Lightning Bolt: Difference between revisions
From Elwiki
Gameboy224 (talk | contribs) |
No edit summary |
||
Line 44: | Line 44: | ||
! MP Usage || MP Usage | ! MP Usage || MP Usage | ||
|- | |- | ||
| 16 || {{SkillText|Light|80}} || 160 MP || 22 || {{SkillText|Critical| | | 16 || {{SkillText|Light|80}} || 160 MP || 22 || {{SkillText|Critical|110}} || 220 MP | ||
|} | |} | ||
<br> | <br> | ||
Line 59: | Line 59: | ||
*06/08/2015 KR | *06/08/2015 KR | ||
** Added leftover effects from Skill Note. | ** Added leftover effects from Skill Note. | ||
*06/30/2016 KR | *06/30/2016 (KR) / 07/13/2016 (NA) | ||
**'''Useful''' attribute changed to be '''Light'''. | **'''Useful''' attribute changed to be '''Light'''. | ||
**'''Evil''' attribute changed to be '''Critical'''. | **'''Evil''' attribute changed to be '''Critical'''. |
Revision as of 01:18, 14 July 2016
[Special Active] Cast a charged bolt of lightning in one direction. Enemies hit will be stunned for 2 seconds. Damage and stun duration increase for 1 second if used while Awakened. | |
Final Enhanced Skill
| |
Available for Memorize
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Magician | 15 | 76 | 16 | 22 |
Skill Information
Character Level | Damage (Magical) | Max Hits | Stunned Duration | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Normal | Awakening | Normal | Awakening | ||||
15 | 122% | 156% | 12 | 2 Seconds | 3 Seconds | 200 MP | 13 Seconds |
[Enhanced] 76 | 147% | 187% |
Skill Traits
Light Lightning Bolt | Critical Lightning Bolt | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details |
MP Usage | MP Usage | ||||
16 | MP Usage decreased to 80% | 160 MP | 22 | MP Usage increased to 110% Skill will ignore 50% defense (25% defense in PvP) |
220 MP |
Tips and Details
- Lightning Bolt's execution is nearly instantaneous and Aisha will roll back with invincibility immediately after the skill.
Updates
- 03/29/2012 KR
- Only final hit will knock up targets.
- 04/20/2015 KR
- Skill's hitbox changes to follow the visual effect.
- 06/08/2015 KR
- Added leftover effects from Skill Note.
- 06/30/2016 (KR) / 07/13/2016 (NA)
- Useful attribute changed to be Light.
- Evil attribute changed to be Critical.