Aceldama: Difference between revisions
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan="2" | Character Level !! colspan=" | ! rowspan="2" | Character Level !! colspan="3" | Damage !! rowspan="2" | Explosion Radius !! colspan="3" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Shell<br>(Physical) !! Explosion<br>(Magical) !! Shell !! Explosion | ! Launch<br>(Magical) !! Shell<br>(Physical) !! Explosion<br>(Magical) !! Fire !! Shell !! Explosion | ||
|- | |- | ||
| align="left" | 20 || 437% || 1034% || rowspan="2" | 200 Units || rowspan="2" | 12 || rowspan="2" | 12 || rowspan="2" | 300 MP || 19 Seconds | | align="left" | 20 || 50% || 437% || 1034% || rowspan="2" | 200 Units || rowspan="2" | 3 || rowspan="2" | 12 || rowspan="2" | 12 || rowspan="2" | 300 MP || 19 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] 77 || 524% || 1241% || 18 Seconds | | align="left" | [Enhanced] 77 || 60% || 524% || 1241% || 18 Seconds | ||
|} | |} | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! colspan=4 | Reversed Aceldama !! colspan= | ! colspan=4 | Reversed Aceldama !! colspan=5 | Empowered Aceldama | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan= | ! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=3 | Details | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! MP Cost !! Cooldown !! Shell !! Explosion | ! MP Cost !! Cooldown !! Launch !! Shell !! Explosion | ||
|- | |- | ||
| 23 || rowspan=2 | {{SkillText|Reversed|80|150}} || rowspan=2 | 240 MP || 28.5 Seconds || 26 || rowspan=2 | {{SkillText|Empowered|130}} || 568.1% || 1344.2% | | 23 || rowspan=2 | {{SkillText|Reversed|80|150}} || rowspan=2 | 240 MP || 28.5 Seconds || 26 || rowspan=2 | {{SkillText|Empowered|130}} || 65% || 568.1% || 1344.2% | ||
|- | |- | ||
| [Enhanced] 77 || 27 Seconds || [Enhanced] 77 || 681.2% || 1613.3% | | [Enhanced] 77 || 27 Seconds || [Enhanced] 77 || 78% || 681.2% || 1613.3% | ||
|} | |} | ||
<br> | <br> |
Revision as of 03:17, 26 June 2016
- English
- Deutsch
- français
- Bahasa Indonesia
- 中文(简体)
[Special Active] Fire multiple missiles into the air that rain down towards the ground. | |
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Guardian | 20 | 77 | 23 | 26 |
Skill Information
Character Level | Damage | Explosion Radius | Max Hits | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Launch (Magical) |
Shell (Physical) |
Explosion (Magical) |
Fire | Shell | Explosion | ||||
20 | 50% | 437% | 1034% | 200 Units | 3 | 12 | 12 | 300 MP | 19 Seconds |
[Enhanced] 77 | 60% | 524% | 1241% | 18 Seconds |
Skill Traits
Reversed Aceldama | Empowered Aceldama | |||||||
---|---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |||
MP Cost | Cooldown | Launch | Shell | Explosion | ||||
23 | MP Usage decreased to 80% Cooldown increased to 150% |
240 MP | 28.5 Seconds | 26 | Damage increased to 130% | 65% | 568.1% | 1344.2% |
[Enhanced] 77 | 27 Seconds | [Enhanced] 77 | 78% | 681.2% | 1613.3% |
Tips and Details
- The rockets fall at different times, not all at once.
- It is possible for foes to be juggled between one to five rockets.
- If there are platforms in the bombing zone, the rockets may strike them.
- As Chung launches the rockets, foes standing near him will take damage not listed by the skill.
Trivia
- "Aceldama" is Aramaic for "field of blood."
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 아겔다마 | Aceldama |
Japan | アケルダマ | Aceldama |
China (Simplified Chinese) | 高爆轰炸 | High Explosive Bombing |
France | Temps orageux | Stormy weather |
United Kingdom | Bomb Barrage |