Sword Fire: Difference between revisions
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==Requirements== | ==Requirements== | ||
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== Skill Information == | == Skill Information == | ||
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{{!}} rowspan="1"{{!}}<center>20 Seconds</center> | {{!}} rowspan="1"{{!}}<center>20 Seconds</center> | ||
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== Tips and Details == | == Tips and Details == | ||
*[[Sword Fire]] is unlocked through the [[SQ_guide|Intermediate Branch Skill Quest]]. | *[[Sword Fire]] is unlocked through the [[SQ_guide|Intermediate Branch Skill Quest]]. | ||
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**The attack causes mobs to bounce, meaning that some hits may miss, so it's best to use this when the mobs are stoic. | **The attack causes mobs to bounce, meaning that some hits may miss, so it's best to use this when the mobs are stoic. | ||
*''Post KR 2/14 patch:'' | *''Post KR 2/14 patch:'' | ||
**Enemies will not be juggled by any of the hits except for the | **Enemies will not be juggled by any of the hits except for the final fire.(tip above about bouncing no longer applies). | ||
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{{MKSkills}} | {{MKSkills}} |
Revision as of 09:02, 14 February 2013
[Special Active - Vitality] Elsword drives his sword into the ground to create a fiery explosion all around him, continuously dealing heavy damage and Burning his opponents. Afterwards, his sword will gain a special buff allowing him to Burn any enemy he attacks. |
Requirements
Magic Knight |
Skill Information
Skill Level | Damage(Magical) | Buff Duration | Max Hits | MP Usage | Cooldown | ||
Normal | Awaken | Normal | Awaken | ||||
1 | 8 seconds | 20 | 35 | 200MP | 10 Seconds | ||
2 | |||||||
3 | |||||||
4 | |||||||
5 (M) |
Tips and Details
- Sword Fire is unlocked through the Intermediate Branch Skill Quest.
- The quest can be obtained at Lv30 from Camilla, the PvP NPC.
- While in Awakening mode, hits will increase but the damage will decrease.
- This skill can also be used in mid-air.
- Burn status damage is dependent on your magic attack.
- This move has a fairly long recovery time.
- The number of hits depends on the distance from the mob and the size of the mob.
- The attack causes mobs to bounce, meaning that some hits may miss, so it's best to use this when the mobs are stoic.
- Post KR 2/14 patch:
- Enemies will not be juggled by any of the hits except for the final fire.(tip above about bouncing no longer applies).