Ignition Crow - Napalm: Difference between revisions
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*The total damage is higher than its alternative's, [[Ignition Crow - Incinerator |Incineration]]. | *The total damage is higher than its alternative's, [[Ignition Crow - Incinerator |Incineration]]. | ||
*Ignition Crow - Napalm can deal roughly 11,711% Magical Damage with Overheat. | *Ignition Crow - Napalm can deal roughly 11,711% Magical Damage with Overheat. | ||
== Updates == | == Updates == | ||
Line 67: | Line 66: | ||
**Hitstun removed from flame. | **Hitstun removed from flame. | ||
**Feature where getting hit by flame prevents mana break removed. | **Feature where getting hit by flame prevents mana break removed. | ||
*06/30/2016 KR | *06/30/2016 (KR) / 07/13/2016 (NA) | ||
**'''Absorbing''' attribute changed to be '''Critical'''. | **'''Absorbing''' attribute changed to be '''Critical'''. | ||
**'''Useful''' attribute changed to be '''Heavy'''. | **'''Useful''' attribute changed to be '''Heavy'''. |
Revision as of 01:54, 14 July 2016
[Special Active] Shoot a flaming crow which leaves a flame trail on the ground. | |
Overheat
|
Requirements
Class | Level Required | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|
Veteran Commander | 45 | 52 | 61 |
Skill Information
Character Level | Damage (Magical) | Flame Duration |
Max Hits | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Normal | Overheat | ||||||||
Flaming Crow | Sea of Flames | Flaming Crow | Sea of Flames | Crow | Flames | ||||
45 | 2808% | 702% | 3903% | 976% | 8.3 Seconds | 1 | 8 | 150 MP | 12 Seconds |
Skill Traits
Critical Ignition Crow - Napalm | Heavy Ignition Crow - Napalm | ||||||||
---|---|---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | ||||
MP Usage | Damage | Cooldown | |||||||
Normal | Overheat | ||||||||
52 | MP Usage increased to 130% Skill will ignore 50% defense (25% defense in PvP) |
195 MP | 61 | Damage increased to 144% Cooldown increased to 120% |
3931.2% | 982.8% | 5464.2% | 1366.4% | 18 Seconds |
Tips and Details
- The flames do provide hitstun, but the hit rate is similar to Poisonous Cloud so targets in PvP are able to easily jump out of it unless locked in a combo.
- The hits from the flame trail do not contribute to bosses' Stoic Thresholds.
- The flame trail can also prevent the enemy from being knocked down in some situations.
- The total damage is higher than its alternative's, Incineration.
- Ignition Crow - Napalm can deal roughly 11,711% Magical Damage with Overheat.
Updates
- 11/07/2013 KR
- Fire duration increased by 1.5 seconds.
- Fire hit radius increased.
- 08/06/2015 KR
- Cast speed and amount of hits increased.
- Duration decreased.
- 10/29/2015 (KR) / 03/16/2016 (NA)
- Hitstun removed from flame.
- Feature where getting hit by flame prevents mana break removed.
- 06/30/2016 (KR) / 07/13/2016 (NA)
- Absorbing attribute changed to be Critical.
- Useful attribute changed to be Heavy.
Alternative Names