Brutal Swing: Difference between revisions
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== Requirements == | == Requirements == | ||
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== Skill Information == | == Skill Information == | ||
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{{{!}} cellspacing= | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Skill<br>Level''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Damage(Physical)''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Max Hits''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''MP Usage''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Cooldown''' | |||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} ''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Dash''' | ||
{{!}} | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Swing''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Dash''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Swing''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} ''' | |||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 1 | ||
{{!}} | {{!}} align=center {{!}} 199% | ||
{{!}} | {{!}} align=center {{!}} 463% | ||
{{!}} | {{!}} align=center rowspan=7 {{!}} 1 | ||
{{!}} | {{!}} align=center rowspan=7 {{!}} 1 | ||
{{!}} align=center rowspan=7 {{!}} 100 MP | |||
{{!}} align=center rowspan=7 {{!}} 5 Seconds | |||
{{!}}- | {{!}}- | ||
{{!}} 2 | |||
{{!}} | {{!}} align=center {{!}} 239% | ||
{{!}} | {{!}} align=center {{!}} 556% | ||
{{!}}- | {{!}}- | ||
{{!}} 3 | |||
{{!}} | {{!}} align=center {{!}} 278% | ||
{{!}} | {{!}} align=center {{!}} 649% | ||
{{!}}- | {{!}}- | ||
{{!}} 4 | |||
{{!}} | {{!}} align=center {{!}} 318% | ||
{{!}} | {{!}} align=center {{!}} 741% | ||
{{!}}- | {{!}}- | ||
{{!}} 5 (M) | |||
{{!}} | {{!}} align=center {{!}} 378% | ||
{{!}} | {{!}} align=center {{!}} 880% | ||
{{!}}- | {{!}}- | ||
{{!}} 6 | |||
{{!}} | {{!}} align=center {{!}} 437% | ||
{{!}} | {{!}} align=center {{!}} 1019% | ||
{{!}}- | {{!}}- | ||
{{!}} 7 | |||
{{!}} | {{!}} align=center {{!}} 497% | ||
{{!}} | {{!}} align=center {{!}} 1159% | ||
{{!}}} | {{!}}} | ||
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'''Description:''' Final Swing Damage increase by 20% and does not '''KnockDown'''. | '''Description:''' Final Swing Damage increase by 20% and does not '''KnockDown'''. | ||
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== Tips and Details == | == Tips and Details == | ||
*One of the only physical skills Chung has that maintains good amount of damage without knocking down. (Effective as a Shelling Guardian, due to the lack of physical skills) | *One of the only physical skills Chung has that maintains good amount of damage without knocking down. (Effective as a Shelling Guardian, due to the lack of physical skills) |
Revision as of 05:54, 16 February 2013
[Special Active] Chung dashes forward and pushes the target, then brutally swings, blowing the target away with the Destroyer. |
Requirements
Class | Master | SP Requirement |
Chung |
Skill Information
Skill Level |
Damage(Physical) | Max Hits | MP Usage | Cooldown | ||
Dash | Swing | Dash | Swing | |||
1 | 199% | 463% | 1 | 1 | 100 MP | 5 Seconds |
2 | 239% | 556% | ||||
3 | 278% | 649% | ||||
4 | 318% | 741% | ||||
5 (M) | 378% | 880% | ||||
6 | 437% | 1019% | ||||
7 | 497% | 1159% |
Skill Notes
Name: Push and Push (푸시 & 푸시)(KR)
Description: Final Swing Damage increase by 20% and does not KnockDown.
Tips and Details
- One of the only physical skills Chung has that maintains good amount of damage without knocking down. (Effective as a Shelling Guardian, due to the lack of physical skills)