Calculated Strike: Difference between revisions
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<br> | <br> | ||
== Skill Information | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Skill Level !! Level Required !! ZZZZ[Z]<br>(KD Reduction) !! colspan="2" | ZXX[X] (Damage) !! HP Recovery !! Max Enhancement<br>Stack !! Duration | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=6 | Calculated Strike | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! ZZZZ[Z]<br>(KD Reduction) !! colspan="2" | ZXX[X] (Damage) !! HP Recovery !! Max Enhancement<br>Stack !! Duration | |||
|- | |||
| align="left" | 1 || 35 || -2.3 || 1 + [Stack] x 0.05 || 105% ~ 150% || [Stack] x 0.5% || rowspan="4" | 10 Stacks || rowspan="4" | 10 Seconds | |||
|- | |||
| align="left" | 2 || 51 || -4.3 || 1 + [Stack] x 0.08 || 108% ~ 180% || [Stack] x 0.9% | |||
|- | |||
| align="left" | 3 || 59 || -6.3 || 1 + [Stack] x 0.12 || 112% ~ 220% || [Stack] x 1.3% | |||
|- | |||
| align="left" | 4 || 93 || -8.3 || 1 + [Stack] x 0.15 || 115% ~ 250% || [Stack] x 1.7% | |||
|} | |||
<br> | |||
== Skill Information (KR) == | |||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=6 | Calculated Strike !! colspan=2 | Erendil Skills | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! ZZZZ[Z]<br>(KD Reduction) !! colspan="2" | ZXX[X] (Damage) !! HP Recovery !! Max Enhancement<br>Stack !! Duration !! Erendil Skill Used !! All Skill Cooldown Decrease | |||
|- | |- | ||
| align="left" | 1 || 35 || -2.3 || 1 + [Stack] x 0.05 || 105% ~ 150% || [Stack] x 0.5% || rowspan="4" | 10 Stacks || rowspan="4" | 10 Seconds | | align="left" | 1 || 35 || -2.3 || 1 + [Stack] x 0.05 || 105% ~ 150% || [Stack] x 0.5% || rowspan="4" | 10 Stacks || rowspan="4" | 10 Seconds || rowspan="4" | 2 || rowspan="4" | 3 Seconds | ||
|- | |- | ||
| align="left" | 2 || 51 || -4.3 || 1 + [Stack] x 0.08 || 108% ~ 180% || [Stack] x 0.9% | | align="left" | 2 || 51 || -4.3 || 1 + [Stack] x 0.08 || 108% ~ 180% || [Stack] x 0.9% | ||
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*04/19/2018 (KR) | *04/19/2018 (KR) | ||
**Add functional that reduce skill cooldown upon using skill continuously. | **Add functional that reduce skill cooldown upon using skill continuously. | ||
*04/19/2018 KR | |||
**Cooldown decrease when using Erendil Skill effect added. | |||
<br> | <br> | ||
Revision as of 18:48, 13 April 2018
Requirements
Class | Level Required |
---|---|
Night Watcher | 35 |
Skill Information
Skill Level | Level Required | Calculated Strike | |||||
---|---|---|---|---|---|---|---|
ZZZZ[Z] (KD Reduction) |
ZXX[X] (Damage) | HP Recovery | Max Enhancement Stack |
Duration | |||
1 | 35 | -2.3 | 1 + [Stack] x 0.05 | 105% ~ 150% | [Stack] x 0.5% | 10 Stacks | 10 Seconds |
2 | 51 | -4.3 | 1 + [Stack] x 0.08 | 108% ~ 180% | [Stack] x 0.9% | ||
3 | 59 | -6.3 | 1 + [Stack] x 0.12 | 112% ~ 220% | [Stack] x 1.3% | ||
4 | 93 | -8.3 | 1 + [Stack] x 0.15 | 115% ~ 250% | [Stack] x 1.7% |
Skill Information (KR)
Skill Level | Level Required | Calculated Strike | Erendil Skills | ||||||
---|---|---|---|---|---|---|---|---|---|
ZZZZ[Z] (KD Reduction) |
ZXX[X] (Damage) | HP Recovery | Max Enhancement Stack |
Duration | Erendil Skill Used | All Skill Cooldown Decrease | |||
1 | 35 | -2.3 | 1 + [Stack] x 0.05 | 105% ~ 150% | [Stack] x 0.5% | 10 Stacks | 10 Seconds | 2 | 3 Seconds |
2 | 51 | -4.3 | 1 + [Stack] x 0.08 | 108% ~ 180% | [Stack] x 0.9% | ||||
3 | 59 | -6.3 | 1 + [Stack] x 0.12 | 112% ~ 220% | [Stack] x 1.3% | ||||
4 | 93 | -8.3 | 1 + [Stack] x 0.15 | 115% ~ 250% | [Stack] x 1.7% |
Affected Combos
Trapping Ranger | Night Watcher |
---|---|
ZZZZZ | ZXXX |
→→ZX | →→↑XXZ |
→→↑ZZ | →→XZ(Z~Z) |
↑Z | |
↑↑ZX | |
↑↑XX |
Tip and Details
- 5 hits with Erendil are necessary to activate the passive.
- A swirl of wind around Rena indicates the passive has activated.
- The fifth hit will become the first stack. Any additional hits will add one stack.
- The maximum number of stacks is 10
- The magnitude of the swirls is dependent on the number of stacks, shown in three stages.
- The bolded attacks of Trapping Ranger's ZZZZZ or Night Watcher's ZXXX will consume all stacks of this passive.
- The final hit will count as one hit for activating the passive.
- ZZZZZ does two hits. The second hit is the hit that will consume the stacks.
- The Knockdown reduction can be multiplied by each stack, meaning that 10 stacks can reduce up to 83 KD when the passive is at level 4.
Updates
- 02/05/2015 KR
- HP Recovery decreased.
- ZZZZ[Z] (KD Reduction) decreased.
- ZXX[X] (Damage Increase) decreased.
- 10/13/2016 KR
- Tooltip improved.
- ZXX[X] (Damage Increase) decreased.
- 09/14/2017 KR
- Fixed issue where not affect to ↑↑ZX.
- 04/19/2018 (KR)
- Add functional that reduce skill cooldown upon using skill continuously.
- 04/19/2018 KR
- Cooldown decrease when using Erendil Skill effect added.
Alternative Names