Rapid Fury/ModA: Difference between revisions
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Revision as of 17:40, 15 December 2018
[Active] [Mod] Attack an enemy in front with demonic energy. [Lu] will ambush enemies ahead and [Ciel] will fire a bullet at the enemy. Attacked enemies will be [bound] and have their knockdown rate reduced. |
Requirements
Class | Level Required | Base Skill |
---|---|---|
Diangelion | 99 | Rapid Fury |
Skill Information
PvE
Level Required | Damage (Physical) | KD Reduction | MP Usage | Cooldown | |
---|---|---|---|---|---|
Lu | Ciel | ||||
Charge | Shoot | ||||
99 | 1951% | 2340% | -35 KD | 45 MP | 6 Seconds |
PvP
Level Required | Damage (Physical) | |
---|---|---|
Lu | Ciel | |
Charge | Shoot | |
99 | 741% | 889% |
Skill Traits
Powerful Rapid Fury | Light Rapid Fury | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
Cooldown | MP Usage | ||
Super Armor added to the skill Cooldown increased to 150% |
9 Seconds | MP Usage decreased to 75% | 33.75 MP |
Tips and Details
- Unlike the normal version, [Mod] Rapid Fury will not pierce through any targets.
- [Standby] character can also be used on hit enemies.
- Due to the possibility of using the [Standby] character, this skill has a longer post-cast delay.
Updates
- 04/05/2018 (KR) / 04/18/2018 (NA)
- PvE Charge damage decreased.
- PvE Shot damage increased.
- PvP damage increased.
Alternative Names