Tactical Field: Difference between revisions
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<br> | <br> | ||
== Skill Information | == Skill Information (NA) == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
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| align="left" | 45 || rowspan=2 | 1562% || 15% || rowspan=2 | 20% || rowspan=2 | +5 MP || rowspan=2 | 1.6 Second || rowspan=2 | 10 Seconds || rowspan=2 | 6 || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds | | align="left" | 45 || rowspan=2 | 1562% || 15% || rowspan=2 | 20% || rowspan=2 | +5 MP || rowspan=2 | 1.6 Second || rowspan=2 | 10 Seconds || rowspan=2 | 6 || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds | ||
|- | |||
| align="left" | [Enhanced] 94 || 20% | |||
|} | |||
<br> | |||
== Skill Information (KR) == | |||
=== {{PvE}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! rowspan=2 | Character Level !! rowspan=2 | Field Deployment<br>(Magical) !! colspan=5 | [[Status Effects|Tactical Field]] !! rowspan=2 | Ammo Reloaded !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! Damage Bonus !! Damage Reduction !! MP Recovery !! MP Gain Interval !! Duration | |||
|- | |||
| align="left" | 45 || rowspan=2 | 2351% || 15% || rowspan=2 | 20% || rowspan=2 | +5 MP || rowspan=2 | 1.6 Second || rowspan=2 | 10 Seconds || rowspan=2 | 6 || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds | |||
|- | |- | ||
| align="left" | [Enhanced] 94 || 20% | | align="left" | [Enhanced] 94 || 20% | ||
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**Damage Reduction decreased. | **Damage Reduction decreased. | ||
**[Enhanced] level 5% reduced damage increase effect removed. | **[Enhanced] level 5% reduced damage increase effect removed. | ||
*01/25/2017 (KR) | |||
**Damage increased. | |||
<br> | <br> | ||
Revision as of 18:36, 28 January 2017
[Special Active: Strength] Create a tactical field. | |
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Tactical Trooper | 45 | 94 | 52 | 61 |
Skill Information (NA)
Character Level | Field Deployment (Magical) |
Tactical Field | Ammo Reloaded | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Damage Bonus | Damage Reduction | MP Recovery | MP Gain Interval | Duration | |||||
45 | 1562% | 15% | 20% | +5 MP | 1.6 Second | 10 Seconds | 6 | 150 MP | 12 Seconds |
[Enhanced] 94 | 20% |
Skill Information (KR)
PvE
Character Level | Field Deployment (Magical) |
Tactical Field | Ammo Reloaded | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Damage Bonus | Damage Reduction | MP Recovery | MP Gain Interval | Duration | |||||
45 | 2351% | 15% | 20% | +5 MP | 1.6 Second | 10 Seconds | 6 | 150 MP | 12 Seconds |
[Enhanced] 94 | 20% |
Skill Traits
Killing Blow (1) Tactical Field | Gigantic Tactical Field | |||
---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect |
Duration | ||||
52 | Skill effect's duration increased to 130% | 13 Seconds | 61 | Skill size increased to 120% |
Trivia
- Tactical Field is the only skill that gives Super Armor to party members.
Updates
- 06/27/2013 KR
- Renamed Tactical Field - Endurance.
- MP Recovery effect deleted.
- Defense Increase effect added.
- 11/07/2013 KR
- Damage increased.
- Defense increase changed to damage reduction.
- 05/15/2014 KR
- Fixed problem that allowed allies to mana break and gave the user awakening charge from being "hit" by the buff.
- 07/10/2014 KR
- Duration increased from 8 seconds to 10 seconds.
- Range increased.
- Damage reduction increased.
- Execution speed increased.
- 07/17/2014 KR
- Only reloads blue cannonballs instead of both.
- 02/05/2015 KR
- Damage Reduction decreased.
- Duration decreased.
- 08/20/2015 KR
- Combined with Tactical Field - Raid.
- Buff revamped:
- Super Armor (Including party members).
- 30% Damage Bonus.
- 40% Damage Reduction.
- 10MP recovered per 1 second.
- 09/24/2015 KR
- Fixed "Killing Blow (1)" not working.
- 10/08/2015 (KR) / 03/16/2016 (NA)
- Damage Increase decreased.
- Damage Reduction decreased.
- MP Recover decreased.
- 07/28/2016 KR
- Tooltip improved.
- 08/11/2016 KR
- Fixed issue where Tactical Field sometimes dispears.
- 10/20/2016 (KR) / 11/23/2016 (NA)
- Damage Reduction decreased.
- [Enhanced] level 5% reduced damage increase effect removed.
- 01/25/2017 (KR)
- Damage increased.
Alternative Names