Flame Geyser: Difference between revisions
From Elwiki
IceSoulMOG (talk | contribs) |
IceSoulMOG (talk | contribs) |
||
Line 66: | Line 66: | ||
**Cause [[Status Effects|Burn]] for 10 seconds. | **Cause [[Status Effects|Burn]] for 10 seconds. | ||
**Fixed the error where the skill will miss when used at point-blank range. | **Fixed the error where the skill will miss when used at point-blank range. | ||
*06/30/2016 KR | |||
**'''Light''' attribute changed to be '''Critical'''. | |||
<br> | <br> | ||
Revision as of 05:54, 22 June 2016
File:ElSkill13.png | [Special Active] Strike hard on the ground to create a pillar of fire. Attacked enemies will receive a burn effect. |
Destruction Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Knight | 5 | 73 | 13 | 19 |
Skill Information
Character Level | Damage (Magical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
5 | 488% | 7 | 150 MP | 10 Seconds |
[Enhanced] 73 | 585% |
Skill Traits
Heavy Flame Geyser | Light Flame Geyser | |||||
---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |
Damage Per Hit | Cooldown | MP Usage | ||||
13 | Damage increased to 144% Cooldown increased to 120% |
683% | 15 Seconds | 19 | MP Usage decreased to 80% | 120 MP |
[Enhanced] 73 | 819% |
Tips and Details
- This skill launches enemies fairly high, leaving them open for a combo.
- Great when used on enemies with Super Armor.
- It is a good skill to use when Vitality Aura is required, as it has quick execution and fills a reasonable portion of Vitality Aura.
Updates
- 04/20/2015 KR
- Unable to hit the enemies below the platform.
- Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
- 04/30/2015 KR
- Fixed the error that cannot strike knocked down enemies.
- 07/23/2015 KR
- Moving distance increased.
- Max Hit increased.
- Cause Burn for 10 seconds.
- Fixed the error where the skill will miss when used at point-blank range.
- 06/30/2016 KR
- Light attribute changed to be Critical.