Energy Needles: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Eve}}" | |- style="background:{{ColorSel|CharLight|Eve}}" | ||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
| [[Code: Battle Seraph]] || 45 | | [[Code: Battle Seraph]] || 45 | ||
|} | |} | ||
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| align="left" | 45 || 61% → 31% || rowspan=2 | 30 || rowspan=2 | 120 || rowspan=2 | 180 MP || rowspan=2 | 13 Seconds | | align="left" | 45 || 61% → 31% || rowspan=2 | 30 || rowspan=2 | 120 || rowspan=2 | 180 MP || rowspan=2 | 13 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] || 73% → 37% | ||
|} | |} | ||
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| align="left" | 45 || 17% → 11% | | align="left" | 45 || 17% → 11% | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] || 20% → 13% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
==={{PvE}}=== | ==={{PvE}}=== | ||
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== Updates == | == Updates == | ||
*08/20/2015 KR | *08/20/2015 (KR) | ||
**MP Cost increased to 200 MP. | **MP Cost increased to 200 MP. | ||
**Duration increased. | **Duration increased. | ||
**Hitstun removed. | **Hitstun removed. | ||
**Projectiles home-in and once they hit one target they seek the next target. | **Projectiles home-in and once they hit one target they seek the next target. | ||
*03/10/2016 KR | *03/10/2016 (KR) | ||
**Fixed issue where '''Awakened''' trait not working. | **Fixed issue where '''Awakened''' trait not working. | ||
*04/21/2016 (KR) / 05/18/2016 (NA) | *04/21/2016 (KR) / 05/18/2016 (NA) | ||
**MP Usage decreased. | **MP Usage decreased. | ||
*01/25/2017 KR | *01/25/2017 (KR) | ||
**Damage increased. | **Damage increased. | ||
*04/27/2017 KR | *04/27/2017 (KR) | ||
**Damage decreased. | **Damage decreased. | ||
**Number of Electric Spears increased. | **Number of Electric Spears increased. | ||
*06/29/2017 KR | *06/29/2017 (KR) | ||
**Fixed issue where the skill cannot remain when using the skill during entering the next stage. | **Fixed issue where the skill cannot remain when using the skill during entering the next stage. | ||
*07/13/2017 (KR) | *07/13/2017 (KR) / 07/26/2017 (NA) | ||
**'''Awakened''' trait changed to '''Enhanced'''. | **'''Awakened''' trait changed to '''Enhanced'''. | ||
<br> | <br> | ||
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|Color={{ColorSel|CharLight|Eve}} | |Color={{ColorSel|CharLight|Eve}} | ||
|KR=에너지 니들스 |KRName=Energy Needles | |KR=에너지 니들스 |KRName=Energy Needles | ||
|FR=Aiguillons d'énergie |FRName=Energy | |FR=Aiguillons d'énergie |FRName=Energy Needles | ||
|DE= Energy Nadeln |DEName= Energy Needles | |DE= Energy Nadeln |DEName= Energy Needles | ||
|UK= Energy Pins | |UK= Energy Pins | ||
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|CN=能量飞针 |CNName=Energy Needles | |CN=能量飞针 |CNName=Energy Needles | ||
}} | }} | ||
<br> | |||
{{CBSSkills}} | {{CBSSkills}} | ||
Revision as of 14:07, 28 July 2017
File:BSSActive1.png | [Special Active: Strength] Fire electric needles that shoot from behind. The energy needles searches the area and deal additional damage. |
Force Field Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Code: Battle Seraph | 45 |
Skill Information
PvE
Character Level | Electrical Needles (Magical) | Number of Electric Spears | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|---|
45 | 61% → 31% | 30 | 120 | 180 MP | 13 Seconds |
[Enhanced] | 73% → 37% |
PvP
Character Level | Electrical Needles (Magical) |
---|---|
45 | 17% → 11% |
[Enhanced] | 20% → 13% |
Skill Traits
PvE
Evil Energy Needles | Enhanced Energy Needles | |||||
---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |
MP Burn | Electrical Needles | Critical Rate | ||||
70 | Skill will burn 2 MP per hit | -240 MP | 70 | Critical Hit Rate increased to 100% Damage decreased to 80% |
48.8% → 24.8% | 100% |
[Enhanced] | 58.4% → 29.6% |
PvP
Enhanced Energy Needles | |
---|---|
Level Required | Details |
Electrical Needles | |
70 | 13.6% → 8.8% |
[Enhanced] | 16% → 10.4% |
Tips and Details
- Energy Needles does not have its own spectrum field.
- However, the spears can react to spectrum summoned from other sources.
- The damage of the spears will decay as it travels further. It can deal 3 intervals of damage: 61%, 46%, and 31%. Each interval will deal 60, 30, and 30 hits, respectively.
- As a result, [Enhanced] Energy Needles can deal a total of 5,970% Magical Damage.
- Transcendence buff only increases the damage of the first needle fired.
- Any electric needles created will gain the effects of Code: Recovery - Breaker only if the buff is in effect.
- Using Code: Recovery - Breaker after casting Energy Needles will affect the newly created electric needles.
- If the buff expires while there are still electric needles being created, newly created electric needles will not gain the buff effects.
Updates
- 08/20/2015 (KR)
- MP Cost increased to 200 MP.
- Duration increased.
- Hitstun removed.
- Projectiles home-in and once they hit one target they seek the next target.
- 03/10/2016 (KR)
- Fixed issue where Awakened trait not working.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- MP Usage decreased.
- 01/25/2017 (KR)
- Damage increased.
- 04/27/2017 (KR)
- Damage decreased.
- Number of Electric Spears increased.
- 06/29/2017 (KR)
- Fixed issue where the skill cannot remain when using the skill during entering the next stage.
- 07/13/2017 (KR) / 07/26/2017 (NA)
- Awakened trait changed to Enhanced.
Alternative Names