with only one health. | *Many explosive attacks deal their damage over two hits, preventing the skill from being used as a method to survive with only one health. | ||
*You can gain a lot of health back if combined with [[Airelinna | *You can gain a lot of health back if combined with [[Airelinna]] which can be useful in PvP. | ||
<br> | <br> | ||
Revision as of 12:09, 25 December 2015
File:New Agility.png |
[Passive] Survive death when your HP reaches 0. Instead, you get knocked down and regenerate HP. |
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Wind Sneaker | 60 | Expert Training Skill Quest |
Skill Information
Skill Level | Required Level | Attack Speed Increase | Activation Cooldown |
HP Regeneration | |
---|---|---|---|---|---|
HP Regenerated per Second |
Duration | ||||
1 | 60 | Seconds | % | 10 Seconds | |
2 | 67 | Seconds | % | ||
3 | 69 | 10% | 30 Seconds | 1.5% |
Tips and Details
- By pressing , , or just as Rena is knocked down, she will stand up faster.
- Can't be activated repeatedly, if you endure a killing blow during the cooldown, you will die.
- Flexible Movement will not save you from Fire, Poison, or any other constant damage Status Effect that is capable of causing death.
- If you receive a killing blow while being in the air and Flexible Movement triggers, you're still able to die by receiving another hit in the air.
- You will not be knocked down when Flexible Movement activates from a skill that inflicts Stun.
- Many explosive attacks deal their damage over two hits, preventing the skill from being used as a method to survive with only one health.
- You can gain a lot of health back if combined with Airelinna which can be useful in PvP.
Updates
- 09/12/2013 KR
- Evasion increase was deleted.
- When activated, HP recovers gradually for 10 seconds was added.
- 11/07/2013 KR
- SP requirement changed (Unlock 7 SP, Leveling 2 SP).
- 05/15/2014 KR
- Cooldown time decrease per level adjusted. (Cooldown fixed to 30 seconds at Level 14)
- 02/05/2015 KR
- Cooldown increased.
- 07/23/2015 KR
- Merging with Nimble Movement.
- "Quickly Recover" effect added.
- "Attack Speed Increase" effect added.
- Merging with Nimble Movement.
- 11/05/2015 KR
- Skill effect decreased.
Alternative Names