Revolver Cannon/ModA: Difference between revisions
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__NOTOC__{{DISPLAYTITLE:Revolver Cannon}}{{Languages|Revolver Cannon (Force)}} | __NOTOC__{{DISPLAYTITLE:Revolver Cannon (Force)}}{{Languages|Revolver Cannon (Force)}} | ||
<div style="float: right;">{{#ev:youtube|elqODv6SSE0|300}}</div> | <div style="float: right;">{{#ev:youtube|elqODv6SSE0|300}}</div> | ||
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| {{Force|RevCannon.png}} | | {{Force|RevCannon.png}} | ||
| {{SkillType|SA|S}}<br>{{SkillType|M}} | | {{SkillType|SA|S}}<br>{{SkillType|M}} Fire consecutive firebombs that will greatly damage the first enemy hit. | ||
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| {{SkillText|Overheat}} | |||
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*Unlike the other version, bullets from this skill cannot pierce. However, they will do more damage. | *Unlike the other version, bullets from this skill cannot pierce. However, they will do more damage. | ||
*Each bullet will create a small explosion that will damage any targets within range. | *Each bullet will create a small explosion that will damage any targets within range. | ||
**Overheated bullets have a bigger explosion radius. | |||
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Revision as of 18:06, 11 March 2018
[Special Active: Strength] [Mod] Fire consecutive firebombs that will greatly damage the first enemy hit. | |
Overheat
|
Requirements
Class | Level Required | Base Skill |
---|---|---|
Nova Imperator | 99 | Revolver Cannon |
Skill Information
PvE
Level Required | Damage (Magical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Flame Hits | Last Bullet (Overheat) | Flame Hits | Last Bullet (Overheat) | |||
99 | 1046% | 2059% | 4 | +2 | 150 MP | 7 Seconds |
PvP
Level Required | Damage (Magical) | |
---|---|---|
Flame Hits | Last Bullet (Overheat) | |
99 | 418% | 823% |
Skill Traits
PvE
Critical Revolver Cannon | Heavy Revolver Cannon | ||||
---|---|---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details | ||
MP Usage | Damage | Cooldown | |||
Flame Hits | Last Bullet (Overheat) | ||||
MP Usage increased to 130% Skill will ignore 50% defense (25% defense in PvP) |
195 MP | Damage increased to 144% Cooldown increased to 120% |
1464.4% | 2882.6% | 10.5 Seconds |
PvP
Heavy Revolver Cannon | |
---|---|
Details | |
Damage | |
Flame Hits | Last Bullet (Overheat) |
585.2% | 1152.2% |
Tips and Details
- [Mod] Revolver Cannon can deal up to 4,184% (1,672% in PvP) Magical Damage or 8,302% (3,318% in PvP) Magical Damage with Overheat.
- With the Heavy trait, it can deal up to 5,857.6% (2,340.8% in PvP) Magical Damage or 11,622.8% (4,645.2% in PvP) Magical Damage with Overheat.
- Overheat damage is taken from both of the two last shots.
- Unlike the other version, bullets from this skill cannot pierce. However, they will do more damage.
- Each bullet will create a small explosion that will damage any targets within range.
- Overheated bullets have a bigger explosion radius.
Trivia
- This skill is similar to the old skill Revolver Cannon - HE Bomb.
Updates
- 02/22/2018 KR
- Fixed [Mod] Revolver Cannon not hitting targets right next to it.
Alternative Names