Magic Chain: Difference between revisions
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! rowspan=2 |Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Activation Chance !! [[Status Effects/Magic Chain|Magic Chain]] || [[Status Effects/Anti-Magic|Anti-Magic]] !! rowspan=2 | Duration | ! rowspan=2 |Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Activation Chance !! [[Status Effects/Magic Chain|Magic Chain]] || [[Status Effects/Anti-Magic|Anti-Magic]] !! rowspan=2 | Duration | ||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |- style="background:{{ColorSel|CharLight|Elsword}}" | ||
! Magical Attack Increase<br> | ! Magical Attack Increase<br> !! Magical Defense Decrease | ||
|- | |- | ||
| align="left" | 1 || 40 || rowspan="4" | 50% || 2.5% || -?% || rowspan="4" | 6 Seconds | | align="left" | 1 || 40 || rowspan="4" | 50% || 2.5% || -?% || rowspan="4" | 6 Seconds |
Revision as of 21:15, 22 July 2018
[Passive] Attacks have a chance of reducing a target's Magical Defense. (Special Active/Hyper Active skill excluded) |
Requirements
Class | Level Required |
---|---|
Magic Knight | 40 |
Skill Information
Skill Level | Level Required | Activation Chance | Magic Chain | Anti-Magic | Duration |
---|---|---|---|---|---|
Magical Attack Increase (Based on enemy's Magical Attack) |
Magical Defense Decrease | ||||
1 | 40 | 20% | 5% | -?% | 6 Seconds |
2 | 46 | 10% | -?% | ||
3 | 47 | 15% | -?% | ||
4 | 93 | 20% | -15% |
Skill Information (KR)
Skill Level | Level Required | Activation Chance | Magic Chain | Anti-Magic | Duration |
---|---|---|---|---|---|
Magical Attack Increase |
Magical Defense Decrease | ||||
1 | 40 | 50% | 2.5% | -?% | 6 Seconds |
2 | 46 | 5% | -?% | ||
3 | 47 | 7.5% | -?% | ||
4 | 93 | 10% | -15% |
Tips and Details
- Magic Chain is only triggered by regular attacks and Actives; Special Actives do not apply unless the passive Magic Coating is learned.
- Opponents under the effect of this skill are marked with a Anti-Magic icon.
- This is one of the most important skills Rune Slayer has since it takes off a good amount of magic defense, which makes it ideal to use when in a party and playing in secret dungeons.
- Combining this with Freezing creates a large gap, so you may want to consider having a person carry Freezing in a Magical Attack-focused party.
Updates
- 02/14/2013 KR
- Increased activation chance.
- 11/07/2013 KR
- Reduced chance and Magic Defense reduction.
- 05/15/2014 KR
- Defense reduction capabilities is decreased.
- 02/05/2015 KR
- Reduced chance and Magic Defense reduction.
- 06/15/2017 (KR) / 06/28/2017 (NA)
- Activation Chance increased.
- Magic Defense Decrease decreased.
- 08/24/2017 (KR) / 09/13/2017 (NA)
- Activation Chance increased.
- 09/28/2017 (KR) / 10/18/2017 (NA)
- Magic Attack Increase effect added.
- 10/19/2017 KR
- Fixed issue where duration can be stacked.
- 07/26/2018 KR
- Activation Chance increased.
- Magical Attack Increase decreased.