Halls of Water: Difference between revisions
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*'''[[Wind Sneaker]] Combos:''' She can perform very basic Wind Sneaker commands. Including basic kicks, slide kicks, and a partial air kick. | *'''[[Wind Sneaker]] Combos:''' She can perform very basic Wind Sneaker commands. Including basic kicks, slide kicks, and a partial air kick. | ||
*'''Slash:''' Chloe draws her knife and slashes you twice with it. Induces KD and Bleed (see [[Status Effects]]) | *'''Slash:''' Chloe draws her knife and slashes you twice with it. Induces KD and Bleed (see [[Status Effects]]). | ||
*'''Tumble:''' Chloe will perform a series of back flips, avoid any attack that goes her way. She is completely invincible during this. | *'''Tumble:''' Chloe will perform a series of back flips, avoid any attack that goes her way. She is completely invincible during this. | ||
*'''Dark Force:''' Chloe imbues her attacks with the power of darkness. Similar to Wind Sneaker's [[Nature's Force]] active skill. | *'''Dark Force:''' Chloe imbues her attacks with the power of darkness. Similar to Wind Sneaker's [[Nature's Force]] active skill. | ||
*'''Dark Spinning Kick:''' Chloe spins horizontally, drilling into opponents with her feet. Similar to Combat Ranger's [[Spinning Kick]] special active skill. This does substantial damage. | *'''Dark Spinning Kick:''' Chloe spins horizontally, drilling into opponents with her feet. Similar to Combat Ranger's [[Spinning Kick]] special active skill. This does substantial damage. | ||
*'''Dark Slide Double Kick:''' Chloe slide kicks behind the you followed by a kick and another kick into the air. Similar to Wind Sneaker's [[Slide Double Kick]] special active skill. This does enormous damage. | *'''Dark Slide Double Kick:''' Chloe slide kicks behind the you followed by a kick and another kick into the air. Similar to Wind Sneaker's [[Slide Double Kick]] special active skill. This does enormous damage. | ||
*'''Recover Kick:''' When getting up from being knocked down, she will perform a windmill kick. | |||
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|[[File:VictorFace.jpg|60px]] | |[[File:VictorFace.jpg|60px]] |
Revision as of 02:55, 30 January 2017
Halls of Water
“ | Ran the Dark Earl has many secrets... Hall of Water.... this is where the battle of Hamel's fate begins...
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Description
The heart of the temple. Something huge is happening here.
Recommended Level
58-60
Required Combat Power
48
Dungeon Layout
Mobs
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Monster Image | Monster Description | Monster Moves |
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Shadow Port Walker - This is an stronger variant of the Shadow Walker that you have encountered in previous Hamel dungeons. |
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Shadow Port Trickster - A large Shadow monster with advanced magical capabilities. |
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Shadow Port Charger - This is an stronger variant of the Shadow Charger that you have encountered in previous Hamel dungeons. |
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Shadow Port Defender - This is an stronger variant of the Shadow Defender that you have encountered in previous Hamel dungeons. |
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Shadow Port Sniper - This is an stronger variant of the Shadow Sniper that you have encountered in previous Hamel dungeons. |
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Shadow Port Voider - These snakes can absorb magical projectiles and use their energy to heal themselves 10% of their maximum HP. |
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Blood Linker - This is a red alternate form of the Shadow Linker. |
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Mana Linker - This is a blue alternate form of the Shadow Linker. |
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Shadow Linker - A small Shadow monster that can Soul Link just like Shadow Master. |
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Fallen Red Knight (Lord Knight) - Unlike the Red Knights from Magmanta's Cave, these Red Knights have now turned over to the dark side and fight for the demons. |
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Fallen Red Knight (Rune Slayer) - Unlike the Red Knights from Magmanta's Cave, these Red Knights have now turned over to the dark side and fight for the demons. |
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Mini Boss
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Monster Image | Boss Description | Boss Moves |
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Shadow Stinger - A deadlier creature of the shadows. Has spikes on it. |
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Bizarre Conrad - An old man with a bluish complexion in a UFO. He somehow has knowledge of Nasod technology. |
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Giant Hammer Bobosse |
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Fallen Chloe - Chloe returns, corrupted by the forces of darkness. She has lost her bow, so now her moves are pretty much like Wind Sneaker's. |
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Victor - Victor, the one responsible for the disappearance of Hamel's water. One of the more aggressive bosses in Elrios. Possesses superhuman strength and loves violence. |
Note:
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Boss
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Monster Image | Boss Description | Boss Moves |
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Ran - Ara's brother and the leader of the demons invading Hamel. He has captured the Water Priestess and has obtained the Water Seal from Avalanche. |
Note:
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Dialogue
- Ran: It has already been placed into the hands of the water priestess... Time is on my side.
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- Shadow Sword
- Shadow Cannon
- Transformed Nasod Steel Bow
- Transformed Nasod Drone
- Eroded Abyss Staff
- Eroded Abyss Blade
- Champion Ring
- Bobosse Skinned Sword
- Bobosse Devil Punisher
- Bobosse Claymore
- Resentment
- Ol Harpen
- Eroded Abyss Dual Weapon
- Eroded Abyss Guns
- Demonic Horn
- Hendel Bites
Image | Name | Boss | Character | Stats |
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Lv54 Great Sword: Physical Attack +3446 Magical Attack +3446 [Unidentified * ?] [Unidentified * ?] Critical +4% Action Speed +2% |
Gallery
Videos
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Trivia
- Some of Ran's attacks have differentiated names on the Japanese server. Examples of this are Black Flame Burst becoming "Eternal Banishment",and Black Destiny becoming "Sacred Spear".
- Strangely,the speech of "Sacred Spear" on the Japanese server is "Black Destiny" indeed.
- Ran wrote the skill note Binding Shadows, Shadow Spear Technique, True Moonlight Slash, and Restraint Energy Management.
- As Aren Haan he wrote the skill note Whale Hunter and Wobbly.
Alternative Names
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