Tactical Field: Difference between revisions
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== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 06/27/2013 || - || colspan=2 align="left" | | |||
{{buff|Defense Increase effect added.}} | |||
{{nerf|MP Recovery effect deleted.}} | |||
*Renamed [[Tactical Field - Endurance]]. | |||
|- | |||
| 11/07/2013 || - || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
{{buff|Defense increase changed to damage reduction.}} | |||
|- | |||
| 05/15/2014 || - || colspan=2 align="left" | | |||
*Fixed problem that allowed allies to mana break and gave the user awakening charge from being "hit" by the buff. | |||
|- | |||
| 07/10/2014 || - || colspan=2 align="left" | | |||
{{buff|Duration increased from 8 seconds to 10 seconds.}} | |||
{{buff|Range increased.}} | |||
{{buff|Damage reduction increased.}} | |||
{{buff|Execution speed increased.}} | |||
|- | |||
| 07/17/2014 || - || colspan=2 align="left" | | |||
{{nerf|Only reloads blue cannonballs instead of both.}} | |||
|- | |||
| 02/05/2015 || - || colspan=2 align="left" | | |||
{{nerf|Damage Reduction decreased.}} | |||
{{nerf|Duration decreased.}} | |||
|- | |||
| 08/20/2015 || - || colspan=2 align="left" | | |||
{{buff|Combined with [[Tactical Field - Raid]].}} | |||
**Super Armor (Including party members). | |||
**30% Damage Bonus. | |||
**40% Damage Reduction. | |||
**10MP recovered per 1 second. | |||
|- | |||
| 09/24/2015 || - || colspan=2 align="left" | | |||
*Fixed "Killing Blow (1)" not working. | |||
|- | |||
| 10/08/2015 || 03/16/2016 || colspan=2 align="left" | | |||
{{nerf|Damage Increase decreased.}} | |||
{{nerf|Damage Reduction decreased.}} | |||
{{nerf|MP Recover decreased.}} | |||
|- | |||
| 07/28/2016 || - || colspan=2 align="left" | | |||
*Tooltip improved. | |||
|- | |||
| 08/11/2016 || - || colspan=2 align="left" | | |||
*Fixed issue where Tactical Field sometimes disappears. | |||
|- | |||
| 10/20/2016 || 11/23/2016 || colspan=2 align="left" | | |||
{{nerf|Damage Reduction decreased.}} | |||
{{nerf|[Enhanced] level 5% reduced damage increase effect removed.}} | |||
|- | |||
| 01/25/2017 || - || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
|- | |||
| 04/27/2017 || - || colspan=2 align="left" | | |||
{{nerf|Damage decreased.}} | |||
{{nerf|MP Recovery decreased.}} | |||
|- | |||
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" | | |||
{{nerf|Freeze frames decreased.}} | |||
|- | |||
| rowspan=2 | 07/27/2017 || rowspan=2 | - || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
{{nerf|MP Usage increased.}} | |||
*Fixed issue where reload interval decreased when stay in the field. | |||
|- | |||
| align="left" | | |||
{{buff|MP Recovery increased.}} | |||
{{buff|Duration increased.}} | |||
| align="left" | | |||
{{nerf|Damage Increase decreased.}} | |||
{{nerf|Damage Decrease decreased.}} | |||
|- | |||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
|} | |||
<br> | <br> | ||
Revision as of 06:11, 8 February 2019
Requirements
Class | Level Required |
---|---|
Tactical Trooper | 45 |
Skill Information
PvE
Level Required | Field (Magical) |
Tactical Field | Ammo Reloaded | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Damage Bonus | Damage Reduction | MP Recovery | MP Gain Interval | Duration | |||||
45 | 2892% | 15% | 20% | +6 MP | 1.6 Second | 20 Seconds | 6 | 200 MP | 12 Seconds |
[Enhanced] | 20% |
PvP
Level Required | Field (Magical) |
Tactical Field | |||
---|---|---|---|---|---|
Damage Bonus | Damage Reduction | MP Recovery | Duration | ||
45 | 650% | 5% | 10% | +3 MP | 10 Seconds |
[Enhanced] | 10% |
Skill Traits
PvE
Killing Blow (1) Tactical Field | Gigantic Tactical Field | |
---|---|---|
Attribute Effect | Details | Attribute Effect |
Duration | ||
Skill effect's duration increased to 130% | 26 Seconds | Skill size increased to 120% |
PvP
Killing Blow (1) Tactical Field |
---|
Duration |
13 Seconds |
Trivia
- Tactical Field is the only skill that gives Super Armor to party members.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
06/27/2013 | - |
▲ Defense Increase effect added. ▼ MP Recovery effect deleted.
| |
11/07/2013 | - |
▲ Damage increased. ▲ Defense increase changed to damage reduction. | |
05/15/2014 | - |
| |
07/10/2014 | - |
▲ Duration increased from 8 seconds to 10 seconds. ▲ Range increased. ▲ Damage reduction increased. ▲ Execution speed increased. | |
07/17/2014 | - |
▼ Only reloads blue cannonballs instead of both. | |
02/05/2015 | - |
▼ Damage Reduction decreased. ▼ Duration decreased. | |
08/20/2015 | - |
▲ Combined with Tactical Field - Raid.
| |
09/24/2015 | - |
| |
10/08/2015 | 03/16/2016 |
▼ Damage Increase decreased. ▼ Damage Reduction decreased. ▼ MP Recover decreased. | |
07/28/2016 | - |
| |
08/11/2016 | - |
| |
10/20/2016 | 11/23/2016 |
▼ Damage Reduction decreased. ▼ [Enhanced] level 5% reduced damage increase effect removed. | |
01/25/2017 | - |
▲ Damage increased. | |
04/27/2017 | - |
▼ Damage decreased. ▼ MP Recovery decreased. | |
06/15/2017 | 06/28/2017 |
▼ Freeze frames decreased. | |
07/27/2017 | - |
▲ Damage increased. ▼ MP Usage increased.
| |
▲ MP Recovery increased. ▲ Duration increased. |
▼ Damage Increase decreased. ▼ Damage Decrease decreased. | ||
04/05/2018 | 04/18/2018 |
▲ Damage increased. |
Alternative Names