Plasma Cutter: Difference between revisions
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*03/10/2016 KR | *03/10/2016 KR | ||
**Fixed issue where the skill getting different mp recovery and awakening charge depending on distance. | **Fixed issue where the skill getting different mp recovery and awakening charge depending on distance. | ||
*04/21/2016 KR | |||
**"'''Absorbing'''" attribute changed to "'''Light'''". | |||
**"'''Persistent'''" attribute changed to "'''Heavy'''". | |||
<br> | <br> | ||
Revision as of 10:18, 12 April 2016
File:AishaS31.png | [Special Active] Shoot laser beams at your fingertips. Number of beams is increase if used while Awakened. |
Available for Memorize
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Requirements
Class | Level Required | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|
Void Princess | 35 | 49 | 58 |
Skill Information
Character Level | Death Ray (Magical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Normal | Awakening | Normal | Awakening | |||
35 | 116% | 89% | 63 | 105 | 300 MP | 22 Seconds |
Skill Traits
Absorbing Plasma Cutter | Persistent Plasma Cutter | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Level Required | Attribute Effect | Details | |
Knockdown Rate | |||||
Normal | Awakening | ||||
49 | MP Gain of the skill increased to 140% | 58 | Skill will reduce 1 KD per hit | -63 | -105 |
Tips and Details
- Plasma Cutter has a long horizontal range.
- The one in the middle has longer range than the rest.
- This skill greatly push the enemies away.
- The laser only goes in a straight line, however Aisha changes the angle at which it is fired constantly.
- In Awakening Mode, 2 more lasers are added. This increases the number of hits and while it lowers the damage of each individual hit, the total damage is greatly increased.
Updates
- 06/26/2014 KR
- Pushing distance decreased.
- 3 Inner Beams damage increased.
- 2 Outer Beams damage decreased.
- 11/06/2014 KR
- Damage decreased.
- 04/20/2015 KR
- Pushing distance increased.
- 06/08/2015 KR
- 3 lasers are casted when used in unawakened instead of 1.
- Fatigue state removed.
- 03/10/2016 KR
- Fixed issue where the skill getting different mp recovery and awakening charge depending on distance.
- 04/21/2016 KR
- "Absorbing" attribute changed to "Light".
- "Persistent" attribute changed to "Heavy".