Flame Geyser: Difference between revisions
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| 13 || rowspan=2 | {{SkillText|Heavy|140|150}} || 683% || rowspan=2 | 15 Seconds || rowspan=2 | 19 || rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 120 MP | | 13 || rowspan=2 | {{SkillText|Heavy|140|150}} || 683% || rowspan=2 | 15 Seconds || rowspan=2 | 19 || rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 120 MP | ||
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| [Enhanced] 73 || 819% | |||
|} | |||
=== KR === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! colspan=4 | Heavy Flame Geyser !! colspan=3 | Critical Flame Geyser | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! Damage Per Hit !! Cooldown !! MP Usage | |||
|- | |||
| 13 || rowspan=2 | {{SkillText|Heavy|140|150}} || 683% || rowspan=2 | 15 Seconds || rowspan=2 | 19 || rowspan=2 | {{SkillText|Critical|130}} || rowspan=2 | 195 MP | |||
|- | |- | ||
| [Enhanced] 73 || 819% | | [Enhanced] 73 || 819% |
Revision as of 03:08, 23 June 2016
File:ElSkill13.png | [Special Active] Strike hard on the ground to create a pillar of fire. Attacked enemies will receive a burn effect. |
Destruction Skill
| |
Final Enhanced Skill
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Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Knight | 5 | 73 | 13 | 19 |
Skill Information
Character Level | Damage (Magical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
5 | 488% | 7 | 150 MP | 10 Seconds |
[Enhanced] 73 | 585% |
Skill Traits
Heavy Flame Geyser | Light Flame Geyser | |||||
---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |
Damage Per Hit | Cooldown | MP Usage | ||||
13 | Damage increased to 144% Cooldown increased to 120% |
683% | 15 Seconds | 19 | MP Usage decreased to 80% | 120 MP |
[Enhanced] 73 | 819% |
KR
Heavy Flame Geyser | Critical Flame Geyser | |||||
---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |
Damage Per Hit | Cooldown | MP Usage | ||||
13 | Damage increased to 144% Cooldown increased to 120% |
683% | 15 Seconds | 19 | MP Usage increased to 130% Skill will ignore 50% defense (25% defense in PvP) |
195 MP |
[Enhanced] 73 | 819% |
Tips and Details
- This skill launches enemies fairly high, leaving them open for a combo.
- Great when used on enemies with Super Armor.
- It is a good skill to use when Vitality Aura is required, as it has quick execution and fills a reasonable portion of Vitality Aura.
Updates
- 04/20/2015 KR
- Unable to hit the enemies below the platform.
- Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
- 04/30/2015 KR
- Fixed the error that cannot strike knocked down enemies.
- 07/23/2015 KR
- Moving distance increased.
- Max Hit increased.
- Cause Burn for 10 seconds.
- Fixed the error where the skill will miss when used at point-blank range.
- 06/30/2016 KR
- Light attribute changed to be Critical.